Player Matchup

Ra
Ra
Found_Depression
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
SJPN82
Danzaburou
Level 47
God Stats
1W - 0L
1,895 SR
Queue Stats
98W - 35L
1,745 Elo+
Party 2
Shiva
Shiva
Water-Kin
Shiva
Level 126
God Stats
3W - 0L
1,707 SR
Queue Stats
21W - 12L
1,699 Elo+
Party 2
Team Averages
Level 105
1,700 SR
1,672 Elo+

VS

Team Averages
Level 94
1,537 SR
1,517 Elo+
Cupid
Cupid
Busty Elders
Cupid
Level 30
God Stats
2W - 4L
1,312 SR
Queue Stats
129W - 116L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
Jiancraft
Cthulhu
Level 126
God Stats
32W - 25L
1,507 SR
Queue Stats
164W - 140L
1,522 Elo+
Party 1
He Bo
He Bo
RonRonMcDonDon
He Bo
Level 125
God Stats
10W - 6L
1,793 SR
Queue Stats
189W - 170L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,313
737
11,360
8,243
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SJPN82
Danzaburou
14
2 / 2 / 6
9,930
709
8,464
11,998
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
Water-Kin
Shiva
16
6 / 1 / 6
10,221
730
17,103
13,316
11,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,939
567
3,202
6,912
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Jiancraft
Cthulhu
14
1 / 2 / 1
8,743
625
16,342
22,571
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 7 / 1
8,473
605
6,933
12,051
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
4
0
6
7
L
Cthulhu
Jiancraft
Cthulhu
1
2
1
0.75
L
2
7
1
0.36
W
Danzaburou
SJPN82
Danzaburou
2
2
6
2.5
W
Shiva
Water-Kin
Shiva
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,927
Damage
26,477
33,557
Taken
41,534
19,418
Mitigated
26,359
14,179
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,202
859
848
1,055
6,912
3,123
0
2,155
4,339
0
9,477
W
11,360
770
1,117
2,598
8,243
3,154
852
5,862
1,911
44,817
0
L
Cthulhu
Jiancraft
Cthulhu
16,342
814
448
8,277
22,571
19,619
0
6,571
14,917
48,822
0
L
6,933
244
0
1,321
12,051
3,617
0
1,896
9,681
28,648
0
W
Danzaburou
SJPN82
Danzaburou
8,464
4,989
0
5,589
11,998
4,728
255
9,150
2,376
0
41,733
W
Shiva
Water-Kin
Shiva
17,103
3,261
646
4,229
13,316
11,536
481
7,614
4,974
0
27,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
25,155
177
Minions Killed
146
8
Camps Cleared
5
794,849
Distance Traveled
753,096
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,939
567
24
2
1
240,562
4
W
Ra
10,313
737
95
7
1
297,288
3
L
Cthulhu
8,743
625
63
5
2
281,834
4
L
He Bo
8,473
605
59
4
2
230,700
1
W
Danzaburou
9,930
709
66
5
5
221,492
0
W
Shiva
10,221
730
16
1
2
276,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role