Player Matchup

Medusa
Medusa
Cade_v2
Medusa
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,562 Elo+
Party 3
Gilgamesh
Gilgamesh
KungFury69
Gilgamesh
Level 126
God Stats
42W - 39L
1,618 SR
Queue Stats
940W - 854L
1,652 Elo+
Party 1
Nemesis
Nemesis
TinyMindBoi
Nemesis
Level 23
God Stats
7W - 3L
1,834 SR
Queue Stats
166W - 123L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
VGSGrandmaster
Nu Wa
Level 160
God Stats
72W - 55L
1,636 SR
Queue Stats
233W - 189L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
lmSquidwurd
Cabrakan
Level 155
God Stats
2W - 2L
1,509 SR
Queue Stats
170W - 159L
1,549 Elo+
Party 3
Team Averages
Level 95
1,619 SR
1,612 Elo+

VS

Team Averages
Level 98
1,525 SR
1,612 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Aquaman1161
Camazotz
Level 48
God Stats
1W - 1L
1,485 SR
Queue Stats
15W - 12L
1,596 Elo+
Party 2
Athena
Athena
Tigerking36
Athena
Level 106
God Stats
4W - 5L
1,614 SR
Queue Stats
41W - 30L
1,713 Elo+
Party 2
Hun Batz
Hun Batz
jkirtlan
Hun Batz
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 32L
1,621 Elo+
Party 2
Cupid
Cupid
mrsteelurkill
Cupid
Level 143
God Stats
1W - 2L
1,526 SR
Queue Stats
42W - 32L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cade_v2
Medusa
18
3 / 2 / 4
10,323
737
8,602
7,532
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KungFury69
Gilgamesh
18
5 / 1 / 6
11,359
811
12,504
13,821
15,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
TinyMindBoi
Nemesis
17
2 / 1 / 8
9,769
698
5,402
12,426
11,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 3 / 9
11,012
787
18,004
7,261
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
lmSquidwurd
Cabrakan
16
2 / 0 / 11
9,728
695
12,841
13,523
22,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
0 / 3 / 0
9,752
697
6,920
11,188
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
Aquaman1161
Camazotz
15
2 / 3 / 2
9,025
645
6,749
13,169
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
16
0 / 3 / 4
9,507
679
5,235
18,041
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
jkirtlan
Hun Batz
16
0 / 4 / 3
9,095
650
7,379
12,522
10,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 2 / 1
10,448
746
10,357
13,045
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
15
Kills
7
7
Deaths
15
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
L
Camazotz
Aquaman1161
Camazotz
2
3
2
1
W
Medusa
Cade_v2
Medusa
3
2
4
2.5
W
Gilgamesh
KungFury69
Gilgamesh
5
1
6
8
L
Athena
0
3
4
0.67
W
Nemesis
TinyMindBoi
Nemesis
2
1
8
6
W
3
3
9
2.5
L
Hun Batz
jkirtlan
Hun Batz
0
4
3
0.38
W
Cabrakan
lmSquidwurd
Cabrakan
2
0
11
7.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,353
Damage
36,640
54,563
Taken
67,965
56,032
Mitigated
46,160
13,396
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,920
3,609
0
4,264
11,188
3,881
1,143
4,720
6,196
51,268
0
L
Camazotz
Aquaman1161
Camazotz
6,749
1,028
434
4,530
13,169
7,215
0
5,230
7,422
0
19,707
W
Medusa
Cade_v2
Medusa
8,602
3,157
0
2,578
7,532
4,213
1,178
2,099
5,402
0
44,016
W
Gilgamesh
KungFury69
Gilgamesh
12,504
3,860
1,799
2,413
13,821
15,039
117
1,770
11,868
0
37,432
L
Athena
5,235
893
771
1,924
18,041
19,284
0
6,754
10,818
16,223
0
W
Nemesis
TinyMindBoi
Nemesis
5,402
1,728
0
4,509
12,426
11,458
0
2,854
9,353
0
24,700
W
18,004
2,343
0
971
7,261
2,795
1,520
1,271
5,863
63,464
0
L
Hun Batz
jkirtlan
Hun Batz
7,379
1,011
0
1,870
12,522
10,199
0
4,824
7,320
0
34,200
W
Cabrakan
lmSquidwurd
Cabrakan
12,841
1,303
0
1,126
13,523
22,527
35
4,161
9,237
24,127
0
L
10,357
5,686
131
4,090
13,045
5,581
197
7,186
5,364
0
60,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
47,827
319
Minions Killed
306
0
Camps Cleared
0
1,489,719
Distance Traveled
1,449,158
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,752
697
101
7
0
250,462
1
L
Camazotz
9,025
645
27
2
0
317,415
0
W
Medusa
10,323
737
86
6
0
269,988
5
W
Gilgamesh
11,359
811
51
4
0
310,090
5
L
Athena
9,507
679
26
2
0
298,806
1
W
Nemesis
9,769
698
43
3
0
328,688
1
W
Nu Wa
11,012
787
120
9
0
282,259
3
L
Hun Batz
9,095
650
57
4
0
307,966
3
W
Cabrakan
9,728
695
19
1
0
298,694
3
L
Cupid
10,448
746
95
7
0
274,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role