Player Matchup

Danzaburou
Danzaburou
Goatmermaid420
Danzaburou
Level 88
God Stats
2W - 0L
1,476 SR
Queue Stats
2W - 4L
1,287 Elo+
Solo
Ah Puch
Ah Puch
KingDJRay
Ah Puch
Level 60
God Stats
27W - 21L
1,661 SR
Queue Stats
130W - 186L
1,272 Elo+
Party 1
Kuzenbo
Kuzenbo
oP bee
Kuzenbo
Level 52
God Stats
2W - 3L
1,494 SR
Queue Stats
178W - 236L
1,263 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,274 Elo+

VS

Team Averages
Level 65
1,516 SR
1,254 Elo+
Anhur
Anhur
Tragic_Trouble
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,205 Elo+
Party 2
Hades
Hades
landed-gaoler2
Hades
Level 78
God Stats
318W - 332L
1,548 SR
Queue Stats
496W - 576L
1,476 Elo+
Solo
Janus
Janus
weregold11
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goatmermaid420
Danzaburou
18
10 / 3 / 5
13,893
731
14,879
10,633
3,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
KingDJRay
Ah Puch
17
2 / 5 / 11
12,339
649
12,620
9,527
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
oP bee
Kuzenbo
17
3 / 2 / 12
13,302
700
8,343
15,341
20,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
11,529
607
5,539
21,857
6,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 1
13,374
704
16,977
14,286
7,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
0 / 8 / 9
11,396
600
2,695
13,578
3,069
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
15
Kills
10
10
Deaths
15
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Goatmermaid420
Danzaburou
10
3
5
4.17
W
Ah Puch
KingDJRay
Ah Puch
2
5
11
1.5
L
1
6
6
0.67
L
9
1
1
9.5
W
Kuzenbo
oP bee
Kuzenbo
3
2
12
4.5
L
Janus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,842
Damage
25,211
35,501
Taken
49,721
26,741
Mitigated
17,614
4,830
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Goatmermaid420
Danzaburou
14,879
5,651
0
463
10,633
3,132
135
6,229
4,404
0
47,137
W
Ah Puch
KingDJRay
Ah Puch
12,620
432
121
1,453
9,527
3,295
930
7,571
1,956
45,925
0
L
5,539
2,560
8
5,281
21,857
6,695
38
9,030
12,827
37
51,312
L
16,977
133
200
6,785
14,286
7,850
186
7,477
6,809
53,931
0
W
Kuzenbo
oP bee
Kuzenbo
8,343
2,929
261
2,532
15,341
20,314
486
6,215
9,126
26,394
0
L
Janus
2,695
59
0
797
13,578
3,069
0
5,091
8,487
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
36,299
178
Minions Killed
202
6
Camps Cleared
6
973,119
Distance Traveled
855,289
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,893
731
75
4
1
315,719
0
W
Ah Puch
12,339
649
73
4
4
324,109
2
L
Anhur
11,529
607
76
4
2
293,675
4
L
Hades
13,374
704
100
5
4
273,374
0
W
Kuzenbo
13,302
700
30
2
1
333,291
1
L
Janus
11,396
600
26
1
0
288,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role