Player Matchup

Thanatos
Thanatos
Alkee
Thanatos
Level 49
God Stats
54W - 56L
1,553 SR
Queue Stats
261W - 247L
1,609 Elo+
Solo
Sol
Sol
DrJakeadelic
Sol
Level 44
God Stats
1W - 1L
1,426 SR
Queue Stats
121W - 112L
1,800 Elo+
Party 3
Nike
Nike
ROGSRange
Nike
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 98L
1,800 Elo+
Party 3
Persephone
Persephone
jkebtw
Persephone
Level 37
God Stats
2W - 4L
1,729 SR
Queue Stats
93W - 80L
1,647 Elo+
Party 1
Ymir
Ymir
xTYDE
Ymir
Level 46
God Stats
1W - 3L
1,565 SR
Queue Stats
141W - 131L
1,624 Elo+
Party 1
Team Averages
Level 39
1,555 SR
1,696 Elo+

VS

Team Averages
Level 100
1,744 SR
1,644 Elo+
Artio
Artio
DoubleA37
Artio
Level 49
God Stats
3W - 1L
1,790 SR
Queue Stats
101W - 33L
1,795 Elo+
Party 2
Janus
Janus
LowLifeArmany
Janus
Level 152
God Stats
2W - 1L
1,559 SR
Queue Stats
21W - 12L
1,537 Elo+
Party 2
Chaac
Chaac
TheCousinMike
Chaac
Level 143
God Stats
2W - 0L
1,836 SR
Queue Stats
32W - 22L
1,660 Elo+
Party 2
Cupid
Cupid
TheJonesMeister
Cupid
Level 108
God Stats
11W - 3L
1,500 SR
Queue Stats
301W - 124L
1,670 Elo+
Party 2
Mercury
Mercury
ToookaPack
Mercury
Level 47
God Stats
16W - 10L
2,034 SR
Queue Stats
121W - 126L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alkee
Thanatos
11
3 / 6 / 2
6,678
514
5,438
12,503
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 4 / 0
5,936
457
3,830
6,625
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
9
0 / 5 / 5
5,984
460
4,370
13,051
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
jkebtw
Persephone
13
4 / 1 / 1
8,192
630
6,005
6,742
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
xTYDE
Ymir
12
3 / 5 / 2
7,209
555
4,925
12,161
7,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DoubleA37
Artio
12
6 / 2 / 8
8,561
659
5,251
12,241
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 3
8,189
630
6,788
5,329
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 6
8,279
637
11,114
11,513
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 1 / 6
8,895
684
9,999
9,564
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ToookaPack
Mercury
13
1 / 5 / 6
7,686
591
6,022
10,213
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
21
21
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alkee
Thanatos
3
6
2
0.67
W
Artio
DoubleA37
Artio
6
2
8
5
L
0
4
0
0
W
5
2
3
3.25
L
Nike
0
5
5
0.5
W
3
1
6
6
W
6
1
6
9
W
Mercury
ToookaPack
Mercury
1
5
6
0.8
L
Persephone
jkebtw
Persephone
4
1
1
4.5
L
Ymir
xTYDE
Ymir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
39,174
51,082
Taken
48,860
22,690
Mitigated
30,241
16,327
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alkee
Thanatos
5,438
994
0
7,274
12,503
4,139
0
2,208
10,155
0
27,642
W
Artio
DoubleA37
Artio
5,251
667
1,000
3,676
12,241
14,467
120
3,890
8,351
15,469
1,957
L
3,830
1,362
0
2,507
6,625
1,168
0
543
6,082
32,005
0
W
6,788
177
0
750
5,329
1,762
94
2,446
2,883
51,628
0
L
Nike
4,370
302
219
1,957
13,051
7,255
0
4,851
8,051
0
18,591
W
11,114
1,000
0
4,011
11,513
7,279
0
3,032
8,481
0
52,638
W
9,999
6,845
594
6,188
9,564
3,202
924
2,679
6,885
0
53,744
W
Mercury
ToookaPack
Mercury
6,022
2,604
0
625
10,213
3,531
0
2,713
7,500
0
47,051
L
Persephone
jkebtw
Persephone
6,005
332
0
2,154
6,742
2,261
0
807
5,842
48,068
0
L
Ymir
xTYDE
Ymir
4,925
1,949
0
2,216
12,161
7,867
0
2,600
9,472
31,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
41,610
306
Minions Killed
393
0
Camps Cleared
0
1,318,439
Distance Traveled
1,367,660
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,678
514
60
5
0
272,428
3
W
Artio
8,561
659
15
1
0
277,417
5
L
Sol
5,936
457
52
4
0
279,815
2
W
Janus
8,189
630
113
9
0
282,372
5
L
Nike
5,984
460
28
2
0
272,443
5
W
Chaac
8,279
637
95
7
0
272,004
2
W
Cupid
8,895
684
112
9
0
248,198
4
W
Mercury
7,686
591
58
4
0
287,669
3
L
Persephone
8,192
630
103
8
0
259,373
3
L
Ymir
7,209
555
63
5
0
234,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role