Player Matchup

Ganesha
Ganesha
Diamond III
Hawk 1500
Ganesha
Diamond III
Level 160
God Stats
3W - 5L
1,742 SR
Queue Stats
173W - 153L
2,227 MMR
Solo
Bellona
Bellona
Diamond III
IordTachanka
Bellona
Diamond III
Level 145
God Stats
17W - 14L
1,667 SR
Queue Stats
176W - 150L
2,222 MMR
Solo
Artemis
Artemis
Masters
Susedo
Artemis
Masters
Level 160
God Stats
26W - 17L
1,876 SR
Queue Stats
234W - 212L
2,540 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
WuBBaa______
Gilgamesh
Masters
Level 156
God Stats
13W - 11L
1,814 SR
Queue Stats
315W - 266L
2,710 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
YDarth
Ao Kuang
Masters
Level 155
God Stats
28W - 24L
1,578 SR
Queue Stats
273W - 254L
2,600 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,735 SR
2,460 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,613 SR
2,468 MMR
Nox
Nox
Masters
AceOfDubss
Nox
Masters
Level 153
God Stats
0W - 2L
1,402 SR
Queue Stats
278W - 259L
2,494 MMR
Solo
Ares
Ares
Diamond IV
IIIIIMovinIIIIl
Ares
Diamond IV
Level 126
God Stats
8W - 6L
1,565 SR
Queue Stats
450W - 457L
2,171 MMR
Solo
Rama
Rama
Masters
SoulReaperGarry
Rama
Masters
Level 88
God Stats
6W - 4L
1,950 SR
Queue Stats
180W - 144L
2,883 MMR
Solo
Thanatos
Thanatos
Diamond IV
iCalamityz
Thanatos
Diamond IV
Level 148
God Stats
18W - 12L
1,645 SR
Queue Stats
177W - 166L
2,217 MMR
Solo
Shiva
Shiva
Diamond I
iShutemDown
Shiva
Diamond I
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
2,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hawk 1500
Ganesha
17
0 / 1 / 18
11,841
564
5,946
15,843
16,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
IordTachanka
Bellona
20
5 / 1 / 9
13,705
653
16,561
23,535
29,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Susedo
Artemis
20
7 / 2 / 4
14,327
682
13,156
13,975
5,238
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WuBBaa______
Gilgamesh
20
14 / 1 / 5
15,365
732
16,431
16,563
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
YDarth
Ao Kuang
20
7 / 1 / 8
13,577
647
10,660
19,347
11,099
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
KaliGebPersephoneBastet

VS

Bans
ChaacCliodhnaZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 1
11,534
549
9,868
8,423
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 1
6,874
327
2,981
13,797
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 9 / 3
10,419
496
14,508
21,000
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
iCalamityz
Thanatos
14
1 / 9 / 1
8,744
416
8,015
17,944
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 1
10,233
487
13,396
22,985
19,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
33
Kills
6
6
Deaths
33
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ganesha
Hawk 1500
Ganesha
0
1
18
9
L
0
6
1
0.08
W
Bellona
IordTachanka
Bellona
5
1
9
9.5
L
2
9
3
0.39
W
Artemis
Susedo
Artemis
7
2
4
4.5
W
Gilgamesh
WuBBaa______
Gilgamesh
14
1
5
16.5
W
Ao Kuang
YDarth
Ao Kuang
7
1
8
11
L
Thanatos
iCalamityz
Thanatos
1
9
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,754
Damage
48,768
89,263
Taken
84,149
70,527
Mitigated
43,871
44,909
Healing
29,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,868
663
0
522
8,423
2,901
722
1,499
6,924
81,207
0
W
Ganesha
Hawk 1500
Ganesha
5,946
580
1,234
4,736
15,843
16,940
256
3,087
12,706
31,600
5,542
L
2,981
279
0
1,590
13,797
9,672
0
2,135
11,662
9,201
0
W
Bellona
IordTachanka
Bellona
16,561
7,025
0
13,350
23,535
29,060
1,233
2,837
20,577
0
97,601
L
14,508
10,472
0
6,116
21,000
5,306
0
3,163
17,837
0
76,616
W
Artemis
Susedo
Artemis
13,156
7,049
0
6,764
13,975
5,238
8,766
1,050
12,875
0
104,230
W
Gilgamesh
WuBBaa______
Gilgamesh
16,431
6,167
0
5,211
16,563
8,190
3,999
4,869
11,399
0
124,158
W
Ao Kuang
YDarth
Ao Kuang
10,660
2,217
0
13,614
19,347
11,099
976
2,879
16,378
96,121
15,413
L
Thanatos
iCalamityz
Thanatos
8,015
1,068
0
11,154
17,944
6,153
0
4,207
13,737
0
59,130
L
13,396
2,234
43
9,854
22,985
19,839
0
4,446
18,539
0
78,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,815
Gold Earned
47,804
737
Minions Killed
563
0
Camps Cleared
0
2,178,873
Distance Traveled
1,920,537
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,534
549
173
8
0
382,114
6
W
Ganesha
11,841
564
9
0
0
439,270
3
L
Ares
6,874
327
13
1
0
411,931
1
W
Bellona
13,705
653
176
8
0
398,349
0
L
Rama
10,419
496
124
6
0
325,821
5
W
Artemis
14,327
682
187
9
0
381,209
2
W
Gilgamesh
15,365
732
213
10
0
470,719
5
W
Ao Kuang
13,577
647
152
7
0
489,326
5
L
Thanatos
8,744
416
106
5
0
387,887
4
L
Shiva
10,233
487
147
7
0
412,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role