Player Matchup

Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Clucknuts
Neith
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
708W - 485L
1,646 Elo+
Party 3
Cthulhu
Cthulhu
Larkane
Cthulhu
Level 129
God Stats
9W - 10L
1,434 SR
Queue Stats
190W - 168L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
ShawaUwUShawa
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 59L
1,572 Elo+
Party 3
Sol
Sol
rayhatesall
Sol
Level 157
God Stats
4W - 6L
1,590 SR
Queue Stats
217W - 198L
1,547 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,558 Elo+

VS

Team Averages
Level 83
1,471 SR
1,561 Elo+
Aphrodite
Aphrodite
K6y9
Aphrodite
Level 121
God Stats
3W - 3L
1,727 SR
Queue Stats
46W - 61L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
Kebbing
Heimdallr
Level 79
God Stats
2W - 2L
1,283 SR
Queue Stats
239W - 254L
1,348 Elo+
Party 2
Kuzenbo
Kuzenbo
RaunchySpatula
Kuzenbo
Level 42
God Stats
6W - 2L
1,716 SR
Queue Stats
50W - 59L
1,505 Elo+
Solo
Yu Huang
Yu Huang
ReKaPMaX
Yu Huang
Level 160
God Stats
1W - 1L
1,369 SR
Queue Stats
317W - 141L
1,786 Elo+
Party 4
Serqet
Serqet
WavyCrocket
Serqet
Level 15
God Stats
4W - 2L
1,260 SR
Queue Stats
265W - 84L
1,818 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
0 / 5 / 1
6,199
443
4,989
9,538
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
Clucknuts
Neith
12
1 / 4 / 1
7,203
515
7,112
7,457
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Larkane
Cthulhu
10
1 / 4 / 0
6,585
470
7,527
9,888
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
10
1 / 3 / 2
6,736
481
4,721
11,043
10,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 3 / 1
7,929
566
7,910
10,174
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
K6y9
Aphrodite
12
3 / 1 / 5
7,134
510
5,216
8,818
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Kebbing
Heimdallr
12
3 / 1 / 5
7,336
524
6,921
8,747
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 7
6,561
469
4,882
12,870
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
ReKaPMaX
Yu Huang
14
2 / 0 / 6
8,206
586
4,740
6,932
4,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
13
9 / 1 / 5
8,040
574
10,523
11,295
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
18
19
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
5
1
0.1
L
Neith
Clucknuts
Neith
1
4
1
0.38
W
Aphrodite
K6y9
Aphrodite
3
1
5
5.5
W
Heimdallr
Kebbing
Heimdallr
3
1
5
5.5
L
Cthulhu
Larkane
Cthulhu
1
4
0
0.25
W
1
2
7
2.25
W
Yu Huang
ReKaPMaX
Yu Huang
2
0
6
5
L
Guan Yu
1
3
2
0.67
W
Serqet
9
1
5
11.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
32,282
48,100
Taken
48,662
24,980
Mitigated
29,207
13,197
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,989
811
0
2,808
9,538
2,798
0
2,012
7,141
0
34,715
L
Neith
Clucknuts
Neith
7,112
2,353
0
1,227
7,457
2,965
611
3,069
3,934
0
50,879
W
Aphrodite
K6y9
Aphrodite
5,216
821
4,168
6,287
8,818
3,444
0
1,854
6,892
36,651
0
W
Heimdallr
Kebbing
Heimdallr
6,921
3,643
0
1,724
8,747
3,059
0
5,120
3,623
0
37,139
L
Cthulhu
Larkane
Cthulhu
7,527
390
49
750
9,888
5,887
0
3,551
6,125
29,963
0
W
4,882
2,443
327
2,422
12,870
14,325
145
3,304
9,368
18,151
0
W
Yu Huang
ReKaPMaX
Yu Huang
4,740
717
0
2,025
6,932
4,172
902
2,289
4,375
53,038
0
L
Guan Yu
4,721
741
528
3,244
11,043
10,297
105
3,955
6,532
81
15,736
W
Serqet
10,523
3,438
0
1,066
11,295
4,207
0
2,229
8,886
0
40,523
L
7,910
4,589
0
4,591
10,174
3,033
27
1,855
8,279
64,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
37,277
371
Minions Killed
346
0
Camps Cleared
0
1,405,677
Distance Traveled
1,370,967
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,199
443
66
5
0
304,099
2
L
Neith
7,203
515
98
7
0
257,319
2
W
Aphrodite
7,134
510
83
6
0
268,709
8
W
Heimdallr
7,336
524
59
4
0
277,724
0
L
Cthulhu
6,585
470
65
5
0
280,231
2
W
Kuzenbo
6,561
469
16
1
0
269,157
2
W
Yu Huang
8,206
586
123
9
0
243,476
0
L
Guan Yu
6,736
481
24
2
0
324,553
6
W
Serqet
8,040
574
65
5
0
311,901
6
L
Sol
7,929
566
118
8
0
239,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role