Player Matchup

Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DMoyni
Medusa
Level 80
God Stats
23W - 17L
1,518 SR
Queue Stats
28W - 20L
1,489 Elo+
Party 3
Bellona
Bellona
IsaTheGaySnowman
Bellona
Level 50
God Stats
12W - 2L
1,642 SR
Queue Stats
226W - 207L
1,534 Elo+
Party 2
Ra
Ra
NuttyWheel99427
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,506 Elo+
Party 2
Kali
Kali
tomateLJ
Kali
Level 51
God Stats
3W - 3L
1,540 SR
Queue Stats
19W - 20L
1,440 Elo+
Solo
Team Averages
Level 72
1,540 SR
1,494 Elo+

VS

Team Averages
Level 107
1,423 SR
1,467 Elo+
Pele
Pele
DragonKingEpic
Pele
Level 107
God Stats
1W - 6L
1,241 SR
Queue Stats
114W - 132L
1,399 Elo+
Party 1
Merlin
Merlin
Foulball122
Merlin
Level 85
God Stats
10W - 14L
1,261 SR
Queue Stats
444W - 418L
1,515 Elo+
Solo
Freya
Freya
Qvvier
Freya
Level 117
God Stats
13W - 5L
1,778 SR
Queue Stats
86W - 89L
1,470 Elo+
Solo
Geb
Geb
TTVRealisticKC
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 235L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
e1d2x3n4
Xbalanque
Level 119
God Stats
1W - 4L
1,334 SR
Queue Stats
405W - 393L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 2 / 6
6,474
540
3,497
10,069
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
DMoyni
Medusa
11
2 / 0 / 3
6,508
542
7,046
7,771
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
5 / 1 / 3
7,491
624
9,247
9,873
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 3
6,131
511
2,069
6,744
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
13
4 / 0 / 3
7,225
602
4,930
8,074
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,941
495
4,897
8,261
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
2 / 2 / 0
6,536
545
5,791
5,660
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Qvvier
Freya
11
0 / 3 / 1
6,004
500
5,335
9,608
3,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
5,202
434
3,432
9,594
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
e1d2x3n4
Xbalanque
11
0 / 2 / 1
6,327
527
5,654
7,936
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
2
6
2.5
W
Medusa
DMoyni
Medusa
2
0
3
3.5
L
2
3
0
0.67
L
Merlin
2
2
0
1
W
5
1
3
6.5
W
1
1
3
2.5
L
Freya
Qvvier
Freya
0
3
1
0.17
L
0
4
0
0
L
Xbalanque
e1d2x3n4
Xbalanque
0
2
1
0.25
W
Kali
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
25,109
42,531
Taken
41,059
20,975
Mitigated
14,633
16,868
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,497
1,289
1,551
1,679
10,069
5,157
0
3,038
7,031
16,575
0
W
Medusa
DMoyni
Medusa
7,046
3,937
0
3,925
7,771
2,179
315
1,301
6,470
0
39,108
L
4,897
673
0
2,270
8,261
2,790
0
956
7,305
0
28,252
L
Merlin
5,791
351
0
1,050
5,660
1,766
0
1,211
4,449
46,569
0
W
9,247
3,741
0
4,530
9,873
8,208
0
5,204
4,669
0
38,013
W
2,069
480
752
2,044
6,744
2,081
51
3,247
3,497
34,934
0
L
Freya
Qvvier
Freya
5,335
2,068
0
4,232
9,608
3,410
0
418
9,190
33,158
0
L
3,432
562
214
1,839
9,594
4,617
0
2,227
7,367
11,481
0
L
Xbalanque
e1d2x3n4
Xbalanque
5,654
3,257
0
1,824
7,936
2,050
0
754
7,182
0
44,592
W
Kali
4,930
2,069
0
2,387
8,074
3,350
54
1,768
6,306
0
49,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
30,010
346
Minions Killed
313
0
Camps Cleared
0
1,235,236
Distance Traveled
1,154,507
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,474
540
25
2
0
244,477
1
W
Medusa
6,508
542
77
6
0
245,087
3
L
Pele
5,941
495
47
4
0
262,103
2
L
Merlin
6,536
545
91
8
0
231,651
6
W
Bellona
7,491
624
75
6
0
254,360
1
W
Ra
6,131
511
72
6
0
229,348
2
L
Freya
6,004
500
73
6
0
211,587
2
L
Geb
5,202
434
13
1
0
228,580
1
L
Xbalanque
6,327
527
89
7
0
220,586
6
W
Kali
7,225
602
97
8
0
261,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role