Player Matchup

Hel
Hel
ENRAGEDKEJAY
Hel
Level 129
God Stats
5W - 0L
1,894 SR
Queue Stats
278W - 288L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
FCKitsJulian
Jormungandr
Level 130
God Stats
18W - 13L
1,360 SR
Queue Stats
1,043W - 1,086L
1,588 Elo+
Party 1
Vamana
Vamana
MythicCat
Vamana
Level 135
God Stats
2W - 1L
1,265 SR
Queue Stats
43W - 51L
1,468 Elo+
Solo
Charybdis
Charybdis
RonnanUD
Charybdis
Level 49
God Stats
6W - 2L
1,610 SR
Queue Stats
101W - 124L
1,377 Elo+
Solo
Freya
Freya
VincibleVash
Freya
Level 108
God Stats
28W - 33L
1,547 SR
Queue Stats
770W - 774L
1,326 Elo+
Party 1
Team Averages
Level 110
1,535 SR
1,446 Elo+

VS

Team Averages
Level 103
1,490 SR
1,437 Elo+
Sol
Sol
A Sharkin BB
Sol
Level 73
God Stats
2W - 4L
1,237 SR
Queue Stats
116W - 117L
1,391 Elo+
Party 2
Ravana
Ravana
Drakoscar
Ravana
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 39L
1,404 Elo+
Solo
Yemoja
Yemoja
Nhamo
Yemoja
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 202L
1,398 Elo+
Solo
Sobek
Sobek
Snailette
Sobek
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
244W - 276L
1,493 Elo+
Party 2
Izanami
Izanami
T M1 M1
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 20
8,852
738
4,009
8,466
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
FCKitsJulian
Jormungandr
18
7 / 3 / 15
10,931
911
15,829
15,088
16,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
MythicCat
Vamana
18
4 / 2 / 15
10,295
858
12,843
12,824
11,524
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
RonnanUD
Charybdis
18
12 / 3 / 10
10,926
911
22,788
12,813
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 10
8,530
711
7,887
9,177
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,320
693
5,628
11,773
4,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Drakoscar
Ravana
15
3 / 6 / 10
8,733
728
10,144
15,659
8,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Nhamo
Yemoja
13
0 / 6 / 7
7,692
641
7,752
16,931
14,360
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Snailette
Sobek
16
4 / 3 / 9
9,969
831
8,681
18,061
20,736
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
T M1 M1
Izanami
17
6 / 4 / 7
10,038
837
13,263
12,335
4,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
25
Kills
14
14
Deaths
25
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
Ravana
Drakoscar
Ravana
3
6
10
1.33
W
0
2
20
5
W
Jormungandr
FCKitsJulian
Jormungandr
7
3
15
4.83
W
Vamana
MythicCat
Vamana
4
2
15
5.75
L
Yemoja
Nhamo
Yemoja
0
6
7
0.58
W
Charybdis
RonnanUD
Charybdis
12
3
10
5.67
L
Sobek
Snailette
Sobek
4
3
9
2.83
L
Izanami
T M1 M1
Izanami
6
4
7
2.38
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,356
Damage
45,468
58,368
Taken
74,759
41,019
Mitigated
52,352
31,382
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,628
1,402
1,396
2,148
11,773
4,288
411
4,103
7,670
17,460
0
L
Ravana
Drakoscar
Ravana
10,144
2,073
1,308
3,178
15,659
8,172
0
3,746
11,913
0
12,351
W
4,009
361
13,021
5,303
8,466
4,139
719
3,582
4,884
7,965
0
W
Jormungandr
FCKitsJulian
Jormungandr
15,829
2,213
1,191
1,847
15,088
16,105
707
4,524
10,564
38,061
0
W
Vamana
MythicCat
Vamana
12,843
5,050
990
3,557
12,824
11,524
811
5,955
6,869
0
29,953
L
Yemoja
Nhamo
Yemoja
7,752
866
4,597
3,170
16,931
14,360
504
8,433
8,498
15,058
0
W
Charybdis
RonnanUD
Charybdis
22,788
13,415
773
2,862
12,813
5,732
3,603
4,207
8,606
0
36,012
L
Sobek
Snailette
Sobek
8,681
721
1,830
5,859
18,061
20,736
116
6,206
11,855
20,812
0
L
Izanami
T M1 M1
Izanami
13,263
7,893
1,328
3,083
12,335
4,796
280
5,237
7,098
0
30,280
W
7,887
2,501
608
1,230
9,177
3,519
580
3,793
5,384
16,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
44,752
132
Minions Killed
106
0
Camps Cleared
0
1,080,720
Distance Traveled
958,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,320
693
30
3
0
177,308
0
L
Ravana
8,733
728
9
1
0
208,838
0
W
Hel
8,852
738
8
1
0
214,920
0
W
Jormungandr
10,931
911
38
3
0
199,047
0
W
Vamana
10,295
858
35
3
0
265,571
0
L
Yemoja
7,692
641
6
1
0
159,007
0
W
Charybdis
10,926
911
36
3
0
198,764
3
L
Sobek
9,969
831
15
1
0
222,557
4
L
Izanami
10,038
837
46
4
0
190,450
0
W
Freya
8,530
711
15
1
0
202,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role