Player Matchup

Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold II
JJshake
He Bo
Gold II
Level 69
God Stats
5W - 5L
1,709 SR
Queue Stats
525W - 514L
1,594 MMR
Party 1
Guan Yu
Guan Yu
Gold I
LoosterRooster
Guan Yu
Gold I
Level 157
God Stats
2W - 1L
1,720 SR
Queue Stats
54W - 39L
1,785 MMR
Solo
Zeus
Zeus
Platinum III
Zevallithos
Zeus
Platinum III
Level 160
God Stats
4W - 2L
1,499 SR
Queue Stats
273W - 257L
1,814 MMR
Solo
Hou Yi
Hou Yi
Platinum III
icerod
Hou Yi
Platinum III
Level 134
God Stats
10W - 6L
1,825 SR
Queue Stats
174W - 152L
1,875 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,650 SR
1,713 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,450 SR
1,717 MMR
Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
MayhemGoingHam
Athena
Platinum V
Level 87
God Stats
2W - 8L
1,303 SR
Queue Stats
291W - 297L
1,749 MMR
Solo
Set
Set
Platinum V
PulfZ
Set
Platinum V
Level 158
God Stats
0W - 1L
1,264 SR
Queue Stats
140W - 116L
1,807 MMR
Solo
Merlin
Merlin
Platinum V
SoTalented
Merlin
Platinum V
Level 66
God Stats
2W - 4L
1,491 SR
Queue Stats
47W - 42L
1,767 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
TempestEmoo
Gilgamesh
Platinum III
Level 123
God Stats
8W - 5L
1,692 SR
Queue Stats
87W - 87L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 3 / 9
7,124
509
4,849
12,082
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
JJshake
He Bo
15
7 / 2 / 4
8,645
618
9,807
6,940
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 2
9,238
660
8,916
10,436
10,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 3
7,868
562
9,933
4,753
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
icerod
Hou Yi
14
2 / 2 / 1
7,978
570
3,966
6,959
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BellonaErlang ShenCliodhna

VS

Bans
ArtioShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 3 / 2
7,125
509
4,069
9,685
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 5
6,587
471
2,351
11,254
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
PulfZ
Set
11
4 / 3 / 1
6,910
494
4,895
8,461
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
SoTalented
Merlin
14
3 / 3 / 1
8,104
579
5,571
9,477
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TempestEmoo
Gilgamesh
14
0 / 4 / 1
7,664
547
3,374
12,135
7,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
15
Kills
8
8
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
3
9
1.5
L
Chiron
 
Chiron
1
3
2
0.67
W
He Bo
JJshake
He Bo
7
2
4
4.5
W
4
0
2
5
L
0
2
5
1.25
L
Set
PulfZ
Set
4
3
1
1.5
L
Merlin
SoTalented
Merlin
3
3
1
1.17
L
Gilgamesh
TempestEmoo
Gilgamesh
0
4
1
0.13
W
2
1
3
3.5
W
Hou Yi
icerod
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
20,260
41,170
Taken
51,012
25,166
Mitigated
21,488
11,801
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,849
1,807
0
2,268
12,082
9,552
0
2,555
9,349
18,845
7,306
L
Chiron
 
Chiron
4,069
2,195
364
3,816
9,685
2,418
0
4,280
5,405
0
51,581
W
He Bo
JJshake
He Bo
9,807
1,118
0
2,217
6,940
2,288
0
1,745
5,195
54,901
0
W
8,916
2,278
294
3,245
10,436
10,066
0
562
9,874
0
65,525
L
2,351
864
1,444
2,022
11,254
5,325
0
7,395
3,431
11,631
0
L
Set
PulfZ
Set
4,895
2,346
0
997
8,461
3,228
0
5,790
2,671
0
43,720
L
Merlin
SoTalented
Merlin
5,571
539
0
220
9,477
2,861
0
5,446
4,031
56,718
0
L
Gilgamesh
TempestEmoo
Gilgamesh
3,374
963
0
1,218
12,135
7,656
144
1,361
10,774
0
51,490
W
9,933
434
0
622
4,753
1,424
136
2,275
2,478
57,362
0
W
Hou Yi
icerod
Hou Yi
3,966
1,820
0
3,155
6,959
1,836
0
785
6,174
0
54,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
36,390
491
Minions Killed
445
0
Camps Cleared
0
1,478,868
Distance Traveled
1,404,593
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,124
509
31
2
0
329,410
5
L
Chiron
7,125
509
104
7
0
278,161
4
W
He Bo
8,645
618
103
7
0
306,669
1
W
Guan Yu
9,238
660
139
10
0
291,452
4
L
Athena
6,587
471
17
1
0
300,890
5
L
Set
6,910
494
81
6
0
289,617
4
L
Merlin
8,104
579
112
8
0
286,264
3
L
Gilgamesh
7,664
547
131
9
0
249,661
5
W
Zeus
7,868
562
112
8
0
278,805
5
W
Hou Yi
7,978
570
106
8
0
272,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role