Player Matchup

Tsukuyomi
Tsukuyomi
Chr0nik k1ngs
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,577 Elo+
Party 1
Ymir
Ymir
Cout Edimar
Ymir
Level 125
God Stats
20W - 12L
1,597 SR
Queue Stats
24W - 21L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
EZWheelie
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
S1iMeNsAn1Ty
Sol
Level 6
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
xxwhosthisguyxx
Cernunnos
Level 128
God Stats
16W - 17L
1,453 SR
Queue Stats
43W - 39L
1,449 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,504 Elo+

VS

Team Averages
Level 100
1,621 SR
1,586 Elo+
Baba Yaga
Baba Yaga
Big Fakie
Baba Yaga
Level 142
God Stats
1W - 0L
1,778 SR
Queue Stats
22W - 29L
1,533 Elo+
Party 2
Bakasura
Bakasura
CarriedXDz
Bakasura
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,495 Elo+
Party 2
Cupid
Cupid
CossTheGOD
Cupid
Level 129
God Stats
2W - 0L
1,742 SR
Queue Stats
11W - 11L
1,905 Elo+
Party 2
Achilles
Achilles
TaurVen
Achilles
Level 88
God Stats
19W - 9L
1,587 SR
Queue Stats
65W - 56L
1,473 Elo+
Solo
Cthulhu
Cthulhu
iiTz Turnt
Cthulhu
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chr0nik k1ngs
Tsukuyomi
19
10 / 10 / 1
13,395
478
23,036
33,332
14,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 13
12,336
441
13,548
36,802
53,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
EZWheelie
Cthulhu
19
6 / 8 / 7
13,341
476
20,777
39,089
33,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 4 / 8
13,375
478
21,760
18,896
7,381
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
xxwhosthisguyxx
Cernunnos
19
6 / 10 / 8
12,913
461
17,793
25,395
10,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Big Fakie
Baba Yaga
20
7 / 6 / 14
14,538
519
29,609
23,033
10,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
CarriedXDz
Bakasura
20
16 / 9 / 7
15,479
553
25,751
29,440
11,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
20
7 / 5 / 11
14,067
502
20,515
24,805
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TaurVen
Achilles
20
5 / 4 / 11
14,668
524
24,866
27,506
33,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
iiTz Turnt
Cthulhu
19
4 / 6 / 22
14,025
501
21,047
36,895
38,690
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
104
28
Kills
39
39
Deaths
30
37
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Big Fakie
Baba Yaga
7
6
14
2.33
W
Bakasura
CarriedXDz
Bakasura
16
9
7
2.17
L
Tsukuyomi
Chr0nik k1ngs
Tsukuyomi
10
10
1
1.05
W
Cupid
7
5
11
2.5
L
3
7
13
1.36
L
Cthulhu
EZWheelie
Cthulhu
6
8
7
1.19
L
3
4
8
1.75
W
Achilles
TaurVen
Achilles
5
4
11
2.63
W
Cthulhu
iiTz Turnt
Cthulhu
4
6
22
2.5
L
Cernunnos
xxwhosthisguyxx
Cernunnos
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,914
Damage
121,788
153,514
Taken
141,679
120,716
Mitigated
101,663
25,948
Healing
49,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Big Fakie
Baba Yaga
29,609
1,972
0
9,694
23,033
10,164
1,596
8,976
14,057
114,579
0
W
Bakasura
CarriedXDz
Bakasura
25,751
18,719
0
8,254
29,440
11,814
694
11,856
17,584
0
86,508
L
Tsukuyomi
Chr0nik k1ngs
Tsukuyomi
23,036
4,781
300
2,608
33,332
14,993
0
10,508
22,264
0
91,005
W
Cupid
20,515
13,920
1,363
12,180
24,805
7,713
2,331
10,846
13,959
0
70,572
L
13,548
1,134
0
1,781
36,802
53,650
0
13,571
22,492
37,158
0
L
Cthulhu
EZWheelie
Cthulhu
20,777
1,585
721
11,165
39,089
33,874
0
10,356
27,224
66,485
0
L
21,760
4,014
0
5,434
18,896
7,381
600
9,959
8,428
78,862
0
W
Achilles
TaurVen
Achilles
24,866
5,416
0
3,141
27,506
33,282
1,977
11,067
16,439
12,636
92,453
W
Cthulhu
iiTz Turnt
Cthulhu
21,047
1,147
1,297
13,263
36,895
38,690
50
13,340
23,555
59,703
2,408
L
Cernunnos
xxwhosthisguyxx
Cernunnos
17,793
7,837
0
3,939
25,395
10,818
168
8,668
15,762
0
80,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,360
Gold Earned
72,777
481
Minions Killed
628
0
Camps Cleared
0
2,420,836
Distance Traveled
2,582,586
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,538
519
161
6
0
507,534
4
W
Bakasura
15,479
553
138
5
0
576,046
0
L
Tsukuyomi
13,395
478
112
4
0
482,095
2
W
Cupid
14,067
502
103
4
0
482,662
0
L
Ymir
12,336
441
38
1
0
499,690
6
L
Cthulhu
13,341
476
92
3
0
516,317
8
L
Sol
13,375
478
144
5
0
478,755
0
W
Achilles
14,668
524
147
5
0
509,088
4
W
Cthulhu
14,025
501
79
3
0
507,256
3
L
Cernunnos
12,913
461
95
3
0
443,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role