Player Matchup

Cthulhu
Cthulhu
Aresincognito
Cthulhu
Level 148
God Stats
4W - 3L
1,668 SR
Queue Stats
444W - 422L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
DanMosely
Heimdallr
Level 146
God Stats
14W - 15L
1,430 SR
Queue Stats
324W - 329L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
ItalianHamm
Erlang Shen
Level 124
God Stats
4W - 2L
1,561 SR
Queue Stats
55W - 43L
1,577 Elo+
Party 1
Poseidon
Poseidon
RastaJohnMan
Poseidon
Level 46
God Stats
4W - 0L
1,507 SR
Queue Stats
71W - 40L
1,690 Elo+
Party 1
Ravana
Ravana
TheNameIsLan
Ravana
Level 126
God Stats
16W - 9L
1,677 SR
Queue Stats
299W - 281L
1,566 Elo+
Party 1
Team Averages
Level 118
1,569 SR
1,598 Elo+

VS

Team Averages
Level 65
1,639 SR
1,670 Elo+
Baron Samedi
Baron Samedi
DruDragon11
Baron Samedi
Level 49
God Stats
19W - 11L
1,636 SR
Queue Stats
149W - 136L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
GazPro
Ne Zha
Level 107
God Stats
9W - 3L
1,933 SR
Queue Stats
54W - 32L
1,658 Elo+
Party 3
Chaac
Chaac
McBalllls
Chaac
Level 103
God Stats
7W - 2L
1,595 SR
Queue Stats
9W - 3L
1,761 Elo+
Party 3
Rama
Rama
Negativespace201
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 107L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
Pigture
Kuzenbo
Level 39
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 5 / 11
11,631
506
9,061
21,573
26,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
DanMosely
Heimdallr
19
5 / 4 / 7
12,633
549
17,324
16,973
6,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ItalianHamm
Erlang Shen
19
4 / 7 / 5
13,014
566
14,063
27,359
30,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
RastaJohnMan
Poseidon
19
6 / 11 / 1
12,819
557
13,307
17,771
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
8 / 4 / 5
14,052
611
16,926
17,563
9,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DruDragon11
Baron Samedi
18
7 / 6 / 10
12,614
548
14,948
18,729
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
GazPro
Ne Zha
19
10 / 4 / 9
12,720
553
18,187
20,698
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
McBalllls
Chaac
19
10 / 6 / 10
12,965
564
24,237
28,051
29,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 5 / 2
11,250
489
7,973
14,381
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Pigture
Kuzenbo
16
3 / 4 / 9
11,021
479
6,250
20,377
23,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
24
Kills
30
31
Deaths
25
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
5
11
1.3
W
Heimdallr
DanMosely
Heimdallr
5
4
7
2.13
L
Baron Samedi
DruDragon11
Baron Samedi
7
6
10
2
L
Ne Zha
GazPro
Ne Zha
10
4
9
3.63
W
Erlang Shen
ItalianHamm
Erlang Shen
4
7
5
0.93
L
Chaac
McBalllls
Chaac
10
6
10
2.5
L
0
5
2
0.2
L
Kuzenbo
Pigture
Kuzenbo
3
4
9
1.88
W
Poseidon
RastaJohnMan
Poseidon
6
11
1
0.59
W
Ravana
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,681
Damage
71,595
101,239
Taken
102,236
80,677
Mitigated
73,797
31,387
Healing
35,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,061
1,104
941
2,998
21,573
26,919
509
4,145
17,370
34,210
3,359
W
Heimdallr
DanMosely
Heimdallr
17,324
10,200
0
7,646
16,973
6,852
4,538
4,314
12,039
0
98,417
L
Baron Samedi
DruDragon11
Baron Samedi
14,948
806
653
5,791
18,729
8,113
485
6,289
12,440
74,549
0
L
Ne Zha
GazPro
Ne Zha
18,187
5,661
0
9,530
20,698
8,223
450
3,733
16,965
0
91,982
W
Erlang Shen
ItalianHamm
Erlang Shen
14,063
8,143
0
13,312
27,359
30,639
1,816
5,697
21,545
0
83,943
L
Chaac
McBalllls
Chaac
24,237
5,918
90
8,837
28,051
29,498
408
6,535
21,516
0
71,279
L
7,973
6,389
0
5,480
14,381
4,504
694
1,488
12,893
0
94,292
L
Kuzenbo
Pigture
Kuzenbo
6,250
1,983
216
4,623
20,377
23,459
59
4,724
15,653
31,532
0
W
Poseidon
RastaJohnMan
Poseidon
13,307
1,985
0
2,116
17,771
6,322
894
4,254
13,282
85,111
0
W
Ravana
16,926
5,815
0
4,374
17,563
9,945
1,601
4,557
12,784
0
129,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,149
Gold Earned
60,570
689
Minions Killed
530
0
Camps Cleared
0
2,136,373
Distance Traveled
2,198,277
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,631
506
49
2
0
424,451
5
W
Heimdallr
12,633
549
173
8
0
405,551
5
L
Baron Samedi
12,614
548
115
5
0
388,548
2
L
Ne Zha
12,720
553
114
5
0
462,510
0
W
Erlang Shen
13,014
566
152
7
0
397,802
3
L
Chaac
12,965
564
109
5
0
493,471
1
L
Rama
11,250
489
164
7
0
410,026
4
L
Kuzenbo
11,021
479
28
1
0
443,722
0
W
Poseidon
12,819
557
129
6
0
394,191
4
W
Ravana
14,052
611
186
8
0
514,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role