Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Platinum IV
IMxLKaZ
Thanatos
Platinum IV
Level 129
God Stats
12W - 12L
1,214 SR
Queue Stats
280W - 284L
1,651 MMR
Solo
Vulcan
Vulcan
Gold I
Rexiare
Vulcan
Gold I
Level 144
God Stats
2W - 0L
1,851 SR
Queue Stats
48W - 48L
1,647 MMR
Party 1
Artio
Artio
Platinum V
SwiftGenii
Artio
Platinum V
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
131W - 135L
1,753 MMR
Party 1
Bacchus
Bacchus
Gold III
TheKingCapri
Bacchus
Gold III
Level 143
God Stats
10W - 4L
1,463 SR
Queue Stats
153W - 144L
1,602 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,463 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,558 SR
1,669 MMR
Tyr
Tyr
Platinum V
Anubiris_
Tyr
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,794 MMR
Party 2
Tiamat
Tiamat
Gold I
Ayoub_Sheikh
Tiamat
Gold I
Level 156
God Stats
1W - 4L
1,364 SR
Queue Stats
140W - 142L
1,650 MMR
Party 3
Cabrakan
Cabrakan
Silver II
Mr_Ginco
Cabrakan
Silver II
Level 123
God Stats
0W - 1L
1,835 SR
Queue Stats
8W - 21L
1,551 MMR
Solo
Mercury
Mercury
Platinum II
NINJA___O_o
Mercury
Platinum II
Level 159
God Stats
4W - 9L
1,500 SR
Queue Stats
413W - 412L
1,843 MMR
Party 3
Hachiman
Hachiman
Gold III
XunzaA
Hachiman
Gold III
Level 121
God Stats
10W - 8L
1,590 SR
Queue Stats
49W - 51L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 2
7,271
606
4,153
5,063
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
IMxLKaZ
Thanatos
13
5 / 1 / 3
7,389
616
6,930
9,311
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Rexiare
Vulcan
12
2 / 0 / 3
6,901
575
7,293
4,222
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
13
1 / 0 / 1
7,129
594
5,540
8,081
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
TheKingCapri
Bacchus
11
2 / 2 / 5
6,737
561
3,458
7,779
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesAtlasShiva

VS

Bans
ThothGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,744
562
4,418
9,564
5,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
11
2 / 2 / 1
6,108
509
4,845
7,103
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Mr_Ginco
Cabrakan
9
1 / 4 / 2
5,751
479
1,630
9,099
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
NINJA___O_o
Mercury
10
0 / 4 / 3
5,693
474
3,833
7,702
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
XunzaA
Hachiman
10
0 / 2 / 2
5,703
475
2,430
5,003
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
3
3
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
2
4
L
0
1
0
0
L
Tiamat
2
2
1
1.25
W
Thanatos
IMxLKaZ
Thanatos
5
1
3
6.5
L
Cabrakan
Mr_Ginco
Cabrakan
1
4
2
0.5
L
Mercury
NINJA___O_o
Mercury
0
4
3
0.38
W
Vulcan
Rexiare
Vulcan
2
0
3
3.5
W
Artio
1
0
1
1.5
W
Bacchus
TheKingCapri
Bacchus
2
2
5
2.25
L
Hachiman
XunzaA
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
17,156
34,456
Taken
38,471
21,168
Mitigated
17,984
19,929
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,153
3,628
0
3,355
5,063
1,455
400
428
4,635
0
49,369
L
4,418
592
0
4,934
9,564
5,224
0
4,417
4,335
0
42,966
L
Tiamat
4,845
275
0
1,900
7,103
3,723
0
3,180
3,923
30,513
0
W
Thanatos
IMxLKaZ
Thanatos
6,930
2,635
0
8,948
9,311
3,485
0
2,529
6,782
0
52,077
L
Cabrakan
Mr_Ginco
Cabrakan
1,630
331
0
1,558
9,099
6,151
0
5,314
3,785
8,642
0
L
Mercury
NINJA___O_o
Mercury
3,833
1,743
0
405
7,702
1,769
0
1,493
6,209
0
31,316
W
Vulcan
Rexiare
Vulcan
7,293
2,697
0
500
4,222
1,517
914
2,001
2,221
41,145
0
W
Artio
5,540
552
90
5,012
8,081
6,545
0
0
8,081
42,049
0
W
Bacchus
TheKingCapri
Bacchus
3,458
600
0
2,024
7,779
8,166
0
1,517
6,262
14,548
0
L
Hachiman
XunzaA
Hachiman
2,430
428
0
2,462
5,003
1,117
0
1,075
3,928
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
29,999
418
Minions Killed
307
0
Camps Cleared
0
1,226,075
Distance Traveled
1,223,219
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,271
606
103
9
0
222,379
6
L
Tyr
6,744
562
96
8
0
248,896
8
L
Tiamat
6,108
509
64
5
0
246,414
5
W
Thanatos
7,389
616
89
7
0
282,229
1
L
Cabrakan
5,751
479
9
1
0
239,985
3
L
Mercury
5,693
474
66
6
0
245,659
0
W
Vulcan
6,901
575
105
9
0
256,814
1
W
Artio
7,129
594
96
8
0
240,609
5
W
Bacchus
6,737
561
25
2
0
224,044
2
L
Hachiman
5,703
475
72
6
0
242,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role