Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BeGateinIt
Hades
Level 160
God Stats
2W - 3L
1,295 SR
Queue Stats
213W - 200L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
lI KRAMPUS Il
Ah Puch
Level 159
God Stats
2W - 1L
1,655 SR
Queue Stats
100W - 122L
1,475 Elo+
Party 3
Artemis
Artemis
natsuynaruto
Artemis
Level 89
God Stats
1W - 1L
1,567 SR
Queue Stats
72W - 77L
1,483 Elo+
Party 3
Jormungandr
Jormungandr
shorty118
Jormungandr
Level 139
God Stats
2W - 1L
1,328 SR
Queue Stats
87W - 82L
1,476 Elo+
Party 2
Team Averages
Level 141
1,469 SR
1,501 Elo+

VS

Team Averages
Level 131
1,560 SR
1,546 Elo+
Fenrir
Fenrir
BLAZ3nRAiD3R420
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,654 Elo+
Party 4
Bastet
Bastet
Towlie4208555
Bastet
Level 123
God Stats
10W - 12L
1,582 SR
Queue Stats
503W - 501L
1,520 Elo+
Solo
Janus
Janus
Venom95x
Janus
Level 123
God Stats
0W - 1L
1,627 SR
Queue Stats
16W - 7L
1,645 Elo+
Party 4
Bacchus
Bacchus
ethansevy9119
Bacchus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 131L
1,368 Elo+
Party 1
Da Ji
Da Ji
requiette
Da Ji
Level 129
God Stats
2W - 5L
1,592 SR
Queue Stats
223W - 217L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 13
10,373
741
11,029
17,565
19,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
20
7 / 5 / 12
12,620
901
10,933
16,555
9,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
20
9 / 5 / 12
12,291
878
20,508
14,751
6,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
natsuynaruto
Artemis
17
5 / 6 / 8
10,878
777
15,194
13,380
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
shorty118
Jormungandr
17
2 / 3 / 17
10,880
777
8,740
15,685
16,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 10
9,175
655
8,628
17,549
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 13
10,545
753
12,872
14,172
6,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Venom95x
Janus
19
6 / 3 / 12
11,368
812
19,752
9,665
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
18
3 / 5 / 15
10,878
777
11,077
18,125
34,669
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
requiette
Da Ji
16
4 / 6 / 8
9,353
668
7,475
11,971
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
80
27
Kills
22
22
Deaths
27
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
13
3.5
L
4
9
10
1
W
Hades
7
5
12
2.6
L
5
4
13
2.88
L
Janus
Venom95x
Janus
6
3
12
4
L
Bacchus
3
5
15
2.1
W
Ah Puch
9
5
12
3
W
Artemis
natsuynaruto
Artemis
5
6
8
1.5
L
Da Ji
requiette
Da Ji
4
6
8
1.33
W
Jormungandr
shorty118
Jormungandr
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,404
Damage
59,804
77,936
Taken
71,482
57,233
Mitigated
61,126
22,639
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,029
1,398
1,006
5,160
17,565
19,504
1,029
7,095
10,238
240
22,198
L
8,628
1,533
314
1,918
17,549
9,786
487
11,683
5,866
0
9,517
W
Hades
10,933
576
1,166
5,245
16,555
9,094
1,578
5,545
10,737
24,109
0
L
12,872
2,985
1,524
4,461
14,172
6,271
402
6,196
7,976
0
21,329
L
Janus
Venom95x
Janus
19,752
245
3,091
2,085
9,665
4,221
490
4,472
5,193
47,346
0
L
Bacchus
11,077
797
183
2,533
18,125
34,669
181
9,997
8,128
26,625
0
W
Ah Puch
20,508
941
1,137
2,099
14,751
6,533
1,380
5,110
9,511
38,862
0
W
Artemis
natsuynaruto
Artemis
15,194
6,650
1,702
1,405
13,380
5,321
714
6,548
6,499
0
31,268
L
Da Ji
requiette
Da Ji
7,475
1,386
644
1,097
11,971
6,179
420
8,073
3,898
0
9,895
W
Jormungandr
shorty118
Jormungandr
8,740
1,692
1,321
2,398
15,685
16,781
493
6,531
9,040
21,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,042
Gold Earned
51,319
166
Minions Killed
143
0
Camps Cleared
0
1,153,735
Distance Traveled
1,181,072
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,373
741
34
2
0
251,281
1
L
Fenrir
9,175
655
2
0
0
230,911
0
W
Hades
12,620
901
31
2
0
208,729
2
L
Bastet
10,545
753
22
2
0
255,564
3
L
Janus
11,368
812
84
6
0
252,376
0
L
Bacchus
10,878
777
22
2
0
230,958
0
W
Ah Puch
12,291
878
45
3
0
231,469
0
W
Artemis
10,878
777
30
2
0
227,302
0
L
Da Ji
9,353
668
13
1
0
211,263
0
W
Jormungandr
10,880
777
26
2
0
234,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role