Player Matchup

Ganesha
Ganesha
CycloneKaze
Ganesha
Level 149
God Stats
1W - 3L
1,542 SR
Queue Stats
106W - 100L
1,527 Elo+
Solo
Shiva
Shiva
Irishman95
Shiva
Level 115
God Stats
1W - 3L
1,400 SR
Queue Stats
81W - 79L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
MrrMilkkMann
Yu Huang
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 11L
1,661 Elo+
Solo
Awilix
Awilix
ThePhinstones
Awilix
Level 109
God Stats
4W - 6L
1,504 SR
Queue Stats
78W - 80L
1,540 Elo+
Solo
Hachiman
Hachiman
aguwah
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,583 Elo+
Party 2
Team Averages
Level 132
1,489 SR
1,566 Elo+

VS

Team Averages
Level 146
1,573 SR
1,508 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IxKo0pAxI
Ymir
Level 123
God Stats
169W - 171L
1,530 SR
Queue Stats
274W - 270L
1,508 Elo+
Solo
Hun Batz
Hun Batz
RDSI080804
Hun Batz
Level 125
God Stats
5W - 1L
1,834 SR
Queue Stats
186W - 181L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CycloneKaze
Ganesha
13
0 / 7 / 6
7,542
419
5,708
17,696
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
14
3 / 4 / 6
8,454
470
9,371
13,547
12,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
MrrMilkkMann
Yu Huang
15
6 / 3 / 6
9,155
509
13,937
8,832
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 6 / 5
9,240
513
8,674
14,570
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
aguwah
Hachiman
14
3 / 6 / 3
8,585
477
7,308
14,892
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 4 / 8
9,600
533
10,221
18,727
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 2 / 10
9,579
532
16,299
11,487
3,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
 
Yu Huang
14
1 / 4 / 9
8,785
488
10,531
11,311
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
5 / 3 / 9
9,068
504
6,332
13,873
7,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
RDSI080804
Hun Batz
18
10 / 4 / 5
10,640
591
10,892
13,258
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
17
Kills
26
26
Deaths
17
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
4
8
2.25
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
10
5
W
Yu Huang
 
Yu Huang
1
4
9
1.38
L
Ganesha
CycloneKaze
Ganesha
0
7
6
0.43
L
Shiva
3
4
6
1.5
W
Ymir
5
3
9
3.17
L
Yu Huang
MrrMilkkMann
Yu Huang
6
3
6
3
W
Hun Batz
RDSI080804
Hun Batz
10
4
5
3.13
L
5
6
5
1.25
L
Hachiman
aguwah
Hachiman
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,998
Damage
54,275
69,537
Taken
68,656
38,513
Mitigated
24,704
14,740
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,221
4,886
0
5,918
18,727
5,976
391
4,147
14,141
0
41,390
W
Ah Muzen Cab
 
Ah Muzen Cab
16,299
4,618
0
3,220
11,487
3,022
1,073
3,618
7,869
0
67,783
W
Yu Huang
 
Yu Huang
10,531
728
206
2,644
11,311
3,279
196
3,826
7,375
56,009
0
L
Ganesha
CycloneKaze
Ganesha
5,708
433
1,038
2,454
17,696
14,971
83
3,840
13,690
24,534
0
L
Shiva
9,371
1,431
316
2,569
13,547
12,151
0
2,905
10,536
0
43,146
W
Ymir
6,332
935
0
3,422
13,873
7,960
293
5,664
8,111
40,050
0
L
Yu Huang
MrrMilkkMann
Yu Huang
13,937
244
109
827
8,832
2,822
0
3,822
4,670
51,384
0
W
Hun Batz
RDSI080804
Hun Batz
10,892
2,648
0
3,152
13,258
4,467
0
2,390
10,755
0
73,760
L
8,674
3,128
0
3,501
14,570
4,901
0
3,286
11,070
0
62,736
L
Hachiman
aguwah
Hachiman
7,308
4,084
0
3,926
14,892
3,668
79
2,156
12,708
0
52,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
47,672
413
Minions Killed
486
0
Camps Cleared
0
1,718,909
Distance Traveled
1,662,610
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,600
533
76
4
0
305,753
1
W
Ah Muzen Cab
9,579
532
122
7
0
347,912
3
W
Yu Huang
8,785
488
100
6
0
312,631
0
L
Ganesha
7,542
419
15
1
0
332,580
11
L
Shiva
8,454
470
91
5
0
356,534
7
W
Ymir
9,068
504
59
3
0
307,840
5
L
Yu Huang
9,155
509
88
5
0
347,461
4
W
Hun Batz
10,640
591
129
7
0
388,474
0
L
Awilix
9,240
513
106
6
0
394,967
3
L
Hachiman
8,585
477
113
6
0
287,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role