Player Matchup

Janus
Janus
BeastGangz
Janus
Level 57
God Stats
19W - 22L
1,634 SR
Queue Stats
29W - 30L
1,517 Elo+
Party 2
Bastet
Bastet
ChefChafouin
Bastet
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,578 Elo+
Party 2
Bacchus
Bacchus
DOA Jabs
Bacchus
Level 66
God Stats
7W - 10L
1,428 SR
Queue Stats
25W - 25L
1,285 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DOA SALEM
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,311 SR
Queue Stats
89W - 88L
1,485 Elo+
Party 1
Hera
Hera
Padaran12
Hera
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 74L
1,635 Elo+
Party 2
Team Averages
Level 89
1,475 SR
1,500 Elo+

VS

Team Averages
Level 122
1,585 SR
1,575 Elo+
Kuzenbo
Kuzenbo
BigDaddyCenz
Kuzenbo
Level 135
God Stats
10W - 11L
1,657 SR
Queue Stats
238W - 204L
1,628 Elo+
Party 3
Jing Wei
Jing Wei
LumpyDumper
Jing Wei
Level 63
God Stats
12W - 8L
1,614 SR
Queue Stats
259W - 231L
1,583 Elo+
Party 3
Tyr
Tyr
RëVaMpëd
Tyr
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
196W - 146L
1,598 Elo+
Party 3
Osiris
Osiris
Zayye
Osiris
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 110L
1,588 Elo+
Party 3
Chang'e
Chang'e
sachany2
Chang'e
Level 134
God Stats
1W - 0L
1,654 SR
Queue Stats
91W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
0 / 7 / 0
9,764
610
11,972
12,506
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
0 / 6 / 2
9,985
624
11,094
17,587
7,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
DOA Jabs
Bacchus
16
1 / 3 / 3
10,599
662
5,881
13,956
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
DOA SALEM
Ah Muzen Cab
17
3 / 6 / 1
10,690
668
13,675
13,095
6,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
17
0 / 4 / 3
10,444
653
13,559
11,373
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigDaddyCenz
Kuzenbo
17
1 / 0 / 13
11,209
701
12,578
17,527
24,681
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
LumpyDumper
Jing Wei
20
10 / 1 / 3
13,601
850
13,914
15,927
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 0 / 13
12,537
784
8,833
16,316
20,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Zayye
Osiris
19
8 / 2 / 6
12,497
781
12,647
19,373
20,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
sachany2
Chang'e
20
2 / 1 / 12
12,724
795
11,089
11,158
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
26
26
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
0
0
W
Kuzenbo
BigDaddyCenz
Kuzenbo
1
0
13
7.5
L
Bastet
0
6
2
0.17
L
Bacchus
DOA Jabs
Bacchus
1
3
3
0.83
L
Ah Muzen Cab
DOA SALEM
Ah Muzen Cab
3
6
1
0.58
W
Jing Wei
LumpyDumper
Jing Wei
10
1
3
11.5
L
Hera
0
4
3
0.38
W
5
0
13
11.5
W
Osiris
Zayye
Osiris
8
2
6
5.5
W
Chang'e
sachany2
Chang'e
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
59,061
68,517
Taken
80,301
42,714
Mitigated
78,792
10,976
Healing
34,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,972
427
43
130
12,506
5,529
0
4,884
7,434
42,531
0
W
Kuzenbo
BigDaddyCenz
Kuzenbo
12,578
2,955
456
2,910
17,527
24,681
284
7,939
9,588
25,954
0
L
Bastet
11,094
2,095
0
4,749
17,587
7,555
0
7,103
10,215
0
45,580
L
Bacchus
DOA Jabs
Bacchus
5,881
329
439
1,657
13,956
19,044
0
3,585
9,820
13,100
0
L
Ah Muzen Cab
DOA SALEM
Ah Muzen Cab
13,675
3,798
0
1,858
13,095
6,085
0
3,749
9,267
0
36,535
W
Jing Wei
LumpyDumper
Jing Wei
13,914
11,416
0
8,110
15,927
6,597
4,923
5,758
10,169
0
74,654
L
Hera
13,559
2,751
378
1,722
11,373
4,501
0
4,200
6,998
58,945
0
W
8,833
408
0
5,789
16,316
20,457
1,163
7,140
9,176
0
34,867
W
Osiris
Zayye
Osiris
12,647
4,031
0
5,113
19,373
20,572
1,732
6,566
12,807
0
50,009
W
Chang'e
sachany2
Chang'e
11,089
552
5,307
6,924
11,158
6,485
1,731
4,009
7,149
54,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
62,568
294
Minions Killed
386
0
Camps Cleared
0
1,497,011
Distance Traveled
1,755,902
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,764
610
60
4
0
289,762
0
W
Kuzenbo
11,209
701
26
2
0
372,059
0
L
Bastet
9,985
624
71
4
0
349,639
2
L
Bacchus
10,599
662
20
1
0
279,686
3
L
Ah Muzen Cab
10,690
668
47
3
0
280,205
0
W
Jing Wei
13,601
850
118
7
0
317,395
3
L
Hera
10,444
653
96
6
0
297,719
1
W
Tyr
12,537
784
61
4
0
394,557
1
W
Osiris
12,497
781
75
5
0
347,832
1
W
Chang'e
12,724
795
106
7
0
324,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role