Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Nighter Jr
Zeus
Level 125
God Stats
3W - 3L
1,716 SR
Queue Stats
96W - 86L
1,577 Elo+
Party 3
Discordia
Discordia
Tigerking36
Discordia
Level 106
God Stats
8W - 4L
1,584 SR
Queue Stats
41W - 30L
1,696 Elo+
Party 1
Ymir
Ymir
jkirtlan
Ymir
Level 63
God Stats
2W - 2L
1,647 SR
Queue Stats
39W - 32L
1,608 Elo+
Party 1
Bellona
Bellona
mrsteelurkill
Bellona
Level 143
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 32L
1,616 Elo+
Party 1
Team Averages
Level 119
1,633 SR
1,600 Elo+

VS

Team Averages
Level 140
1,598 SR
1,570 Elo+
Yu Huang
Yu Huang
Allstar_135
Yu Huang
Level 149
God Stats
4W - 2L
1,447 SR
Queue Stats
67W - 65L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Bori_Blanco
Cthulhu
Level 160
God Stats
9W - 6L
1,538 SR
Queue Stats
91W - 93L
1,630 Elo+
Party 2
Ymir
Ymir
DuoMaxwell44
Ymir
Level 127
God Stats
18W - 12L
1,595 SR
Queue Stats
592W - 640L
1,504 Elo+
Solo
Camazotz
Camazotz
Iluusions
Camazotz
Level 120
God Stats
12W - 4L
1,717 SR
Queue Stats
256W - 213L
1,598 Elo+
Solo
Artemis
Artemis
shamrockshake_88
Artemis
Level 145
God Stats
4W - 1L
1,691 SR
Queue Stats
104W - 112L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 8 / 3
8,657
721
7,336
14,353
9,295
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 9 / 5
8,399
700
11,954
11,835
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Tigerking36
Discordia
16
1 / 0 / 3
8,820
735
7,863
7,239
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
1 / 1 / 4
9,136
761
6,187
15,981
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
16
2 / 2 / 4
8,814
735
8,935
15,679
14,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Allstar_135
Yu Huang
17
3 / 1 / 9
9,565
797
8,900
7,688
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bori_Blanco
Cthulhu
17
3 / 1 / 9
9,434
786
13,481
12,671
14,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 6
9,645
804
9,650
14,766
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Iluusions
Camazotz
16
3 / 1 / 7
9,245
770
7,614
9,005
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 3 / 7
10,137
845
16,359
11,673
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
9
Kills
19
20
Deaths
9
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
8
3
0.69
W
Yu Huang
Allstar_135
Yu Huang
3
1
9
7.5
W
Cthulhu
Bori_Blanco
Cthulhu
3
1
9
7.5
W
4
3
6
2.33
W
Camazotz
Iluusions
Camazotz
3
1
7
6.5
L
1
9
5
0.39
L
Discordia
Tigerking36
Discordia
1
0
3
2.5
L
Ymir
1
1
4
3
L
Bellona
2
2
4
2
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,275
Damage
56,004
65,087
Taken
55,803
48,120
Mitigated
44,490
7,216
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,336
1,276
0
625
14,353
9,295
0
5,246
8,882
0
12,832
W
Yu Huang
Allstar_135
Yu Huang
8,900
559
0
500
7,688
3,214
974
3,331
4,282
39,574
0
W
Cthulhu
Bori_Blanco
Cthulhu
13,481
760
1,581
4,566
12,671
14,697
44
5,761
6,679
34,144
0
W
9,650
690
0
640
14,766
15,843
120
7,794
6,324
24,830
0
W
Camazotz
Iluusions
Camazotz
7,614
1,333
0
4,418
9,005
6,342
830
4,335
4,553
0
22,345
L
11,954
1,311
0
0
11,835
4,497
0
7,239
4,347
28,819
0
L
Discordia
Tigerking36
Discordia
7,863
316
0
367
7,239
2,869
168
2,983
4,026
45,691
0
L
Ymir
6,187
1,309
387
4,345
15,981
17,140
32
7,155
8,284
20,080
0
L
Bellona
8,935
1,725
0
1,492
15,679
14,319
0
8,329
6,770
624
27,574
W
16,359
8,855
0
3,324
11,673
4,394
1,094
5,017
6,173
0
41,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
48,026
214
Minions Killed
253
0
Camps Cleared
0
1,152,557
Distance Traveled
1,273,167
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,657
721
9
1
0
211,841
1
W
Yu Huang
9,565
797
71
6
0
265,305
1
W
Cthulhu
9,434
786
40
3
0
265,596
2
W
Ymir
9,645
804
40
3
0
223,275
0
W
Camazotz
9,245
770
37
3
0
267,279
0
L
Zeus
8,399
700
45
4
0
183,608
3
L
Discordia
8,820
735
77
6
0
253,119
2
L
Ymir
9,136
761
38
3
0
240,284
4
L
Bellona
8,814
735
45
4
0
263,705
2
W
Artemis
10,137
845
65
5
0
251,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role