Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Mrc572
Cabrakan
Level 63
God Stats
2W - 0L
1,493 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 2
Raijin
Raijin
joja4446
Raijin
Level 88
God Stats
2W - 4L
1,340 SR
Queue Stats
74W - 61L
1,504 Elo+
Solo
Thanatos
Thanatos
warcry1997
Thanatos
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
119W - 126L
1,506 Elo+
Solo
Team Averages
Level 96
1,510 SR
1,489 Elo+

VS

Team Averages
Level 79
1,477 SR
1,483 Elo+
Erlang Shen
Erlang Shen
LilUziVamp
Erlang Shen
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 39L
1,514 Elo+
Party 1
Ares
Ares
NaelSouza_
Ares
Level 41
God Stats
3W - 4L
1,462 SR
Queue Stats
389W - 414L
1,436 Elo+
Solo
Nu Wa
Nu Wa
PoiesisLeCreator
Nu Wa
Level 142
God Stats
8W - 8L
1,423 SR
Queue Stats
380W - 415L
1,471 Elo+
Party 1
Nemesis
Nemesis
Pryzmie
Nemesis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tyr
Tyr
Sp8zzOO
Tyr
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 109L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 3 / 11
9,655
878
16,160
7,528
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
15
5 / 1 / 12
8,817
802
3,983
11,659
8,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Mrc572
Cabrakan
15
3 / 2 / 13
8,742
795
5,891
10,504
12,353
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
joja4446
Raijin
18
5 / 1 / 14
9,926
902
18,946
8,758
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
warcry1997
Thanatos
15
4 / 3 / 12
8,951
814
7,845
8,315
3,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LilUziVamp
Erlang Shen
14
0 / 4 / 7
7,257
660
5,738
13,144
9,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 3
8,136
740
5,069
10,598
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 5
8,006
728
16,278
10,404
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Pryzmie
Nemesis
14
1 / 4 / 2
7,662
697
1,879
7,149
2,929
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
14
5 / 7 / 2
8,159
742
6,281
15,757
17,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
24
Kills
10
10
Deaths
24
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
11
4.17
W
Bellona
 
Bellona
5
1
12
11
L
Erlang Shen
LilUziVamp
Erlang Shen
0
4
7
0.88
W
Cabrakan
Mrc572
Cabrakan
3
2
13
4.75
L
2
3
3
1.17
L
2
6
5
0.75
L
Nemesis
Pryzmie
Nemesis
1
4
2
0.5
L
Tyr
5
7
2
0.86
W
Raijin
joja4446
Raijin
5
1
14
12
W
Thanatos
warcry1997
Thanatos
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,825
Damage
35,245
46,764
Taken
57,052
30,526
Mitigated
42,479
25,342
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,160
51
431
1,640
7,528
2,780
627
3,934
3,491
36,260
0
W
Bellona
 
Bellona
3,983
1,201
760
5,171
11,659
8,401
380
4,120
7,475
0
11,773
L
Erlang Shen
LilUziVamp
Erlang Shen
5,738
1,871
677
3,261
13,144
9,430
0
9,874
3,270
0
9,736
W
Cabrakan
Mrc572
Cabrakan
5,891
751
2,240
3,830
10,504
12,353
75
4,622
5,644
10,129
0
L
5,069
0
995
1,670
10,598
8,825
0
7,343
3,255
7,450
0
L
16,278
4,814
699
1,473
10,404
3,896
0
7,267
3,137
37,180
0
L
Nemesis
Pryzmie
Nemesis
1,879
344
362
362
7,149
2,929
0
6,292
857
0
5,894
L
Tyr
6,281
1,253
632
2,378
15,757
17,399
0
10,221
5,536
0
10,873
W
Raijin
joja4446
Raijin
18,946
1,079
1,056
4,282
8,758
3,596
399
5,200
3,494
47,131
0
W
Thanatos
warcry1997
Thanatos
7,845
1,386
548
5,384
8,315
3,396
0
3,471
4,704
0
17,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
39,220
153
Minions Killed
72
0
Camps Cleared
0
1,099,733
Distance Traveled
973,961
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,655
878
49
4
0
216,408
2
W
Bellona
8,817
802
13
1
0
209,629
1
L
Erlang Shen
7,257
660
4
0
0
217,508
0
W
Cabrakan
8,742
795
8
1
0
221,730
0
L
Ares
8,136
740
6
1
0
176,205
1
L
Nu Wa
8,006
728
29
3
0
184,794
0
L
Nemesis
7,662
697
19
2
0
195,130
0
L
Tyr
8,159
742
14
1
0
200,324
1
W
Raijin
9,926
902
62
6
0
215,734
1
W
Thanatos
8,951
814
21
2
0
236,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role