Player Matchup

Chang'e
Chang'e
Anastasia333
Chang'e
Level 66
God Stats
23W - 22L
1,502 SR
Queue Stats
28W - 29L
1,446 Elo+
Solo
Cthulhu
Cthulhu
H3RO KILLER40
Cthulhu
Level 61
God Stats
20W - 27L
1,535 SR
Queue Stats
474W - 475L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Nickels1330
Cliodhna
Level 40
God Stats
9W - 8L
1,473 SR
Queue Stats
90W - 120L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
TheHusky14
Hou Yi
Level 75
God Stats
40W - 36L
1,511 SR
Queue Stats
850W - 817L
1,459 Elo+
Party 2
King Arthur
King Arthur
YourighytDxildo
King Arthur
Level 39
God Stats
7W - 6L
1,519 SR
Queue Stats
10W - 9L
1,511 Elo+
Solo
Team Averages
Level 56
1,508 SR
1,448 Elo+

VS

Team Averages
Level 80
1,422 SR
1,449 Elo+
Gilgamesh
Gilgamesh
AshenOne27
Gilgamesh
Level 100
God Stats
1W - 3L
1,180 SR
Queue Stats
209W - 206L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
AtheriØn
Jormungandr
Level 39
God Stats
1W - 2L
1,423 SR
Queue Stats
73W - 82L
1,466 Elo+
Party 1
Medusa
Medusa
Bpearl
Medusa
Level 109
God Stats
28W - 26L
1,532 SR
Queue Stats
120W - 109L
1,464 Elo+
Party 1
Zeus
Zeus
Stlaurant
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,419 Elo+
Solo
Amaterasu
Amaterasu
jossrayn
Amaterasu
Level 111
God Stats
8W - 9L
1,477 SR
Queue Stats
255W - 245L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anastasia333
Chang'e
15
6 / 1 / 1
9,232
577
6,424
9,892
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
1 / 3 / 9
7,978
499
7,399
10,290
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Nickels1330
Cliodhna
14
2 / 1 / 7
8,213
513
5,186
9,658
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
TheHusky14
Hou Yi
15
1 / 2 / 0
8,630
539
4,589
9,547
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
YourighytDxildo
King Arthur
15
7 / 0 / 1
9,398
587
12,280
8,713
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshenOne27
Gilgamesh
10
1 / 6 / 2
6,483
405
4,903
14,013
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
AtheriØn
Jormungandr
10
2 / 3 / 2
6,891
431
5,608
9,106
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Bpearl
Medusa
14
2 / 1 / 1
7,953
497
7,676
8,891
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
13
0 / 3 / 1
7,186
449
4,813
6,867
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
jossrayn
Amaterasu
12
0 / 4 / 1
6,917
432
3,044
13,031
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
5
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Anastasia333
Chang'e
6
1
1
6.5
L
Gilgamesh
AshenOne27
Gilgamesh
1
6
2
0.33
L
Jormungandr
AtheriØn
Jormungandr
2
3
2
1
L
Medusa
Bpearl
Medusa
2
1
1
2.5
W
Cthulhu
1
3
9
1.83
W
Cliodhna
Nickels1330
Cliodhna
2
1
7
5.5
L
Zeus
0
3
1
0.17
W
Hou Yi
TheHusky14
Hou Yi
1
2
0
0.5
W
King Arthur
YourighytDxildo
King Arthur
7
0
1
7.5
L
Amaterasu
jossrayn
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
26,044
48,100
Taken
51,908
24,720
Mitigated
25,564
12,924
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Anastasia333
Chang'e
6,424
387
398
3,893
9,892
3,135
262
3,624
6,018
50,799
2,700
L
Gilgamesh
AshenOne27
Gilgamesh
4,903
1,075
0
4,153
14,013
5,073
0
2,326
11,531
0
31,892
L
Jormungandr
AtheriØn
Jormungandr
5,608
1,503
242
1,845
9,106
6,804
143
3,162
5,811
20,233
0
L
Medusa
Bpearl
Medusa
7,676
3,435
0
3,891
8,891
2,722
714
2,460
6,346
0
53,363
W
Cthulhu
7,399
326
378
1,548
10,290
9,496
30
2,073
8,130
29,282
0
W
Cliodhna
Nickels1330
Cliodhna
5,186
761
0
1,558
9,658
2,866
0
1,748
7,796
0
51,400
L
Zeus
4,813
435
0
1,305
6,867
2,259
0
3,880
2,715
41,924
0
W
Hou Yi
TheHusky14
Hou Yi
4,589
1,597
0
3,322
9,547
3,006
536
955
8,592
0
71,895
W
King Arthur
YourighytDxildo
King Arthur
12,280
2,706
0
1,827
8,713
6,217
324
1,502
7,143
0
52,841
L
Amaterasu
jossrayn
Amaterasu
3,044
1,225
0
4,868
13,031
8,706
0
1,588
10,760
0
32,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
35,430
478
Minions Killed
360
0
Camps Cleared
0
1,597,949
Distance Traveled
1,468,161
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,232
577
121
8
0
298,579
2
L
Gilgamesh
6,483
405
58
4
0
296,754
0
L
Jormungandr
6,891
431
29
2
0
312,433
1
L
Medusa
7,953
497
114
7
0
321,598
5
W
Cthulhu
7,978
499
50
3
0
303,830
0
W
Cliodhna
8,213
513
93
6
0
377,989
3
L
Zeus
7,186
449
88
6
0
259,655
3
W
Hou Yi
8,630
539
113
7
0
271,627
4
W
King Arthur
9,398
587
101
6
0
345,924
3
L
Amaterasu
6,917
432
71
4
0
277,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role