Player Matchup

Nemesis
Nemesis
Cmerkx
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,497 Elo+
Party 3
Terra
Terra
Exiled_From_PS
Terra
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 81L
1,493 Elo+
Party 2
Merlin
Merlin
Jbombs17
Merlin
Level 122
God Stats
5W - 1L
1,602 SR
Queue Stats
40W - 36L
1,539 Elo+
Party 3
Medusa
Medusa
LaRae455
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,432 Elo+
Party 2
Skadi
Skadi
gandolf820
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,460 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,484 Elo+

VS

Team Averages
Level 73
1,617 SR
1,520 Elo+
Xbalanque
Xbalanque
Astraeus nnv
Xbalanque
Level 102
God Stats
3W - 3L
1,693 SR
Queue Stats
230W - 213L
1,530 Elo+
Party 1
Hera
Hera
Dionysus nnv
Hera
Level 121
God Stats
7W - 2L
1,791 SR
Queue Stats
251W - 222L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
THATGUYNEXTD00R
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 147L
1,432 Elo+
Solo
Ymir
Ymir
TSM_Woody61
Ymir
Level 23
God Stats
33W - 28L
1,601 SR
Queue Stats
94W - 66L
1,540 Elo+
Party 1
Hercules
Hercules
VetrymOJ
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 114L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cmerkx
Nemesis
15
2 / 5 / 7
9,251
544
3,945
11,195
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 7
9,164
539
5,977
17,172
16,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Jbombs17
Merlin
15
1 / 3 / 6
9,524
560
9,398
8,031
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
LaRae455
Medusa
14
4 / 7 / 4
9,122
537
6,126
13,301
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
18
11 / 1 / 4
11,961
704
15,845
12,286
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Astraeus nnv
Xbalanque
14
6 / 3 / 2
9,348
550
10,611
10,612
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 1
11,301
665
12,157
8,451
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
13
1 / 7 / 3
8,281
487
3,580
14,176
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 5
8,374
493
3,499
13,354
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
VetrymOJ
Hercules
13
2 / 8 / 1
7,953
468
4,566
17,001
15,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
22
Kills
18
18
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Astraeus nnv
Xbalanque
6
3
2
2.33
W
Nemesis
Cmerkx
Nemesis
2
5
7
1.1
L
8
1
1
8.5
W
4
2
7
3.75
W
Merlin
Jbombs17
Merlin
1
3
6
1.33
W
Medusa
LaRae455
Medusa
4
7
4
0.86
L
Hun Batz
1
7
3
0.36
L
1
3
5
1.17
L
Hercules
VetrymOJ
Hercules
2
8
1
0.31
W
Skadi
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,291
Damage
34,413
61,985
Taken
63,594
36,677
Mitigated
36,710
20,276
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Astraeus nnv
Xbalanque
10,611
5,122
0
4,590
10,612
3,186
2,605
2,796
7,647
0
60,214
W
Nemesis
Cmerkx
Nemesis
3,945
1,495
0
3,297
11,195
5,297
0
2,207
8,968
0
62,392
L
12,157
4,022
0
711
8,451
3,026
0
2,825
5,438
86,468
0
W
5,977
659
559
4,816
17,172
16,176
720
5,051
11,515
26,982
4,625
W
Merlin
Jbombs17
Merlin
9,398
254
0
1,235
8,031
3,152
252
4,398
3,517
69,456
0
W
Medusa
LaRae455
Medusa
6,126
2,414
357
3,059
13,301
4,329
1,758
3,548
9,697
0
56,436
L
Hun Batz
3,580
1,137
103
4,128
14,176
4,435
50
2,009
12,167
0
41,527
L
3,499
264
172
3,204
13,354
10,986
75
3,820
9,534
27,002
0
L
Hercules
VetrymOJ
Hercules
4,566
810
0
3,410
17,001
15,077
0
3,231
13,770
0
30,289
W
Skadi
15,845
8,397
0
6,953
12,286
7,723
2,735
3,628
8,654
0
77,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
45,257
488
Minions Killed
448
0
Camps Cleared
0
1,659,075
Distance Traveled
1,632,421
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,348
550
106
6
0
335,542
1
W
Nemesis
9,251
544
95
6
0
370,277
0
L
Hera
11,301
665
163
10
0
350,229
3
W
Terra
9,164
539
47
3
0
360,070
3
W
Merlin
9,524
560
121
7
0
336,138
4
W
Medusa
9,122
537
85
5
0
321,148
1
L
Hun Batz
8,281
487
81
5
0
321,774
0
L
Ymir
8,374
493
39
2
0
344,910
2
L
Hercules
7,953
468
59
3
0
279,966
2
W
Skadi
11,961
704
140
8
0
271,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role