Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Gemid
Thoth
Level 29
God Stats
1W - 1L
1,187 SR
Queue Stats
19W - 12L
1,606 Elo+
Party 1
Kali
Kali
cartu7
Kali
Level 154
God Stats
10W - 2L
1,701 SR
Queue Stats
68W - 48L
1,597 Elo+
Party 1
Chernobog
Chernobog
comando994
Chernobog
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 9L
1,601 Elo+
Party 1
Team Averages
Level 89
1,478 SR
1,561 Elo+

VS

Team Averages
Level 111
1,519 SR
1,454 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MRHYD3
Hades
Level 155
God Stats
15W - 18L
1,525 SR
Queue Stats
494W - 531L
1,468 Elo+
Solo
Anhur
Anhur
X_kaioblack_X
Anhur
Level 103
God Stats
2W - 4L
1,570 SR
Queue Stats
130W - 159L
1,333 Elo+
Party 2
Yu Huang
Yu Huang
Xx_luan5764_xX
Yu Huang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 0 / 1
6,757
676
5,928
4,721
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
 
Bastet
10
4 / 2 / 7
6,080
608
7,345
8,216
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
Gemid
Thoth
10
2 / 2 / 4
5,827
583
4,099
3,784
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
cartu7
Kali
10
5 / 2 / 5
6,874
687
5,482
9,255
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
comando994
Chernobog
11
4 / 1 / 3
6,176
618
3,140
3,194
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 2 / 1
5,809
581
4,468
9,851
5,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
8
0 / 3 / 4
4,991
499
2,148
7,756
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
MRHYD3
Hades
10
2 / 4 / 3
6,027
603
5,902
7,917
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 1
6,080
608
1,893
4,792
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
8
1 / 5 / 0
4,887
489
1,913
7,668
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
7
7
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
1
1.5
W
Bastet
 
Bastet
4
2
7
3.75
L
Zhong Kui
 
Zhong Kui
2
2
1
1.25
L
Shiva
 
Shiva
0
3
4
0.67
W
Thoth
Gemid
Thoth
2
2
4
2
L
Hades
MRHYD3
Hades
2
4
3
0.88
L
2
3
1
0.83
L
Yu Huang
1
5
0
0.2
W
Kali
cartu7
Kali
5
2
5
3.75
W
Chernobog
comando994
Chernobog
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
16,324
29,170
Taken
37,984
8,505
Mitigated
14,264
10,982
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,928
3,996
0
2,157
4,721
1,763
345
2,109
2,612
0
50,638
W
Bastet
 
Bastet
7,345
2,258
0
3,003
8,216
2,102
0
3,046
5,170
0
26,975
L
Zhong Kui
 
Zhong Kui
4,468
360
0
5,886
9,851
5,578
0
0
9,851
31,040
0
L
Shiva
 
Shiva
2,148
385
96
1,141
7,756
3,161
0
1,628
6,128
0
14,063
W
Thoth
Gemid
Thoth
4,099
220
0
506
3,784
1,203
328
2,375
1,409
29,167
0
L
Hades
MRHYD3
Hades
5,902
601
142
2,776
7,917
2,865
0
1,784
6,133
29,519
0
L
1,893
821
0
500
4,792
964
0
0
4,792
0
32,868
L
Yu Huang
1,913
139
0
2,482
7,668
1,696
0
687
6,981
21,343
0
W
Kali
cartu7
Kali
5,482
2,543
1,112
3,648
9,255
2,636
269
3,440
5,815
0
17,308
W
Chernobog
comando994
Chernobog
3,140
1,609
0
556
3,194
801
196
1,313
1,881
0
27,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
27,794
303
Minions Killed
270
0
Camps Cleared
0
1,037,908
Distance Traveled
946,143
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,757
676
110
11
0
196,573
1
W
Bastet
6,080
608
34
3
0
243,603
4
L
Zhong Kui
5,809
581
74
7
0
188,287
2
L
Shiva
4,991
499
18
2
0
209,988
3
W
Thoth
5,827
583
64
6
0
191,089
0
L
Hades
6,027
603
67
7
0
176,590
3
L
Anhur
6,080
608
67
7
0
181,699
0
L
Yu Huang
4,887
489
44
4
0
189,579
0
W
Kali
6,874
687
30
3
0
208,364
2
W
Chernobog
6,176
618
65
7
0
198,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role