Player Matchup

Anhur
Anhur
DrFeelGood969
Anhur
Level 156
God Stats
0W - 2L
1,303 SR
Queue Stats
131W - 138L
1,579 Elo+
Solo
Shiva
Shiva
INotoriusBAG
Shiva
Level 126
God Stats
16W - 11L
1,761 SR
Queue Stats
174W - 184L
1,599 Elo+
Solo
Mulan
Mulan
Leguizamo
Mulan
Level 159
God Stats
25W - 23L
1,676 SR
Queue Stats
275W - 254L
1,622 Elo+
Solo
Xing Tian
Xing Tian
Ronin_Smite
Xing Tian
Level 158
God Stats
1W - 1L
1,209 SR
Queue Stats
144W - 152L
1,483 Elo+
Solo
Thoth
Thoth
iDjinnBoo
Thoth
Level 139
God Stats
6W - 3L
1,544 SR
Queue Stats
207W - 188L
1,567 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,570 Elo+

VS

Team Averages
Level 127
1,604 SR
1,603 Elo+
Medusa
Medusa
ArthurThe3rd-
Medusa
Level 53
God Stats
2W - 2L
1,454 SR
Queue Stats
49W - 45L
1,578 Elo+
Party 2
Nike
Nike
LeftinDoubt
Nike
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
276W - 235L
1,661 Elo+
Solo
Bakasura
Bakasura
LocoGuapoThrowo
Bakasura
Level 160
God Stats
9W - 4L
1,796 SR
Queue Stats
122W - 137L
1,589 Elo+
Party 1
Janus
Janus
NinjasStandAlone
Janus
Level 159
God Stats
8W - 2L
1,745 SR
Queue Stats
243W - 219L
1,574 Elo+
Party 1
Atlas
Atlas
TylaTooPretty
Atlas
Level 148
God Stats
7W - 2L
1,523 SR
Queue Stats
101W - 74L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,758
597
5,000
7,831
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
7,327
564
6,902
9,698
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Leguizamo
Mulan
13
2 / 1 / 1
7,706
593
5,014
9,461
6,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Ronin_Smite
Xing Tian
9
0 / 1 / 1
5,800
446
5,037
9,586
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
iDjinnBoo
Thoth
12
0 / 4 / 3
6,894
530
5,239
5,812
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,411
493
4,021
8,118
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 4
7,303
562
5,983
10,821
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
13
5 / 1 / 3
7,977
614
7,474
10,594
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 0
7,444
573
2,681
5,161
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 3
7,643
588
6,114
9,541
9,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
9
9
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
2
1
0
2
L
3
2
2
2
W
2
1
4
4
L
Mulan
Leguizamo
Mulan
2
1
1
2.5
W
Bakasura
5
1
3
6.5
W
1
1
0
1
L
Xing Tian
Ronin_Smite
Xing Tian
0
1
1
0.5
W
1
2
3
1.25
L
Thoth
iDjinnBoo
Thoth
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
26,273
42,388
Taken
44,235
21,183
Mitigated
22,930
13,223
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,021
1,536
0
2,163
8,118
1,161
0
966
7,152
0
45,628
L
5,000
1,947
0
3,391
7,831
2,095
16
0
7,821
0
57,703
L
6,902
1,033
26
2,834
9,698
3,782
0
1,445
7,789
0
49,941
W
5,983
589
260
3,241
10,821
7,041
0
3,761
6,566
0
22,649
L
Mulan
Leguizamo
Mulan
5,014
573
0
3,661
9,461
6,642
0
3,991
4,980
0
46,494
W
Bakasura
7,474
4,962
0
3,856
10,594
3,650
120
1,839
8,655
0
44,983
W
2,681
156
0
1,813
5,161
1,353
0
1,894
3,115
54,087
0
L
Xing Tian
Ronin_Smite
Xing Tian
5,037
502
0
2,500
9,586
6,996
0
1,509
7,572
17,115
0
W
6,114
1,821
0
3,315
9,541
9,725
0
1,392
8,081
49,083
0
L
Thoth
iDjinnBoo
Thoth
5,239
72
0
811
5,812
1,668
0
1,651
3,895
47,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,485
Gold Earned
36,778
450
Minions Killed
459
0
Camps Cleared
0
1,303,278
Distance Traveled
1,376,736
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,411
493
77
6
0
246,862
3
L
Anhur
7,758
597
115
9
0
227,766
6
L
Shiva
7,327
564
90
7
0
307,947
3
W
Nike
7,303
562
33
3
0
287,864
3
L
Mulan
7,706
593
111
9
0
233,210
5
W
Bakasura
7,977
614
107
8
0
330,593
6
W
Janus
7,444
573
130
10
0
278,978
2
L
Xing Tian
5,800
446
22
2
0
276,360
4
W
Atlas
7,643
588
112
9
0
232,439
0
L
Thoth
6,894
530
112
9
0
257,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role