Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Spike_TwinkleTit
Ao Kuang
Level 149
God Stats
3W - 1L
1,934 SR
Queue Stats
138W - 142L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
Spyrofox-_-
Heimdallr
Level 60
God Stats
1W - 0L
1,751 SR
Queue Stats
47W - 36L
1,565 Elo+
Party 1
Rama
Rama
TheInsomniacWolf
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,617 Elo+
Party 1
Fafnir
Fafnir
TheShirtlessKing
Fafnir
Level 156
God Stats
2W - 0L
1,720 SR
Queue Stats
147W - 133L
1,564 Elo+
Party 1
Team Averages
Level 133
1,681 SR
1,555 Elo+

VS

Team Averages
Level 94
1,428 SR
1,373 Elo+
Izanami
Izanami
ASneakyBoy
Izanami
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
85W - 81L
1,525 Elo+
Party 3
Terra
Terra
DirtyDeRock
Terra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Professor Derpe
Sol
Level 89
God Stats
0W - 1L
1,352 SR
Queue Stats
8W - 9L
1,171 Elo+
Party 2
Freya
Freya
RawrXDAndChill
Freya
Level 114
God Stats
3W - 3L
1,291 SR
Queue Stats
107W - 114L
1,500 Elo+
Party 3
Thor
Thor
RunawyNyanDerp
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 11
7,891
986
3,501
11,760
12,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 2 / 3
8,856
1,107
5,859
10,078
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Spyrofox-_-
Heimdallr
14
3 / 2 / 10
8,099
1,012
11,305
8,325
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 11
7,623
953
5,035
8,200
3,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 13
8,074
1,009
4,095
11,184
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASneakyBoy
Izanami
15
3 / 4 / 5
7,994
999
9,236
8,197
2,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 2 / 1
5,302
663
292
2,764
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 1 / 4
7,355
919
11,897
6,350
1,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 3
6,619
827
7,944
9,757
2,443
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 5
6,611
826
5,764
6,358
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
16
Kills
9
9
Deaths
16
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
11
3.75
L
Izanami
ASneakyBoy
Izanami
3
4
5
1.38
L
0
2
1
0.25
L
2
1
4
4
L
2
7
3
0.5
L
2
2
5
2.25
W
8
2
3
4.75
W
Heimdallr
Spyrofox-_-
Heimdallr
3
2
10
4
W
2
2
11
3.75
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,795
Damage
35,133
49,547
Taken
33,426
37,101
Mitigated
11,432
23,100
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,501
304
5,946
3,936
11,760
12,869
321
6,031
5,640
0
6,444
L
Izanami
ASneakyBoy
Izanami
9,236
6,015
619
1,933
8,197
2,508
878
2,655
5,542
0
25,199
L
292
144
707
384
2,764
2,153
0
665
2,099
338
0
L
11,897
1,397
595
3,184
6,350
1,816
345
1,496
4,854
21,958
0
L
7,944
2,250
581
1,450
9,757
2,443
0
2,891
6,866
11,891
0
L
5,764
846
755
1,663
6,358
2,512
0
2,247
4,111
0
7,710
W
5,859
1,421
1,314
3,212
10,078
5,281
2,005
3,544
6,426
12,133
0
W
Heimdallr
Spyrofox-_-
Heimdallr
11,305
1,055
1,082
945
8,325
3,796
1,027
3,713
4,545
0
28,314
W
5,035
3,777
1,243
1,699
8,200
3,097
1,497
3,180
4,925
0
13,081
W
4,095
709
698
3,025
11,184
12,058
364
3,665
7,383
12,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
33,881
82
Minions Killed
75
0
Camps Cleared
0
862,879
Distance Traveled
741,714
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,891
986
7
1
0
184,362
1
L
Izanami
7,994
999
33
4
0
166,520
2
L
Terra
5,302
663
0
0
0
88,105
0
L
Sol
7,355
919
22
3
0
175,112
4
L
Freya
6,619
827
12
2
0
126,389
1
L
Thor
6,611
826
8
1
0
185,588
2
W
Ao Kuang
8,856
1,107
12
2
0
182,476
0
W
Heimdallr
8,099
1,012
25
3
0
173,842
0
W
Rama
7,623
953
20
3
0
153,993
2
W
Fafnir
8,074
1,009
18
2
0
168,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role