Player Matchup

Thor
Thor
Rise_lambsxx93
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,409 Elo+
Solo
Horus
Horus
Sean052302
Horus
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 164L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
cornbredmafia2
Kuzenbo
Level 143
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hades
Hades
jxcpo
Hades
Level 82
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 12L
1,014 Elo+
Solo
Agni
Agni
xXDONITAXx
Agni
Level 37
God Stats
3W - 7L
1,333 SR
Queue Stats
32W - 43L
1,315 Elo+
Solo
Team Averages
Level 94
1,385 SR
1,318 Elo+

VS

Team Averages
Level 69
1,318 SR
1,327 Elo+
Ah Muzen Cab
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
Level 106
God Stats
32W - 29L
1,312 SR
Queue Stats
819W - 836L
1,398 Elo+
Solo
Susano
Susano
Gameiro490
Susano
Level 47
God Stats
3W - 6L
1,253 SR
Queue Stats
69W - 84L
1,408 Elo+
Solo
Yu Huang
Yu Huang
KronKing69
Yu Huang
Level 81
God Stats
1W - 1L
1,271 SR
Queue Stats
103W - 88L
1,451 Elo+
Solo
Bellona
Bellona
OG_KaSe_911
Bellona
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 24L
1,084 Elo+
Solo
Atlas
Atlas
freddy_anderson-
Atlas
Level 50
God Stats
28W - 19L
1,254 SR
Queue Stats
233W - 218L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,032
452
7,625
15,187
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
17
3 / 3 / 2
10,466
523
9,618
19,446
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 6 / 2
9,508
475
9,159
19,211
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
jxcpo
Hades
8
0 / 9 / 1
6,451
323
6,154
12,757
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 6 / 6
10,097
505
8,092
15,172
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
18
13 / 1 / 5
11,494
575
23,436
15,996
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
Gameiro490
Susano
19
4 / 1 / 4
10,955
548
5,818
12,787
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
KronKing69
Yu Huang
17
5 / 5 / 7
10,268
513
10,672
11,571
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
OG_KaSe_911
Bellona
17
1 / 2 / 2
9,879
494
9,688
13,949
13,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 15
9,406
470
12,686
14,926
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
27
29
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
13
1
5
15.5
W
Susano
Gameiro490
Susano
4
1
4
6
W
Yu Huang
KronKing69
Yu Huang
5
5
7
1.7
W
Bellona
OG_KaSe_911
Bellona
1
2
2
1
L
3
5
4
1
L
Horus
3
3
2
1.33
L
3
6
2
0.67
W
4
2
15
5.75
L
Hades
jxcpo
Hades
0
9
1
0.06
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,648
Damage
62,300
81,773
Taken
69,229
49,919
Mitigated
43,079
14,985
Healing
25,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DJ-BLiTz
Ah Muzen Cab
23,436
11,820
0
8,606
15,996
5,771
1,979
8,596
7,354
0
82,931
W
Susano
Gameiro490
Susano
5,818
805
0
6,219
12,787
5,166
231
1,755
10,988
0
82,210
W
Yu Huang
KronKing69
Yu Huang
10,672
432
0
980
11,571
3,891
660
5,172
6,359
62,526
0
W
Bellona
OG_KaSe_911
Bellona
9,688
3,049
0
4,835
13,949
13,646
815
1,237
12,080
0
60,193
L
7,625
1,288
0
2,283
15,187
3,865
0
3,548
11,511
0
46,608
L
Horus
9,618
3,599
281
6,602
19,446
15,902
547
2,264
17,065
5,947
50,334
L
9,159
2,426
265
2,189
19,211
22,223
0
4,606
14,035
40,201
0
W
12,686
3,961
619
4,034
14,926
14,605
382
7,998
6,709
29,819
4,922
L
Hades
jxcpo
Hades
6,154
703
11
1,339
12,757
3,827
240
3,284
9,095
21,247
0
L
8,092
768
0
2,015
15,172
4,102
862
7,026
8,069
60,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
52,002
420
Minions Killed
509
0
Camps Cleared
0
1,689,843
Distance Traveled
1,922,079
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,494
575
112
6
0
396,299
2
W
Susano
10,955
548
147
7
0
448,892
1
W
Yu Huang
10,268
513
94
5
0
347,725
5
W
Bellona
9,879
494
108
5
0
364,263
0
L
Thor
9,032
452
85
4
0
371,766
6
L
Horus
10,466
523
123
6
0
379,184
3
L
Kuzenbo
9,508
475
70
4
0
348,912
3
W
Atlas
9,406
470
48
2
0
364,900
10
L
Hades
6,451
323
36
2
0
252,663
0
L
Agni
10,097
505
106
5
0
337,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role