Player Matchup

Tiamat
Tiamat
ExTaCy_CRICKALAN
Tiamat
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 101L
1,589 Elo+
Party 1
Bellona
Bellona
KINGRAMBO2002
Bellona
Level 132
God Stats
2W - 1L
1,791 SR
Queue Stats
84W - 79L
1,551 Elo+
Party 2
Athena
Athena
RotesaryCh1ckin
Athena
Level 29
God Stats
3W - 3L
1,383 SR
Queue Stats
9W - 9L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
mat260ias
Hou Yi
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
183W - 151L
1,547 Elo+
Party 1
Hercules
Hercules
notgodlynugget
Hercules
Level 126
God Stats
12W - 3L
1,755 SR
Queue Stats
89W - 81L
1,514 Elo+
Party 2
Team Averages
Level 87
1,586 SR
1,526 Elo+

VS

Team Averages
Level 44
1,594 SR
1,439 Elo+
Guan Yu
Guan Yu
CamFromFlatbush
Guan Yu
Level 45
God Stats
5W - 3L
1,599 SR
Queue Stats
390W - 365L
1,419 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
Level 67
God Stats
18W - 8L
1,651 SR
Queue Stats
128W - 115L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
JAYDONTPLAYYYY
Erlang Shen
Level 47
God Stats
4W - 4L
1,512 SR
Queue Stats
362W - 326L
1,467 Elo+
Party 3
Hou Yi
Hou Yi
Kappachiino_Bk
Hou Yi
Level 24
God Stats
1W - 3L
1,673 SR
Queue Stats
17W - 24L
1,374 Elo+
Party 3
Ymir
Ymir
YaBoyNacho
Ymir
Level 38
God Stats
13W - 17L
1,535 SR
Queue Stats
86W - 94L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,841
570
5,291
6,383
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
2 / 0 / 1
7,605
634
4,019
8,547
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 3
6,236
520
2,868
7,512
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
mat260ias
Hou Yi
12
3 / 1 / 1
7,309
609
6,264
6,841
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
12
4 / 0 / 2
7,124
594
4,832
6,436
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,022
419
1,970
7,282
4,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
13
2 / 1 / 2
7,096
591
4,940
7,487
2,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
JAYDONTPLAYYYY
Erlang Shen
11
1 / 2 / 3
6,461
538
3,871
9,044
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
6,098
508
3,632
6,445
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 3
6,874
573
3,697
6,899
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
7
7
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
2
1
2
3
W
1
3
2
0.67
L
Erlang Shen
JAYDONTPLAYYYY
Erlang Shen
1
2
3
1.25
W
Bellona
2
0
1
2.5
L
2
3
1
0.83
W
0
3
3
0.5
L
2
1
3
3.5
W
Hou Yi
mat260ias
Hou Yi
3
1
1
3.5
W
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,274
Damage
18,110
35,719
Taken
37,157
19,532
Mitigated
17,014
11,462
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,970
602
0
2,577
7,282
4,836
0
0
7,282
0
15,374
L
Ah Muzen Cab
DarrylTNB
Ah Muzen Cab
4,940
1,549
0
2,968
7,487
2,332
0
3,824
3,663
0
46,563
W
5,291
922
0
1,678
6,383
2,495
141
20
6,363
42,619
0
L
Erlang Shen
JAYDONTPLAYYYY
Erlang Shen
3,871
1,770
0
3,002
9,044
4,192
483
1,697
7,347
0
37,336
W
Bellona
4,019
1,199
0
3,845
8,547
7,708
2,217
0
8,547
0
50,179
L
3,632
1,531
0
1,440
6,445
1,657
0
697
5,748
0
31,384
W
2,868
555
0
880
7,512
4,524
0
2,041
5,471
10,528
0
L
3,697
545
0
1,836
6,899
3,997
0
1,941
4,958
20,518
0
W
Hou Yi
mat260ias
Hou Yi
6,264
3,215
0
4,072
6,841
2,200
0
1,636
5,205
0
51,270
W
Hercules
4,832
1,806
0
987
6,436
2,605
0
0
6,436
0
39,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
31,551
394
Minions Killed
308
0
Camps Cleared
0
1,198,267
Distance Traveled
1,151,238
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,022
419
34
3
0
172,729
5
L
Ah Muzen Cab
7,096
591
104
9
0
256,534
2
W
Tiamat
6,841
570
92
8
0
229,142
2
L
Erlang Shen
6,461
538
70
6
0
261,960
2
W
Bellona
7,605
634
99
8
0
215,084
1
L
Hou Yi
6,098
508
72
6
0
216,626
3
W
Athena
6,236
520
19
2
0
249,603
0
L
Ymir
6,874
573
28
2
0
243,389
3
W
Hou Yi
7,309
609
101
8
0
215,840
3
W
Hercules
7,124
594
83
7
0
288,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role