Player Matchup

Sobek
Sobek
Bizmuth
Sobek
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 250L
1,433 Elo+
Solo
Thanatos
Thanatos
Demonata_24
Thanatos
Level 118
God Stats
11W - 11L
1,475 SR
Queue Stats
264W - 304L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
InvictusProsper
Baron Samedi
Level 81
God Stats
15W - 21L
1,537 SR
Queue Stats
23W - 26L
1,462 Elo+
Party 1
Shiva
Shiva
KingRedemptions
Shiva
Level 84
God Stats
6W - 3L
1,672 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 1
Medusa
Medusa
fghfhgfghf
Medusa
Level 72
God Stats
5W - 5L
1,548 SR
Queue Stats
102W - 69L
1,740 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,520 Elo+

VS

Team Averages
Level 126
1,604 SR
1,537 Elo+
Fafnir
Fafnir
DJ-Duck-Sick
Fafnir
Level 129
God Stats
3W - 3L
1,632 SR
Queue Stats
43W - 25L
1,630 Elo+
Party 2
Thor
Thor
I TORRES I I
Thor
Level 118
God Stats
3W - 8L
1,568 SR
Queue Stats
120W - 171L
1,412 Elo+
Solo
Skadi
Skadi
godkingwizard
Skadi
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
45W - 50L
1,528 Elo+
Party 2
Achilles
Achilles
nastypewp
Achilles
Level 134
God Stats
19W - 20L
1,619 SR
Queue Stats
45W - 45L
1,542 Elo+
Party 2
Yu Huang
Yu Huang
pollo1
Yu Huang
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 436L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bizmuth
Sobek
20
1 / 7 / 17
13,548
677
13,779
29,492
38,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Demonata_24
Thanatos
20
7 / 3 / 12
15,021
751
15,553
17,668
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
InvictusProsper
Baron Samedi
20
3 / 1 / 8
14,329
716
16,257
10,523
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 17
14,162
708
7,064
30,116
29,365
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
19 / 0 / 9
17,443
872
54,941
22,383
8,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
0 / 6 / 5
12,854
643
10,158
30,851
41,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 7 / 2
12,375
619
13,070
24,511
10,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 4 / 4
13,584
679
24,943
17,175
6,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
nastypewp
Achilles
19
2 / 6 / 5
12,447
622
10,657
32,434
33,404
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
pollo1
Yu Huang
20
3 / 8 / 4
13,170
659
24,005
19,208
7,628
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
31
Kills
13
13
Deaths
31
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bizmuth
Sobek
1
7
17
1.36
L
Fafnir
0
6
5
0.42
W
Thanatos
Demonata_24
Thanatos
7
3
12
4.33
L
5
7
2
0.86
W
Baron Samedi
InvictusProsper
Baron Samedi
3
1
8
7
W
1
2
17
4.75
L
3
4
4
1.25
L
Achilles
nastypewp
Achilles
2
6
5
0.75
L
Yu Huang
pollo1
Yu Huang
3
8
4
0.63
W
19
0
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,594
Damage
82,833
110,182
Taken
124,179
90,244
Mitigated
99,268
48,017
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bizmuth
Sobek
13,779
783
576
5,124
29,492
38,780
0
8,017
20,623
35,299
0
L
Fafnir
10,158
2,601
231
4,047
30,851
41,273
4
6,389
24,262
20,791
0
W
Thanatos
Demonata_24
Thanatos
15,553
249
0
11,007
17,668
7,656
68
3,977
12,343
0
44,450
L
13,070
1,422
0
3,150
24,511
10,948
0
4,426
19,847
0
34,354
W
Baron Samedi
InvictusProsper
Baron Samedi
16,257
938
2,275
4,549
10,523
5,516
2,057
3,129
7,293
63,982
0
W
7,064
866
2,146
11,366
30,116
29,365
330
8,308
21,259
0
32,254
L
24,943
7,664
0
488
17,175
6,015
0
9,285
7,890
0
76,526
L
Achilles
nastypewp
Achilles
10,657
1,528
0
4,985
32,434
33,404
511
5,286
26,727
0
38,700
L
Yu Huang
pollo1
Yu Huang
24,005
1,259
0
485
19,208
7,628
757
4,650
14,405
72,836
0
W
54,941
23,752
0
10,974
22,383
8,927
5,596
9,477
12,519
0
127,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,503
Gold Earned
64,430
357
Minions Killed
347
0
Camps Cleared
0
2,115,123
Distance Traveled
1,839,869
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,548
677
40
2
0
397,796
0
L
Fafnir
12,854
643
27
1
0
344,119
1
W
Thanatos
15,021
751
32
2
0
483,276
2
L
Thor
12,375
619
40
2
0
379,469
3
W
Baron Samedi
14,329
716
100
5
0
367,798
0
W
Shiva
14,162
708
34
2
0
435,141
0
L
Skadi
13,584
679
126
6
0
398,577
0
L
Achilles
12,447
622
57
3
0
381,277
0
L
Yu Huang
13,170
659
97
5
0
336,427
2
W
Medusa
17,443
872
151
8
0
431,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role