Player Matchup

Chaac
Chaac
Apex_Goonz1
Chaac
Level 126
God Stats
21W - 18L
1,645 SR
Queue Stats
111W - 138L
1,408 Elo+
Solo
Yu Huang
Yu Huang
Reoju
Yu Huang
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 33L
1,392 Elo+
Party 2
Ymir
Ymir
Saeik
Ymir
Level 81
God Stats
10W - 10L
1,514 SR
Queue Stats
41W - 51L
1,436 Elo+
Party 2
Team Averages
Level 91
1,553 SR
1,412 Elo+

VS

Team Averages
Level 79
1,466 SR
1,517 Elo+
Jormungandr
Jormungandr
BlueBarracuda07
Jormungandr
Level 108
God Stats
3W - 0L
1,517 SR
Queue Stats
86W - 80L
1,563 Elo+
Party 1
Medusa
Medusa
MDthebeast13
Medusa
Level 69
God Stats
92W - 69L
1,517 SR
Queue Stats
155W - 137L
1,529 Elo+
Party 1
Janus
Janus
Rockin50124
Janus
Level 59
God Stats
2W - 5L
1,363 SR
Queue Stats
24W - 17L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
11,988
599
14,620
28,040
21,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Reoju
Yu Huang
17
0 / 5 / 2
11,543
577
6,116
13,161
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Saeik
Ymir
15
1 / 5 / 2
11,033
552
6,723
24,496
23,266
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueBarracuda07
Jormungandr
18
1 / 1 / 15
12,608
630
14,026
14,017
18,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
14 / 1 / 2
15,056
753
32,452
18,598
9,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 2 / 11
12,877
644
12,343
7,463
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Jormungandr
BlueBarracuda07
Jormungandr
1
1
15
8.5
W
Medusa
14
1
2
15
L
Yu Huang
Reoju
Yu Huang
0
5
2
0.2
W
2
2
11
3.75
L
Ymir
Saeik
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
58,821
65,697
Taken
40,078
50,133
Mitigated
31,414
16,384
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,620
2,479
566
7,020
28,040
21,928
0
11,952
16,088
0
38,285
W
Jormungandr
BlueBarracuda07
Jormungandr
14,026
3,369
217
2,352
14,017
18,932
220
5,270
8,407
49,636
0
W
Medusa
32,452
16,643
0
7,840
18,598
9,477
1,419
6,530
11,517
0
100,240
L
Yu Huang
Reoju
Yu Huang
6,116
1,002
685
2,187
13,161
4,939
0
5,485
7,676
53,749
0
W
12,343
897
694
1,232
7,463
3,005
399
1,931
5,325
50,175
0
L
Ymir
Saeik
Ymir
6,723
299
0
5,926
24,496
23,266
0
9,235
15,261
19,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
40,541
182
Minions Killed
255
5
Camps Cleared
12
902,629
Distance Traveled
1,073,636
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,988
599
63
3
0
286,000
1
W
Jormungandr
12,608
630
43
2
5
320,828
2
W
Medusa
15,056
753
118
6
5
389,877
3
L
Yu Huang
11,543
577
103
5
5
296,696
3
W
Janus
12,877
644
94
5
2
362,931
3
L
Ymir
11,033
552
16
1
0
319,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role