Player Matchup

Arachne
Arachne
IamSped
Arachne
Level 45
God Stats
11W - 2L
1,810 SR
Queue Stats
47W - 36L
1,542 Elo+
Solo
Hera
Hera
Stefwerem
Hera
Level 66
God Stats
4W - 2L
1,754 SR
Queue Stats
67W - 80L
1,486 Elo+
Solo
Atlas
Atlas
VrosRaxadia
Atlas
Level 27
God Stats
10W - 5L
1,556 SR
Queue Stats
37W - 26L
1,504 Elo+
Solo
Charybdis
Charybdis
ZAINEDADDY
Charybdis
Level 126
God Stats
5W - 3L
1,642 SR
Queue Stats
111W - 96L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
sDiablo K
Erlang Shen
Level 105
God Stats
6W - 2L
1,547 SR
Queue Stats
78W - 86L
1,581 Elo+
Solo
Team Averages
Level 74
1,662 SR
1,527 Elo+

VS

Team Averages
Level 123
1,532 SR
1,543 Elo+
Neith
Neith
Green-Evil
Neith
Level 159
God Stats
12W - 9L
1,675 SR
Queue Stats
264W - 250L
1,570 Elo+
Party 1
Fenrir
Fenrir
L0RDGIGANUTz
Fenrir
Level 62
God Stats
30W - 26L
1,587 SR
Queue Stats
65W - 57L
1,435 Elo+
Solo
Zeus
Zeus
Ragnarok1083
Zeus
Level 109
God Stats
1W - 2L
1,111 SR
Queue Stats
85W - 108L
1,371 Elo+
Solo
Vulcan
Vulcan
iCON Pepelepew
Vulcan
Level 124
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Ganesha
Ganesha
poseidon510x
Ganesha
Level 159
God Stats
39W - 28L
1,766 SR
Queue Stats
391W - 341L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IamSped
Arachne
15
4 / 1 / 6
7,806
781
5,190
5,751
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
13
3 / 1 / 4
7,373
737
4,935
4,432
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 4
8,074
807
8,693
6,318
2,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
ZAINEDADDY
Charybdis
14
1 / 3 / 5
7,528
753
5,901
7,108
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
sDiablo K
Erlang Shen
14
3 / 3 / 4
7,628
763
6,467
10,373
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 2
7,623
762
6,038
6,533
2,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
12
1 / 6 / 2
6,617
662
5,541
10,419
4,120
Mace

Mace

+10
Physical Power

14
1 / 5 / 1
7,383
738
3,787
6,646
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 3
7,403
740
6,941
5,031
2,268
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
poseidon510x
Ganesha
14
0 / 0 / 6
7,783
778
2,842
8,522
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
8
8
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
2
4
W
Arachne
IamSped
Arachne
4
1
6
7
L
Fenrir
1
6
2
0.33
L
1
5
1
0.3
W
Hera
3
1
4
5
W
4
0
4
6
W
Charybdis
ZAINEDADDY
Charybdis
1
3
5
1.17
L
3
3
3
1.5
L
Ganesha
poseidon510x
Ganesha
0
0
6
3
W
Erlang Shen
sDiablo K
Erlang Shen
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
25,149
33,982
Taken
37,151
16,474
Mitigated
18,258
7,852
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,038
1,430
0
816
6,533
2,454
706
3,463
3,070
0
22,753
W
Arachne
IamSped
Arachne
5,190
3,571
0
2,107
5,751
2,512
0
2,404
3,347
0
23,670
L
Fenrir
5,541
916
0
430
10,419
4,120
252
2,933
7,486
0
9,899
L
3,787
389
0
250
6,646
2,221
216
4,188
2,458
28,095
0
W
Hera
4,935
971
0
470
4,432
1,356
37
2,574
1,858
21,758
0
W
8,693
2,444
0
923
6,318
2,932
0
2,271
4,047
31,932
0
W
Charybdis
ZAINEDADDY
Charybdis
5,901
2,375
0
1,252
7,108
2,299
0
2,842
4,266
0
29,326
L
6,941
3,321
0
0
5,031
2,268
292
643
4,388
18,157
0
L
Ganesha
poseidon510x
Ganesha
2,842
297
0
3,171
8,522
7,195
119
2,401
6,121
21,886
0
W
Erlang Shen
sDiablo K
Erlang Shen
6,467
2,537
0
3,100
10,373
7,375
0
3,479
6,894
0
19,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
36,809
200
Minions Killed
198
0
Camps Cleared
0
1,003,158
Distance Traveled
980,616
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,623
762
51
5
0
185,860
0
W
Arachne
7,806
781
39
4
0
215,491
3
L
Fenrir
6,617
662
21
2
0
208,924
0
L
Zeus
7,383
738
66
7
0
173,767
1
W
Hera
7,373
737
41
4
0
195,707
2
W
Atlas
8,074
807
40
4
0
203,722
3
W
Charybdis
7,528
753
56
6
0
189,244
3
L
Vulcan
7,403
740
49
5
0
197,268
3
L
Ganesha
7,783
778
11
1
0
214,797
1
W
Erlang Shen
7,628
763
24
2
0
198,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role