Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
EricVinicius
Tyr
Level 156
God Stats
101W - 125L
1,456 SR
Queue Stats
980W - 1,210L
1,417 Elo+
Party 1
Apollo
Apollo
John wick1843
Apollo
Level 70
God Stats
9W - 6L
1,365 SR
Queue Stats
308W - 329L
1,453 Elo+
Party 1
Pele
Pele
Mamacita202
Pele
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 318L
1,466 Elo+
Solo
Ymir
Ymir
Master Neumann
Ymir
Level 108
God Stats
30W - 42L
1,408 SR
Queue Stats
668W - 906L
1,407 Elo+
Party 1
Team Averages
Level 118
1,446 SR
1,449 Elo+

VS

Team Averages
Level 105
1,492 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mendjgo
Xing Tian
Level 124
God Stats
69W - 36L
1,606 SR
Queue Stats
313W - 374L
1,456 Elo+
Solo
Yu Huang
Yu Huang
NACHO_FLOW_
Yu Huang
Level 103
God Stats
11W - 9L
1,708 SR
Queue Stats
356W - 377L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
whereYaAt
Baron Samedi
Level 67
God Stats
1W - 2L
1,144 SR
Queue Stats
64W - 77L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 1 / 0
6,160
560
3,691
5,275
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
5,951
541
3,792
9,808
5,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 0
5,512
501
3,496
9,137
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,770
525
3,564
8,607
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 1
4,694
427
2,659
7,152
2,536
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 3
6,492
590
5,484
7,068
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
11
1 / 0 / 6
6,451
586
7,785
6,853
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Mendjgo
Xing Tian
10
6 / 1 / 5
7,083
644
3,695
8,868
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
NACHO_FLOW_
Yu Huang
12
1 / 1 / 6
6,819
620
4,747
4,716
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
whereYaAt
Baron Samedi
11
1 / 1 / 0
6,613
601
3,716
7,031
2,913
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
12
12
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
0
1
W
Thor
 
Thor
3
2
3
2.25
W
Xbalanque
 
Xbalanque
1
0
6
4
L
1
2
1
0.75
L
0
3
0
0
L
2
3
0
0.67
L
0
3
1
0.17
W
Xing Tian
Mendjgo
Xing Tian
6
1
5
8.5
W
Yu Huang
NACHO_FLOW_
Yu Huang
1
1
6
4
W
Baron Samedi
whereYaAt
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
25,427
39,979
Taken
34,536
13,554
Mitigated
16,826
12,062
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,691
166
0
1,681
5,275
1,498
0
1,923
3,352
39,656
0
W
Thor
 
Thor
5,484
1,238
0
175
7,068
2,350
0
1,875
5,193
0
31,473
W
Xbalanque
 
Xbalanque
7,785
5,202
0
2,625
6,853
2,075
468
1,132
5,721
0
44,369
L
3,792
357
0
4,116
9,808
5,056
172
3,242
6,566
0
28,551
L
3,496
1,819
0
2,234
9,137
2,069
763
1,487
7,650
0
33,711
L
3,564
547
0
3,138
8,607
2,395
0
2,375
6,232
0
29,334
L
2,659
882
0
893
7,152
2,536
0
3,131
4,021
11,858
0
W
Xing Tian
Mendjgo
Xing Tian
3,695
647
324
2,291
8,868
7,737
230
876
7,992
14,263
0
W
Yu Huang
NACHO_FLOW_
Yu Huang
4,747
337
0
610
4,716
1,751
0
1,885
2,831
43,354
0
W
Baron Samedi
whereYaAt
Baron Samedi
3,716
330
222
3,234
7,031
2,913
712
582
6,449
37,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
33,458
296
Minions Killed
315
0
Camps Cleared
0
1,102,038
Distance Traveled
1,053,128
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,160
560
82
7
0
226,363
5
W
Thor
6,492
590
59
5
0
226,730
3
W
Xbalanque
6,451
586
79
7
0
210,013
3
L
Tyr
5,951
541
59
5
0
230,877
3
L
Apollo
5,512
501
74
7
0
222,559
1
L
Pele
5,770
525
60
5
0
226,548
2
L
Ymir
4,694
427
21
2
0
195,691
2
W
Xing Tian
7,083
644
16
1
0
218,386
2
W
Yu Huang
6,819
620
81
7
0
216,229
1
W
Baron Samedi
6,613
601
80
7
0
181,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role