Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EstabonSmith
Erlang Shen
Level 125
God Stats
4W - 2L
1,669 SR
Queue Stats
74W - 78L
1,472 Elo+
Solo
Freya
Freya
FeralGoose
Freya
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 164L
1,544 Elo+
Party 1
Bakasura
Bakasura
Uhh Cancel That
Bakasura
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Solo
Horus
Horus
expeditionstudio
Horus
Level 78
God Stats
2W - 5L
1,393 SR
Queue Stats
137W - 134L
1,565 Elo+
Party 1
Team Averages
Level 90
1,512 SR
1,475 Elo+

VS

Team Averages
Level 98
1,492 SR
1,615 Elo+
Chaac
Chaac
ArcticWolf1023
Chaac
Level 101
God Stats
1W - 3L
1,181 SR
Queue Stats
194W - 194L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kcman200
Tsukuyomi
Level 139
God Stats
6W - 2L
1,777 SR
Queue Stats
75W - 58L
1,629 Elo+
Party 3
Tiamat
Tiamat
Verceles123
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 129L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
creepsallnight
Jormungandr
Level 22
God Stats
1W - 1L
1,503 SR
Queue Stats
15W - 8L
1,690 Elo+
Party 3
Chiron
Chiron
shaiknbaik
Chiron
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 106L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 2 / 9
12,225
556
13,428
11,228
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
EstabonSmith
Erlang Shen
20
6 / 8 / 7
13,397
609
18,183
28,993
26,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
19
7 / 6 / 6
13,222
601
16,584
19,769
7,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
20
8 / 5 / 5
14,867
676
14,505
22,074
11,981
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 12
11,281
513
10,417
19,685
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
11,280
513
17,415
23,243
24,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Kcman200
Tsukuyomi
19
8 / 5 / 5
11,505
523
13,015
16,705
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
16
1 / 7 / 6
10,007
455
8,555
15,236
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
creepsallnight
Jormungandr
16
4 / 5 / 13
10,863
494
15,992
18,760
21,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
shaiknbaik
Chiron
20
10 / 6 / 8
12,871
585
18,380
22,044
7,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
63
27
Kills
28
28
Deaths
28
39
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
9
4.75
L
5
5
3
1.3
W
Erlang Shen
EstabonSmith
Erlang Shen
6
8
7
1.19
W
Freya
7
6
6
1.67
L
Tsukuyomi
Kcman200
Tsukuyomi
8
5
5
2.1
W
Bakasura
8
5
5
2.1
L
Tiamat
1
7
6
0.57
L
Jormungandr
creepsallnight
Jormungandr
4
5
13
2.1
W
1
7
12
1
L
Chiron
shaiknbaik
Chiron
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,117
Damage
73,357
101,749
Taken
95,988
65,583
Mitigated
68,455
38,694
Healing
29,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,428
4,135
0
2,957
11,228
3,745
144
4,299
6,693
72,776
0
L
17,415
5,993
0
8,287
23,243
24,897
28
5,244
17,128
0
85,045
W
Erlang Shen
EstabonSmith
Erlang Shen
18,183
11,238
0
13,412
28,993
26,407
1,369
5,391
23,503
0
75,781
W
Freya
16,584
7,101
0
8,192
19,769
7,648
2,530
5,209
14,432
87,744
0
L
Tsukuyomi
Kcman200
Tsukuyomi
13,015
3,024
0
5,444
16,705
6,608
0
3,787
12,232
0
86,389
W
Bakasura
14,505
9,070
0
7,617
22,074
11,981
6,958
3,551
18,385
0
106,730
L
Tiamat
8,555
1,215
0
2,178
15,236
7,595
330
5,790
8,927
64,748
0
L
Jormungandr
creepsallnight
Jormungandr
15,992
3,208
0
1,635
18,760
21,376
228
6,683
11,384
50,513
0
W
10,417
4,601
1,977
4,539
19,685
15,802
435
5,400
14,189
1,336
33,911
L
Chiron
shaiknbaik
Chiron
18,380
10,936
834
10,841
22,044
7,979
1,480
8,824
12,345
0
95,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,992
Gold Earned
56,526
628
Minions Killed
628
0
Camps Cleared
0
2,120,741
Distance Traveled
1,978,283
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,225
556
119
5
0
393,059
3
L
Chaac
11,280
513
150
7
0
384,155
5
W
Erlang Shen
13,397
609
122
6
0
393,681
1
W
Freya
13,222
601
145
7
0
399,421
0
L
Tsukuyomi
11,505
523
125
6
0
436,072
3
W
Bakasura
14,867
676
198
9
0
489,348
3
L
Tiamat
10,007
455
144
7
0
368,240
2
L
Jormungandr
10,863
494
63
3
0
405,017
8
W
Horus
11,281
513
44
2
0
445,232
6
L
Chiron
12,871
585
146
7
0
384,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role