Player Matchup

Sobek
Sobek
KuriSilver
Sobek
Level 19
God Stats
8W - 7L
1,368 SR
Queue Stats
8W - 15L
1,211 Elo+
Party 2
Medusa
Medusa
Smitten_Kitten0
Medusa
Level 17
God Stats
2W - 1L
1,834 SR
Queue Stats
70W - 68L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
Sweptwheel167
Gilgamesh
Level 66
God Stats
1W - 2L
1,644 SR
Queue Stats
113W - 84L
1,666 Elo+
Party 2
Anubis
Anubis
TheDadChris
Anubis
Level 92
God Stats
12W - 8L
1,519 SR
Queue Stats
274W - 255L
1,608 Elo+
Party 2
Loki
Loki
cashteamkley
Loki
Level 56
God Stats
7W - 6L
1,480 SR
Queue Stats
115W - 96L
1,448 Elo+
Solo
Team Averages
Level 50
1,569 SR
1,520 Elo+

VS

Team Averages
Level 73
1,596 SR
1,478 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Enimga9929
Erlang Shen
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
580W - 531L
1,621 Elo+
Party 1
Da Ji
Da Ji
HellBringerOni
Da Ji
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 50L
1,204 Elo+
Solo
Anubis
Anubis
Zarbon21
Anubis
Level 39
God Stats
4W - 2L
1,837 SR
Queue Stats
187W - 184L
1,437 Elo+
Party 1
Arachne
Arachne
xXVaLaRXx
Arachne
Level 61
God Stats
22W - 17L
1,644 SR
Queue Stats
407W - 342L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 4 / 0
4,865
442
1,531
6,747
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 6 / 0
4,835
440
2,326
6,543
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sweptwheel167
Gilgamesh
10
2 / 3 / 0
5,928
539
7,286
11,081
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
1 / 4 / 0
6,059
551
5,346
7,843
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
5,019
456
2,963
8,369
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 1
6,882
626
4,672
5,064
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Enimga9929
Erlang Shen
12
1 / 2 / 1
6,768
615
6,973
10,273
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 1
6,841
622
4,270
7,102
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Zarbon21
Anubis
11
2 / 2 / 11
6,791
617
4,784
5,721
2,286
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
xXVaLaRXx
Arachne
11
10 / 0 / 2
7,251
659
8,064
7,026
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
21
22
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Erlang Shen
Enimga9929
Erlang Shen
1
2
1
0.75
W
6
0
1
6.5
L
Sobek
0
4
0
0
L
1
6
0
0.17
L
Gilgamesh
Sweptwheel167
Gilgamesh
2
3
0
0.67
L
Anubis
1
4
0
0.25
W
Anubis
Zarbon21
Anubis
2
2
11
3.75
L
0
5
1
0.1
W
Arachne
xXVaLaRXx
Arachne
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,452
Damage
28,763
40,583
Taken
35,186
12,706
Mitigated
19,879
11,352
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,672
304
0
1,518
5,064
4,298
286
1,997
3,067
35,512
0
W
Erlang Shen
Enimga9929
Erlang Shen
6,973
4,392
0
5,316
10,273
8,798
0
0
10,273
0
40,721
W
4,270
1,443
0
681
7,102
2,150
0
1,253
5,849
0
40,937
L
Sobek
1,531
213
0
1,113
6,747
2,367
0
1,906
4,841
7,074
0
L
2,326
844
0
649
6,543
987
0
2,620
3,923
0
25,841
L
Gilgamesh
Sweptwheel167
Gilgamesh
7,286
3,202
0
3,606
11,081
4,726
0
507
10,574
0
32,350
L
Anubis
5,346
767
0
3,663
7,843
2,752
0
2,349
5,494
41,207
0
W
Anubis
Zarbon21
Anubis
4,784
606
0
2,206
5,721
2,286
413
1,393
4,328
36,155
0
L
2,963
800
0
2,321
8,369
1,874
0
2,074
6,295
0
21,942
W
Arachne
xXVaLaRXx
Arachne
8,064
5,640
0
3,948
7,026
2,347
570
2,234
4,792
0
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
34,533
258
Minions Killed
369
0
Camps Cleared
0
990,057
Distance Traveled
1,093,437
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,882
626
85
8
0
220,887
0
W
Erlang Shen
6,768
615
81
7
0
216,838
0
W
Da Ji
6,841
622
79
7
0
236,221
2
L
Sobek
4,865
442
26
2
0
214,072
0
L
Medusa
4,835
440
47
4
0
187,297
0
L
Gilgamesh
5,928
539
57
5
0
206,959
3
L
Anubis
6,059
551
84
8
0
165,538
2
W
Anubis
6,791
617
72
7
0
179,911
3
L
Loki
5,019
456
44
4
0
216,191
0
W
Arachne
7,251
659
52
5
0
239,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role