Player Matchup

Kali
Kali
Ambushflux13
Kali
Level 28
God Stats
14W - 7L
1,665 SR
Queue Stats
135W - 209L
1,146 Elo+
Party 1
Cerberus
Cerberus
bishbashbosh05
Cerberus
Level 28
God Stats
20W - 11L
1,794 SR
Queue Stats
165W - 240L
1,209 Elo+
Party 1
Danzaburou
Danzaburou
harper1344
Danzaburou
Level 47
God Stats
4W - 9L
1,431 SR
Queue Stats
189W - 283L
1,282 Elo+
Party 1
Thoth
Thoth
jayreece__
Thoth
Level 51
God Stats
4W - 6L
1,664 SR
Queue Stats
198W - 288L
1,280 Elo+
Party 1
King Arthur
King Arthur
xxchicken125
King Arthur
Level 121
God Stats
3W - 4L
1,257 SR
Queue Stats
108W - 117L
1,310 Elo+
Solo
Team Averages
Level 55
1,562 SR
1,245 Elo+

VS

Team Averages
Level 61
1,503 SR
1,401 Elo+
Set
Set
Alyxsunrizes
Set
Level 65
God Stats
1W - 2L
1,313 SR
Queue Stats
125W - 133L
1,328 Elo+
Party 2
Ymir
Ymir
DUCK2990
Ymir
Level 69
God Stats
5W - 3L
1,519 SR
Queue Stats
5W - 3L
1,393 Elo+
Party 2
Artemis
Artemis
FamousJ
Artemis
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,393 Elo+
Party 2
Bellona
Bellona
GamerTroll YT
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 3
Hera
Hera
TGR Man1aco
Hera
Level 64
God Stats
12W - 7L
1,680 SR
Queue Stats
377W - 411L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,352
577
2,977
8,709
2,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
4 / 5 / 8
6,643
604
4,356
12,091
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
harper1344
Danzaburou
10
6 / 5 / 5
6,167
561
5,443
8,709
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
10
0 / 3 / 2
5,730
521
2,471
5,529
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
xxchicken125
King Arthur
12
3 / 1 / 0
7,223
657
5,150
7,048
3,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 8
5,502
500
2,468
8,261
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
10
4 / 5 / 6
6,208
564
5,314
8,081
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
FamousJ
Artemis
9
3 / 3 / 9
5,990
545
9,057
8,425
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
10
1 / 1 / 1
5,532
503
1,185
4,519
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 1 / 3
7,533
685
6,157
5,177
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
16
Kills
15
16
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
6
8
0.67
L
3
2
1
1.75
W
Ymir
4
5
6
1.4
W
Artemis
FamousJ
Artemis
3
3
9
2.5
W
Bellona
1
1
1
1.5
W
7
1
3
8.5
L
Cerberus
4
5
8
1.6
L
Danzaburou
harper1344
Danzaburou
6
5
5
1.7
L
Thoth
0
3
2
0.33
L
King Arthur
xxchicken125
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
24,181
42,086
Taken
34,463
18,937
Mitigated
11,162
8,885
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,468
1,115
12
2,454
8,261
2,035
0
1,172
7,089
0
20,793
L
2,977
1,132
0
2,426
8,709
2,718
0
2,729
5,980
0
32,753
W
Ymir
5,314
1,111
125
515
8,081
2,257
370
2,657
5,424
13,423
0
W
Artemis
FamousJ
Artemis
9,057
4,482
0
2,672
8,425
1,902
882
1,524
6,901
0
24,905
W
Bellona
1,185
802
0
1,674
4,519
3,439
380
0
4,519
0
15,531
W
6,157
1,909
0
1,631
5,177
1,529
720
1,474
3,703
44,087
0
L
Cerberus
4,356
477
0
2,530
12,091
9,061
122
3,269
8,438
19,065
0
L
Danzaburou
harper1344
Danzaburou
5,443
1,994
0
2,366
8,709
2,233
1,553
2,442
6,033
0
26,320
L
Thoth
2,471
71
0
826
5,529
1,529
250
1,724
3,598
28,869
0
L
King Arthur
xxchicken125
King Arthur
5,150
781
0
737
7,048
3,396
0
649
6,399
0
42,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
30,765
289
Minions Killed
249
0
Camps Cleared
0
1,101,845
Distance Traveled
1,047,512
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,502
500
49
4
0
208,892
1
L
Kali
6,352
577
67
6
0
257,547
0
W
Ymir
6,208
564
26
2
0
210,145
2
W
Artemis
5,990
545
40
4
0
185,121
3
W
Bellona
5,532
503
46
4
0
210,792
0
W
Hera
7,533
685
88
8
0
232,562
1
L
Cerberus
6,643
604
39
4
0
221,186
0
L
Danzaburou
6,167
561
38
3
0
195,009
2
L
Thoth
5,730
521
51
5
0
200,213
0
L
King Arthur
7,223
657
94
9
0
227,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role