Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EpicTaco1994
Kumbhakarna
Level 154
God Stats
1W - 0L
1,193 SR
Queue Stats
19W - 24L
1,450 Elo+
Party 1
Atlas
Atlas
King_Kaiju_Raiju
Atlas
Level 127
God Stats
8W - 2L
1,668 SR
Queue Stats
28W - 21L
1,584 Elo+
Party 1
Ao Kuang
Ao Kuang
SayianHunter
Ao Kuang
Level 66
God Stats
4W - 4L
1,480 SR
Queue Stats
16W - 15L
1,596 Elo+
Party 1
Ymir
Ymir
ShrewdSenpai
Ymir
Level 62
God Stats
5W - 7L
1,744 SR
Queue Stats
16W - 14L
1,645 Elo+
Party 1
Team Averages
Level 106
1,517 SR
1,555 Elo+

VS

Team Averages
Level 117
1,517 SR
1,386 Elo+
Janus
Janus
CleverCelt14
Janus
Level 128
God Stats
10W - 7L
1,534 SR
Queue Stats
451W - 500L
1,426 Elo+
Party 2
Zeus
Zeus
Fentanylgummies
Zeus
Level 133
God Stats
21W - 22L
1,438 SR
Queue Stats
461W - 463L
1,533 Elo+
Party 2
Odin
Odin
FluxTheCreator
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 2
Cliodhna
Cliodhna
SAS-Ghost_1-4-1
Cliodhna
Level 109
God Stats
3W - 1L
1,676 SR
Queue Stats
4W - 5L
1,130 Elo+
Solo
Anhur
Anhur
WalkingOrb
Anhur
Level 160
God Stats
1W - 2L
1,439 SR
Queue Stats
110W - 138L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 2 / 9
10,495
750
10,527
8,643
3,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
EpicTaco1994
Kumbhakarna
18
4 / 4 / 17
10,903
779
6,711
14,503
7,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 4 / 10
10,990
785
10,217
13,109
13,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SayianHunter
Ao Kuang
20
14 / 6 / 10
12,242
874
22,857
21,025
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 12
10,580
756
7,358
12,273
12,717
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
9,615
687
5,990
11,867
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 6 / 8
10,916
780
11,835
12,534
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 7
9,134
652
5,695
14,232
10,371
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
17
4 / 6 / 10
9,908
708
14,911
13,686
4,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
3 / 7 / 7
10,443
746
5,874
11,790
6,498
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
32
Kills
18
19
Deaths
32
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
9
3.25
L
2
7
4
0.57
W
Kumbhakarna
EpicTaco1994
Kumbhakarna
4
4
17
3.13
L
5
6
8
1.5
L
4
6
7
1.25
W
7
4
10
3
L
Cliodhna
4
6
10
1.5
W
Ao Kuang
SayianHunter
Ao Kuang
14
6
10
3.17
W
5
3
12
3.67
L
Anhur
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
44,305
69,553
Taken
64,109
45,699
Mitigated
28,863
17,647
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,527
4,121
0
2,792
8,643
3,400
2,509
834
7,749
0
53,579
L
5,990
41
138
831
11,867
3,797
293
10,404
1,407
26,890
0
W
Kumbhakarna
EpicTaco1994
Kumbhakarna
6,711
959
0
1,938
14,503
7,827
0
3,267
11,136
15,817
0
L
11,835
3,199
0
2,129
12,534
4,197
136
9,131
3,385
46,171
0
L
5,695
814
0
500
14,232
10,371
0
11,441
2,706
0
9,481
W
10,217
3,150
0
500
13,109
13,104
194
3,223
9,768
29,395
0
L
Cliodhna
14,911
1,006
0
3,416
13,686
4,000
0
8,448
5,166
0
24,970
W
Ao Kuang
SayianHunter
Ao Kuang
22,857
9,289
0
8,975
21,025
8,651
995
5,419
15,470
56,108
0
W
7,358
589
924
2,518
12,273
12,717
0
4,550
7,605
13,820
0
L
Anhur
5,874
4,104
0
1,354
11,790
6,498
0
7,496
4,204
0
30,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,210
Gold Earned
50,016
224
Minions Killed
215
0
Camps Cleared
0
1,397,448
Distance Traveled
1,154,806
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,495
750
77
6
0
253,300
0
L
Janus
9,615
687
57
4
0
213,009
1
W
Kumbhakarna
10,903
779
23
2
0
300,147
0
L
Zeus
10,916
780
66
5
0
218,613
2
L
Odin
9,134
652
12
1
0
255,344
0
W
Atlas
10,990
785
42
3
0
282,310
0
L
Cliodhna
9,908
708
20
1
0
240,959
1
W
Ao Kuang
12,242
874
60
4
0
295,081
1
W
Ymir
10,580
756
22
2
0
266,610
0
L
Anhur
10,443
746
60
4
0
226,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role