Player Matchup

Nu Wa
Nu Wa
Danjovii
Nu Wa
Level 126
God Stats
76W - 87L
1,447 SR
Queue Stats
91W - 115L
1,447 Elo+
Solo
Ravana
Ravana
K1llaC4m1610
Ravana
Level 109
God Stats
0W - 3L
1,183 SR
Queue Stats
88W - 75L
1,474 Elo+
Solo
Chaac
Chaac
Kaboww
Chaac
Level 119
God Stats
2W - 2L
1,626 SR
Queue Stats
4W - 14L
1,295 Elo+
Party 1
Charybdis
Charybdis
MyVenomouRomance
Charybdis
Level 155
God Stats
4W - 6L
1,530 SR
Queue Stats
175W - 196L
1,400 Elo+
Solo
Neith
Neith
samskrillah
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 124
1,457 SR
1,423 Elo+

VS

Team Averages
Level 89
1,366 SR
1,486 Elo+
Bakasura
Bakasura
Guilthor
Bakasura
Level 89
God Stats
49W - 19L
1,594 SR
Queue Stats
222W - 202L
1,633 Elo+
Solo
Neith
Neith
Kushy327
Neith
Level 61
God Stats
12W - 27L
1,338 SR
Queue Stats
92W - 95L
1,491 Elo+
Party 2
Ra
Ra
SE6AD0R
Ra
Level 125
God Stats
14W - 20L
1,114 SR
Queue Stats
72W - 87L
1,374 Elo+
Solo
Ares
Ares
Shmack Mcgee
Ares
Level 153
God Stats
10W - 7L
1,258 SR
Queue Stats
150W - 183L
1,483 Elo+
Party 2
Merlin
Merlin
betfast
Merlin
Level 17
God Stats
73W - 62L
1,528 SR
Queue Stats
166W - 157L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
9
0 / 2 / 0
5,171
646
2,484
2,611
713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
10
0 / 4 / 0
5,396
675
3,286
7,353
2,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Kaboww
Chaac
10
0 / 5 / 0
5,474
684
2,436
9,008
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
12
0 / 3 / 0
6,004
751
4,503
7,230
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,123
640
1,084
3,597
1,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guilthor
Bakasura
14
11 / 0 / 4
7,980
998
11,256
7,025
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Kushy327
Neith
12
2 / 0 / 8
6,524
816
4,162
4,228
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 0 / 2
6,439
805
2,215
2,800
929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 10
6,911
864
4,336
6,061
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
betfast
Merlin
13
2 / 0 / 10
6,766
846
3,984
3,163
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
17
17
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Danjovii
Nu Wa
0
2
0
0
W
Bakasura
Guilthor
Bakasura
11
0
4
13
L
Ravana
0
4
0
0
L
Chaac
Kaboww
Chaac
0
5
0
0
W
Neith
Kushy327
Neith
2
0
8
6
L
Charybdis
0
3
0
0
W
1
0
2
2
W
1
0
10
6
W
Merlin
betfast
Merlin
2
0
10
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
25,953
29,799
Taken
23,277
12,667
Mitigated
11,384
3,782
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Danjovii
Nu Wa
2,484
1,478
0
0
2,611
713
0
1,264
1,132
7,697
0
W
Bakasura
Guilthor
Bakasura
11,256
7,747
0
1,028
7,025
2,715
990
411
6,553
0
19,961
L
Ravana
3,286
800
0
299
7,353
2,565
0
1,933
4,885
0
11,425
L
Chaac
Kaboww
Chaac
2,436
528
0
1,087
9,008
5,928
0
3,552
4,319
0
9,569
W
Neith
Kushy327
Neith
4,162
1,231
0
1,447
4,228
1,634
1,147
728
3,467
0
14,634
L
Charybdis
4,503
2,089
0
2,261
7,230
2,361
0
3,121
3,619
0
20,735
W
2,215
283
149
429
2,800
929
830
356
2,361
21,427
0
W
4,336
222
0
2,060
6,061
4,939
316
654
5,311
14,045
0
W
Merlin
betfast
Merlin
3,984
337
0
250
3,163
1,167
364
335
2,796
18,222
0
L
1,084
192
0
135
3,597
1,100
0
665
2,675
0
3,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
34,620
104
Minions Killed
172
0
Camps Cleared
0
544,356
Distance Traveled
853,276
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,171
646
10
1
0
58,743
0
W
Bakasura
7,980
998
41
5
0
206,109
4
L
Ravana
5,396
675
21
3
0
143,126
3
L
Chaac
5,474
684
19
2
0
116,643
0
W
Neith
6,524
816
25
3
0
157,972
1
L
Charybdis
6,004
751
46
6
0
142,173
5
W
Ra
6,439
805
47
6
0
144,695
2
W
Ares
6,911
864
17
2
0
180,206
2
W
Merlin
6,766
846
42
5
0
164,294
2
L
Neith
5,123
640
8
1
0
83,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role