Player Matchup

Neith
Neith
MATRICULE4
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
Majira_Wild__
Gilgamesh
Level 103
God Stats
0W - 2L
1,461 SR
Queue Stats
60W - 63L
1,517 Elo+
Party 2
Ganesha
Ganesha
WASTEDxGHOST
Ganesha
Level 109
God Stats
0W - 2L
1,496 SR
Queue Stats
30W - 34L
1,497 Elo+
Solo
Hou Yi
Hou Yi
elviseoliveira
Hou Yi
Level 87
God Stats
1W - 1L
1,697 SR
Queue Stats
74W - 83L
1,423 Elo+
Solo
Chang'e
Chang'e
munch-munch5
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 2
Team Averages
Level 66
1,531 SR
1,499 Elo+

VS

Team Averages
Level 60
1,497 SR
1,420 Elo+
Cthulhu
Cthulhu
CobyashiMaru
Cthulhu
Level 12
God Stats
32W - 39L
1,447 SR
Queue Stats
39W - 51L
1,361 Elo+
Party 1
Ra
Ra
SueGame
Ra
Level 107
God Stats
8W - 10L
1,515 SR
Queue Stats
242W - 235L
1,534 Elo+
Solo
Anubis
Anubis
WhoFed
Anubis
Level 6
God Stats
5W - 5L
1,464 SR
Queue Stats
10W - 13L
1,378 Elo+
Party 1
Bellona
Bellona
badbrad320
Bellona
Level 21
God Stats
32W - 23L
1,498 SR
Queue Stats
85W - 87L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
brinkj81
Jing Wei
Level 156
God Stats
24W - 16L
1,562 SR
Queue Stats
170W - 179L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 5 / 7
13,403
788
13,832
16,261
4,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Majira_Wild__
Gilgamesh
19
6 / 8 / 4
13,230
778
17,647
26,092
22,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
WASTEDxGHOST
Ganesha
18
1 / 7 / 11
11,740
691
11,901
28,520
34,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
2 / 7 / 4
11,712
689
12,839
21,387
8,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
munch-munch5
Chang'e
17
2 / 10 / 4
10,819
636
7,820
18,827
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobyashiMaru
Cthulhu
19
1 / 4 / 24
12,394
729
12,175
18,848
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 3 / 11
14,048
826
17,984
12,332
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
WhoFed
Anubis
20
17 / 5 / 8
14,979
881
27,107
19,146
9,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
badbrad320
Bellona
19
7 / 3 / 15
12,651
744
18,938
24,001
23,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
brinkj81
Jing Wei
20
6 / 2 / 7
13,897
817
17,413
16,159
7,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
17
Kills
37
37
Deaths
17
30
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CobyashiMaru
Cthulhu
1
4
24
3.25
L
Neith
6
5
7
1.9
L
Gilgamesh
Majira_Wild__
Gilgamesh
6
8
4
1
W
6
3
11
3.83
L
Ganesha
WASTEDxGHOST
Ganesha
1
7
11
0.93
W
Anubis
WhoFed
Anubis
17
5
8
4.2
W
Bellona
badbrad320
Bellona
7
3
15
4.83
W
Jing Wei
brinkj81
Jing Wei
6
2
7
4.75
L
2
7
4
0.57
L
Chang'e
munch-munch5
Chang'e
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,039
Damage
93,617
111,087
Taken
90,486
74,027
Mitigated
70,371
21,494
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CobyashiMaru
Cthulhu
12,175
649
346
2,704
18,848
23,716
369
6,143
12,454
21,384
0
L
Neith
13,832
4,725
44
2,202
16,261
4,451
342
9,826
6,162
0
40,363
L
Gilgamesh
Majira_Wild__
Gilgamesh
17,647
4,553
0
2,496
26,092
22,193
0
13,271
12,336
0
49,061
W
17,984
1,399
1,727
4,228
12,332
5,339
756
4,116
8,174
72,707
0
L
Ganesha
WASTEDxGHOST
Ganesha
11,901
1,058
672
2,360
28,520
34,563
0
12,305
15,434
29,780
0
W
Anubis
WhoFed
Anubis
27,107
1,931
0
9,845
19,146
9,946
1,178
2,815
16,286
64,795
0
W
Bellona
badbrad320
Bellona
18,938
7,908
0
5,413
24,001
23,843
362
4,390
19,315
0
50,392
W
Jing Wei
brinkj81
Jing Wei
17,413
10,585
0
1,895
16,159
7,527
6,295
1,623
14,536
0
73,619
L
12,839
6,824
576
8,751
21,387
8,181
796
9,083
11,929
0
52,259
L
Chang'e
munch-munch5
Chang'e
7,820
1,009
1,516
2,877
18,827
4,639
32
11,112
7,460
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
67,969
250
Minions Killed
353
0
Camps Cleared
0
1,451,383
Distance Traveled
1,669,181
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,394
729
21
1
0
357,099
1
L
Neith
13,403
788
69
4
0
290,154
0
L
Gilgamesh
13,230
778
62
4
0
319,051
0
W
Ra
14,048
826
123
7
0
370,672
5
L
Ganesha
11,740
691
6
0
0
308,390
0
W
Anubis
14,979
881
62
4
0
294,456
2
W
Bellona
12,651
744
25
1
0
333,378
1
W
Jing Wei
13,897
817
122
7
0
313,576
0
L
Hou Yi
11,712
689
80
5
0
259,955
2
L
Chang'e
10,819
636
33
2
0
273,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role