Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
El_Weiner_
Sobek
Level 123
God Stats
1W - 4L
1,753 SR
Queue Stats
118W - 144L
1,546 Elo+
Party 2
Sol
Sol
HazyLoki
Sol
Level 155
God Stats
9W - 15L
1,554 SR
Queue Stats
309W - 301L
1,518 Elo+
Solo
Cupid
Cupid
Michelle_Ffx
Cupid
Level 106
God Stats
0W - 5L
1,141 SR
Queue Stats
50W - 66L
1,513 Elo+
Party 2
Bellona
Bellona
eagcba
Bellona
Level 156
God Stats
7W - 3L
1,522 SR
Queue Stats
638W - 667L
1,506 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,516 Elo+

VS

Team Averages
Level 135
1,497 SR
1,523 Elo+
Thor
Thor
Elijah2212
Thor
Level 152
God Stats
11W - 7L
1,746 SR
Queue Stats
207W - 194L
1,495 Elo+
Party 1
Nox
Nox
King MiouMiou
Nox
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 31L
1,682 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PPPA VirusGb
Kumbhakarna
Level 129
God Stats
12W - 7L
1,373 SR
Queue Stats
840W - 894L
1,496 Elo+
Solo
Awilix
Awilix
ThePhinstones
Awilix
Level 109
God Stats
4W - 6L
1,367 SR
Queue Stats
78W - 80L
1,531 Elo+
Solo
Neith
Neith
ex0 VII
Neith
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 184L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 3 / 1
8,802
518
3,346
12,284
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
1 / 3 / 2
7,904
465
3,768
12,030
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 2
8,760
515
8,163
8,468
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
6,558
386
1,796
4,008
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
eagcba
Bellona
12
1 / 5 / 0
7,959
468
7,669
12,389
11,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,306
547
5,254
11,108
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 2
9,401
553
7,427
7,745
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PPPA VirusGb
Kumbhakarna
13
0 / 2 / 6
7,502
441
4,249
12,769
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 1 / 2
10,111
595
10,122
12,898
12,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ex0 VII
Neith
17
2 / 0 / 4
10,162
598
5,819
6,027
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
15
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
1
1.17
L
Sobek
1
3
2
0.67
W
2
1
6
5
L
0
3
2
0.33
W
5
1
2
6
L
0
1
1
0.5
W
Kumbhakarna
PPPA VirusGb
Kumbhakarna
0
2
6
1.5
W
5
1
2
6
L
Bellona
eagcba
Bellona
1
5
0
0.2
W
Neith
ex0 VII
Neith
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
32,871
49,179
Taken
50,547
29,424
Mitigated
27,443
15,581
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,346
990
0
2,971
12,284
4,725
0
2,796
9,421
59,361
4,345
L
Sobek
3,768
593
1,407
4,263
12,030
8,180
0
3,825
8,161
20,779
0
W
5,254
810
0
5,518
11,108
4,200
177
3,289
7,819
0
59,085
L
8,163
2,352
0
1,872
8,468
3,435
1,238
4,032
4,436
62,854
5,193
W
7,427
385
0
2,949
7,745
2,899
264
4,302
3,443
50,453
0
L
1,796
996
0
745
4,008
1,235
0
906
3,058
0
26,077
W
Kumbhakarna
PPPA VirusGb
Kumbhakarna
4,249
981
147
603
12,769
5,774
154
5,489
7,280
25,981
0
W
10,122
4,665
0
4,476
12,898
12,366
250
473
12,425
0
65,677
L
Bellona
eagcba
Bellona
7,669
2,164
0
4,323
12,389
11,849
0
117
11,628
0
43,365
W
Neith
ex0 VII
Neith
5,819
1,963
0
2,044
6,027
2,204
2,256
957
5,070
0
81,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
46,482
437
Minions Killed
501
0
Camps Cleared
0
1,450,571
Distance Traveled
1,679,362
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,802
518
107
6
0
354,720
4
L
Sobek
7,904
465
32
2
0
341,682
7
W
Thor
9,306
547
103
6
0
366,626
2
L
Sol
8,760
515
140
8
0
310,317
4
W
Nox
9,401
553
92
5
0
333,162
7
L
Cupid
6,558
386
64
4
0
188,260
6
W
Kumbhakarna
7,502
441
45
3
0
326,973
1
W
Awilix
10,111
595
114
7
0
357,295
5
L
Bellona
7,959
468
94
6
0
255,592
1
W
Neith
10,162
598
147
9
0
295,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role