Player Matchup

Khepri
Khepri
Diamond III
CΩNN
Khepri
Diamond III
Level 58
God Stats
2W - 1L
1,888 SR
Queue Stats
76W - 68L
2,393 MMR
Solo
Odin
Odin
Diamond I
PlSHO19
Odin
Diamond I
Level 159
God Stats
2W - 2L
1,673 SR
Queue Stats
298W - 269L
2,590 MMR
Solo
Tiamat
Tiamat
Diamond III
Valyandragon
Tiamat
Diamond III
Level 155
God Stats
39W - 44L
1,643 SR
Queue Stats
213W - 197L
2,233 MMR
Solo
Anhur
Anhur
Masters
juansemetallica
Anhur
Masters
Level 159
God Stats
37W - 25L
1,874 SR
Queue Stats
289W - 247L
2,643 MMR
Solo
Achilles
Achilles
Masters
squidbobsquiid
Achilles
Masters
Level 158
God Stats
2W - 2L
1,799 SR
Queue Stats
120W - 94L
2,237 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,775 SR
2,419 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,688 SR
2,421 MMR
Mercury
Mercury
Masters
Icantdienow
Mercury
Masters
Level 160
God Stats
20W - 11L
1,906 SR
Queue Stats
493W - 493L
2,487 MMR
Solo
Ymir
Ymir
Diamond IV
KillaBuddha03
Ymir
Diamond IV
Level 160
God Stats
41W - 20L
1,768 SR
Queue Stats
450W - 437L
2,172 MMR
Solo
Chang'e
Chang'e
Diamond I
MinajDollxo
Chang'e
Diamond I
Level 160
God Stats
59W - 48L
1,715 SR
Queue Stats
920W - 925L
2,725 MMR
Solo
Baron Samedi
Baron Samedi
Masters
STM 159
Baron Samedi
Masters
Level 158
God Stats
29W - 26L
1,650 SR
Queue Stats
395W - 362L
2,443 MMR
Solo
Ullr
Ullr
Diamond III
Soleror
Ullr
Diamond III
Level 75
God Stats
2W - 4L
1,402 SR
Queue Stats
63W - 48L
2,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CΩNN
Khepri
18
1 / 0 / 22
12,977
564
5,604
17,068
27,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
PlSHO19
Odin
20
4 / 0 / 11
14,212
618
9,423
12,097
11,426
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
20
7 / 1 / 12
14,768
642
18,583
12,606
12,505
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 9
14,192
617
16,573
19,586
8,734
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
13 / 4 / 9
14,175
616
17,604
18,330
12,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaBastetAtlas

VS

Bans
CliodhnaGebSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Icantdienow
Mercury
19
5 / 6 / 2
12,101
526
13,412
17,590
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 7 / 3
8,742
380
6,240
20,861
15,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
MinajDollxo
Chang'e
16
2 / 5 / 1
10,442
454
7,209
15,803
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
STM 159
Baron Samedi
17
0 / 5 / 3
10,641
463
5,375
15,031
17,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Soleror
Ullr
17
0 / 8 / 2
10,279
447
8,118
18,535
5,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
31
Kills
7
7
Deaths
31
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
CΩNN
Khepri
1
0
22
12
L
Mercury
Icantdienow
Mercury
5
6
2
1
L
0
7
3
0.21
L
Chang'e
MinajDollxo
Chang'e
2
5
1
0.5
W
Odin
PlSHO19
Odin
4
0
11
9.5
L
Baron Samedi
STM 159
Baron Samedi
0
5
3
0.3
L
Ullr
Soleror
Ullr
0
8
2
0.13
W
Tiamat
7
1
12
13
W
6
2
9
5.25
W
Achilles
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,787
Damage
40,354
79,687
Taken
87,820
72,131
Mitigated
52,084
30,259
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CΩNN
Khepri
5,604
863
4,076
4,282
17,068
27,369
1,008
6,443
10,450
23,720
2,164
L
Mercury
Icantdienow
Mercury
13,412
6,675
0
504
17,590
6,167
0
4,991
12,599
0
108,443
L
6,240
956
1,625
2,122
20,861
15,794
0
5,422
15,439
26,775
0
L
Chang'e
MinajDollxo
Chang'e
7,209
267
939
3,139
15,803
7,010
0
6,530
9,273
67,854
0
W
Odin
PlSHO19
Odin
9,423
1,048
0
3,111
12,097
11,426
2,367
3,699
8,335
0
87,142
L
Baron Samedi
STM 159
Baron Samedi
5,375
548
531
4,002
15,031
17,564
0
4,590
10,441
73,430
0
L
Ullr
Soleror
Ullr
8,118
3,608
0
1,499
18,535
5,549
0
2,426
16,109
0
87,378
W
Tiamat
18,583
2,129
0
3,499
12,606
12,505
1,514
2,970
9,530
118,153
0
W
16,573
9,964
0
10,186
19,586
8,734
8,713
3,119
16,452
0
128,732
W
Achilles
17,604
6,908
0
5,105
18,330
12,097
985
4,016
14,075
0
87,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,324
Gold Earned
52,205
704
Minions Killed
647
0
Camps Cleared
0
2,315,788
Distance Traveled
2,049,275
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,977
564
28
1
0
472,468
7
L
Mercury
12,101
526
155
7
0
561,330
4
L
Ymir
8,742
380
30
1
0
345,420
7
L
Chang'e
10,442
454
151
7
0
440,091
7
W
Odin
14,212
618
179
8
0
457,773
4
L
Baron Samedi
10,641
463
159
7
0
340,189
4
L
Ullr
10,279
447
152
7
0
362,245
6
W
Tiamat
14,768
642
202
9
0
453,754
6
W
Anhur
14,192
617
181
8
0
423,493
4
W
Achilles
14,175
616
114
5
0
508,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role