Player Matchup

Heimdallr
Heimdallr
ATrumpet
Heimdallr
Level 87
God Stats
1W - 0L
1,240 SR
Queue Stats
12W - 3L
1,814 Elo+
Party 1
Yu Huang
Yu Huang
Newman12
Yu Huang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
SmittyStyle
Sylvanus
Level 44
God Stats
1W - 0L
1,831 SR
Queue Stats
9W - 3L
1,919 Elo+
Party 1
Persephone
Persephone
Yemi
Persephone
Level 142
God Stats
4W - 1L
1,764 SR
Queue Stats
15W - 8L
1,973 Elo+
Party 1
Horus
Horus
peanut5
Horus
Level 129
God Stats
3W - 1L
1,611 SR
Queue Stats
22W - 10L
1,870 Elo+
Party 1
Team Averages
Level 106
1,589 SR
1,847 Elo+

VS

Team Averages
Level 110
1,594 SR
1,554 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Freddybot
Chiron
Level 159
God Stats
3W - 3L
1,626 SR
Queue Stats
22W - 18L
1,638 Elo+
Solo
Tiamat
Tiamat
StarChanel
Tiamat
Level 147
God Stats
24W - 13L
1,508 SR
Queue Stats
259W - 257L
1,583 Elo+
Solo
Athena
Athena
ThunderKnucks2
Athena
Level 79
God Stats
0W - 2L
1,931 SR
Queue Stats
35W - 37L
1,619 Elo+
Solo
Loki
Loki
steben3
Loki
Level 10
God Stats
2W - 5L
1,404 SR
Queue Stats
5W - 10L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ATrumpet
Heimdallr
20
8 / 5 / 20
13,737
808
19,355
17,299
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Newman12
Yu Huang
20
7 / 2 / 20
13,339
785
13,632
9,913
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SmittyStyle
Sylvanus
20
7 / 3 / 17
14,077
828
17,014
15,401
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Yemi
Persephone
20
14 / 3 / 17
15,794
929
25,340
14,494
5,091
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
peanut5
Horus
19
2 / 4 / 23
12,514
736
13,478
19,156
14,750
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 7 / 7
12,442
732
11,578
23,437
23,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Freddybot
Chiron
20
6 / 5 / 6
13,360
786
20,519
19,418
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
StarChanel
Tiamat
18
1 / 10 / 8
11,330
666
9,915
21,388
10,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 12
11,732
690
6,303
29,315
30,633
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
steben3
Loki
19
5 / 9 / 4
12,537
737
10,846
16,818
4,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
54
38
Kills
17
17
Deaths
38
97
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
7
7
1.07
W
Heimdallr
ATrumpet
Heimdallr
8
5
20
3.6
L
Chiron
Freddybot
Chiron
6
5
6
1.8
W
Yu Huang
Newman12
Yu Huang
7
2
20
8.5
W
Sylvanus
SmittyStyle
Sylvanus
7
3
17
5.17
L
Tiamat
StarChanel
Tiamat
1
10
8
0.5
L
1
7
12
1
W
Persephone
Yemi
Persephone
14
3
17
7.5
W
Horus
peanut5
Horus
2
4
23
3.38
L
Loki
steben3
Loki
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,819
Damage
59,161
76,263
Taken
110,376
39,576
Mitigated
75,381
24,898
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
11,578
695
3,440
3,842
23,437
23,984
187
10,449
12,576
220
35,973
W
Heimdallr
ATrumpet
Heimdallr
19,355
8,326
0
3,923
17,299
7,327
6,145
4,022
13,073
0
53,687
L
Chiron
Freddybot
Chiron
20,519
7,488
694
4,874
19,418
5,097
1,177
13,328
5,728
0
57,544
W
Yu Huang
Newman12
Yu Huang
13,632
1,526
190
2,754
9,913
4,009
2,730
2,442
7,331
37,811
0
W
Sylvanus
SmittyStyle
Sylvanus
17,014
5,341
1,951
4,136
15,401
8,399
1,325
2,834
12,425
50,155
6,621
L
Tiamat
StarChanel
Tiamat
9,915
1,163
148
2,996
21,388
10,910
149
10,966
10,196
39,418
0
L
6,303
1,533
1,497
3,682
29,315
30,633
100
13,644
15,114
28,554
0
W
Persephone
Yemi
Persephone
25,340
2,050
0
3,806
14,494
5,091
1,535
1,809
12,570
64,278
0
W
Horus
peanut5
Horus
13,478
4,714
2,301
5,837
19,156
14,750
61
4,463
14,423
0
36,974
L
Loki
steben3
Loki
10,846
660
0
2,459
16,818
4,757
354
4,335
12,365
0
30,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,461
Gold Earned
61,401
336
Minions Killed
272
0
Camps Cleared
0
1,755,379
Distance Traveled
1,662,775
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,442
732
44
3
0
353,521
4
W
Heimdallr
13,737
808
57
3
0
340,539
3
L
Chiron
13,360
786
98
6
0
316,215
2
W
Yu Huang
13,339
785
62
4
0
351,410
0
W
Sylvanus
14,077
828
88
5
0
349,499
1
L
Tiamat
11,330
666
72
4
0
302,313
1
L
Athena
11,732
690
27
2
0
326,869
11
W
Persephone
15,794
929
89
5
0
350,584
0
W
Horus
12,514
736
40
2
0
363,347
1
L
Loki
12,537
737
31
2
0
363,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role