Player Matchup

Izanami
Izanami
BurningVodka
Izanami
Level 94
God Stats
3W - 3L
1,641 SR
Queue Stats
33W - 19L
1,660 Elo+
Solo
Ymir
Ymir
ButchSteeL
Ymir
Level 68
God Stats
4W - 8L
1,555 SR
Queue Stats
79W - 71L
1,576 Elo+
Solo
King Arthur
King Arthur
Doolo__
King Arthur
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 216L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
KNIGHTS DEVOTED
Erlang Shen
Level 157
God Stats
1W - 2L
1,259 SR
Queue Stats
27W - 33L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
OrangeLiger1
Yu Huang
Level 141
God Stats
14W - 16L
1,500 SR
Queue Stats
275W - 271L
1,629 Elo+
Party 2
Team Averages
Level 109
1,491 SR
1,587 Elo+

VS

Team Averages
Level 129
1,644 SR
1,578 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Simply Hook
Shiva
Level 156
God Stats
8W - 3L
2,057 SR
Queue Stats
286W - 265L
1,534 Elo+
Party 1
Nox
Nox
ThePugMS
Nox
Level 158
God Stats
1W - 1L
1,560 SR
Queue Stats
36W - 21L
1,696 Elo+
Solo
Khepri
Khepri
Zitzmahbirfday
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
Level 98
God Stats
37W - 37L
1,604 SR
Queue Stats
92W - 88L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurningVodka
Izanami
13
2 / 4 / 3
8,068
448
10,765
12,131
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 2
7,898
439
4,204
12,176
7,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Doolo__
King Arthur
13
0 / 6 / 0
7,670
426
7,024
18,911
13,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
KNIGHTS DEVOTED
Erlang Shen
13
1 / 4 / 1
7,706
428
7,977
14,876
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
OrangeLiger1
Yu Huang
14
0 / 4 / 0
8,497
472
4,475
9,819
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
6 / 0 / 5
10,481
582
9,465
11,593
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 0 / 3
10,555
586
13,913
16,659
12,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 0 / 6
11,192
622
12,811
8,149
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 8
9,111
506
6,165
14,135
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
blue12345678918
Ah Muzen Cab
16
2 / 2 / 3
9,669
537
7,511
9,098
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
5
8.5
L
Izanami
BurningVodka
Izanami
2
4
3
0.88
L
2
3
2
1
L
King Arthur
Doolo__
King Arthur
0
6
0
0
L
Erlang Shen
KNIGHTS DEVOTED
Erlang Shen
1
4
1
0.38
L
Yu Huang
OrangeLiger1
Yu Huang
0
4
0
0
W
7
0
3
8.5
W
5
0
6
8
W
1
3
8
1.67
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
49,865
67,913
Taken
59,634
36,055
Mitigated
40,587
12,986
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,465
1,708
0
7,000
11,593
3,642
48
967
9,795
79,882
0
L
Izanami
BurningVodka
Izanami
10,765
6,020
0
4,163
12,131
3,741
1,188
5,807
6,324
0
62,427
L
4,204
544
196
3,326
12,176
7,643
600
5,556
6,620
42,466
0
L
King Arthur
Doolo__
King Arthur
7,024
417
0
2,055
18,911
13,766
0
4,553
14,358
0
47,636
L
Erlang Shen
KNIGHTS DEVOTED
Erlang Shen
7,977
5,265
0
2,754
14,876
7,379
0
6,900
7,976
0
49,406
L
Yu Huang
OrangeLiger1
Yu Huang
4,475
1,347
0
492
9,819
3,526
0
4,899
4,920
62,917
0
W
13,913
3,665
720
9,120
16,659
12,633
737
1,019
15,640
0
64,038
W
12,811
1,069
0
500
8,149
4,347
0
2,473
5,676
90,053
0
W
6,165
1,260
0
1,902
14,135
16,528
0
3,312
10,823
22,900
4,501
W
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
7,511
3,922
0
3,399
9,098
3,437
3,292
908
8,190
0
71,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
51,008
525
Minions Killed
610
0
Camps Cleared
0
1,614,699
Distance Traveled
1,789,821
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,481
582
133
7
0
380,307
8
L
Izanami
8,068
448
133
7
0
297,992
2
L
Ymir
7,898
439
76
4
0
311,756
4
L
King Arthur
7,670
426
94
5
0
304,542
0
L
Erlang Shen
7,706
428
88
5
0
380,280
4
L
Yu Huang
8,497
472
134
7
0
320,129
4
W
Shiva
10,555
586
116
6
0
353,764
3
W
Nox
11,192
622
169
9
0
345,356
2
W
Khepri
9,111
506
42
2
0
338,560
7
W
Ah Muzen Cab
9,669
537
150
8
0
371,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role