Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Clytler
Thanatos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,527 Elo+
Party 2
Anhur
Anhur
DeMonne23
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,688 Elo+
Party 2
Chaac
Chaac
Deckyy
Chaac
Level 138
God Stats
1W - 0L
1,831 SR
Queue Stats
34W - 20L
1,617 Elo+
Party 2
Chang'e
Chang'e
PMillyy
Chang'e
Level 148
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 6L
1,698 Elo+
Party 2
Team Averages
Level 132
1,616 SR
1,606 Elo+

VS

Team Averages
Level 154
1,427 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bubba Lou xD
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 240L
1,558 Elo+
Party 1
Hera
Hera
Kill Tyrants
Hera
Level 158
God Stats
3W - 4L
1,309 SR
Queue Stats
234W - 250L
1,552 Elo+
Party 1
Ra
Ra
KuriousºKat
Ra
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
306W - 324L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Level99Pain
Gilgamesh
Level 158
God Stats
0W - 3L
1,326 SR
Queue Stats
84W - 92L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 2 / 29
11,138
857
15,988
20,988
29,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Clytler
Thanatos
16
3 / 3 / 14
10,140
780
5,068
12,786
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
DeMonne23
Anhur
18
16 / 2 / 11
11,913
916
18,981
14,438
7,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Deckyy
Chaac
16
5 / 4 / 19
9,991
769
9,806
20,749
25,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
PMillyy
Chang'e
18
8 / 3 / 18
11,207
862
10,956
17,182
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
0 / 3 / 0
6,184
476
0
2,820
694
Jing Wei
Bubba Lou xD
Jing Wei
15
3 / 9 / 8
9,288
714
11,621
16,327
6,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 7 / 6
9,845
757
16,772
13,719
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 8 / 5
10,098
777
14,890
14,200
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Level99Pain
Gilgamesh
14
1 / 8 / 6
8,461
651
9,525
15,410
17,546
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
37
35
Kills
12
14
Deaths
35
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
29
8.75
L
Charybdis
 
Charybdis
0
3
0
0
L
Jing Wei
Bubba Lou xD
Jing Wei
3
9
8
0.78
W
Thanatos
Clytler
Thanatos
3
3
14
3.33
W
Anhur
DeMonne23
Anhur
16
2
11
10.75
W
Chaac
Deckyy
Chaac
5
4
19
3.63
L
2
7
6
0.71
L
6
8
5
1.06
L
Gilgamesh
Level99Pain
Gilgamesh
1
8
6
0.5
W
Chang'e
PMillyy
Chang'e
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,799
Damage
52,808
86,143
Taken
62,476
78,457
Mitigated
34,565
41,327
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,988
1,946
2,540
3,268
20,988
29,859
601
4,926
15,832
27,116
0
L
Charybdis
 
Charybdis
0
0
0
0
2,820
694
0
1,664
1,156
0
0
L
Jing Wei
Bubba Lou xD
Jing Wei
11,621
4,910
126
972
16,327
6,078
0
8,137
7,995
0
17,032
W
Thanatos
Clytler
Thanatos
5,068
1,187
400
3,883
12,786
8,022
1,457
6,082
6,532
0
11,463
W
Anhur
DeMonne23
Anhur
18,981
11,966
996
4,446
14,438
7,224
2,024
7,130
7,204
0
42,225
W
Chaac
Deckyy
Chaac
9,806
1,711
981
5,129
20,749
25,032
989
4,437
15,976
0
20,836
L
16,772
3,603
686
2,083
13,719
4,425
0
5,911
7,593
35,043
0
L
14,890
566
3,962
3,156
14,200
5,822
0
4,835
9,123
37,315
0
L
Gilgamesh
Level99Pain
Gilgamesh
9,525
570
158
734
15,410
17,546
0
6,397
8,473
0
12,618
W
Chang'e
PMillyy
Chang'e
10,956
1,483
12,154
7,530
17,182
8,320
1,065
8,240
8,796
33,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
43,876
127
Minions Killed
99
0
Camps Cleared
0
1,190,366
Distance Traveled
720,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,138
857
17
1
0
231,705
0
L
Charybdis
6,184
476
0
0
0
0
0
L
Jing Wei
9,288
714
16
1
0
180,090
0
W
Thanatos
10,140
780
25
2
0
239,289
0
W
Anhur
11,913
916
40
3
0
234,212
0
W
Chaac
9,991
769
14
1
0
239,325
0
L
Hera
9,845
757
38
3
0
177,411
4
L
Ra
10,098
777
38
3
0
181,489
0
L
Gilgamesh
8,461
651
7
1
0
181,190
1
W
Chang'e
11,207
862
31
2
0
245,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role