Player Matchup

Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BiscuitsTM
Cthulhu
Level 24
God Stats
2W - 3L
1,735 SR
Queue Stats
29W - 48L
1,651 Elo+
Party 1
Chronos
Chronos
LordMattySama
Chronos
Level 129
God Stats
1W - 2L
1,858 SR
Queue Stats
88W - 85L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
RaunchySpatula
Ne Zha
Level 42
God Stats
2W - 1L
1,873 SR
Queue Stats
50W - 59L
1,513 Elo+
Solo
Bakasura
Bakasura
romoxes
Bakasura
Level 149
God Stats
2W - 3L
1,255 SR
Queue Stats
217W - 195L
1,666 Elo+
Party 1
Team Averages
Level 98
1,644 SR
1,583 Elo+

VS

Team Averages
Level 67
1,545 SR
1,611 Elo+
Yu Huang
Yu Huang
BTGz
Yu Huang
Level 68
God Stats
5W - 3L
1,557 SR
Queue Stats
85W - 61L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
ReforgedSteel
Ne Zha
Level 146
God Stats
4W - 1L
1,712 SR
Queue Stats
213W - 168L
1,574 Elo+
Party 2
Anubis
Anubis
UwUAraAraUwU
Anubis
Level 55
God Stats
9W - 3L
1,514 SR
Queue Stats
44W - 32L
1,616 Elo+
Party 2
Charybdis
Charybdis
brayn7u7
Charybdis
Level 36
God Stats
4W - 2L
1,178 SR
Queue Stats
160W - 174L
1,524 Elo+
Solo
Sylvanus
Sylvanus
xSoupii
Sylvanus
Level 28
God Stats
3W - 4L
1,763 SR
Queue Stats
79W - 81L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 1
5,325
533
4,822
8,208
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
BiscuitsTM
Cthulhu
8
1 / 2 / 1
5,062
506
1,773
5,846
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
9
1 / 2 / 1
5,395
540
3,423
8,166
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,146
515
1,123
5,940
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
romoxes
Bakasura
11
0 / 5 / 1
5,730
573
4,150
9,038
2,155
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BTGz
Yu Huang
10
1 / 0 / 4
6,250
625
2,974
4,626
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 1
7,229
723
4,723
5,153
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
12
6 / 0 / 1
7,453
745
6,267
6,104
2,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
brayn7u7
Charybdis
10
2 / 2 / 0
5,951
595
3,212
5,459
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xSoupii
Sylvanus
10
2 / 1 / 5
6,328
633
3,720
4,112
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
W
Yu Huang
BTGz
Yu Huang
1
0
4
3
L
Cthulhu
BiscuitsTM
Cthulhu
1
2
1
0.75
L
Chronos
1
2
1
0.75
L
0
4
0
0
W
5
0
1
5.5
W
Anubis
6
0
1
6.5
W
Charybdis
brayn7u7
Charybdis
2
2
0
1
L
Bakasura
romoxes
Bakasura
0
5
1
0.1
W
Sylvanus
xSoupii
Sylvanus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
20,896
37,198
Taken
25,454
11,282
Mitigated
9,163
9,745
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,822
1,040
0
2,607
8,208
2,938
0
509
7,699
0
32,648
W
Yu Huang
BTGz
Yu Huang
2,974
618
0
1,654
4,626
2,239
0
866
3,760
15,384
3,393
L
Cthulhu
BiscuitsTM
Cthulhu
1,773
186
0
822
5,846
3,043
0
1,249
4,597
10,753
0
L
Chronos
3,423
1,935
0
2,560
8,166
1,819
290
4,543
3,623
24,925
0
L
1,123
124
0
144
5,940
1,327
0
369
5,571
0
28,366
W
4,723
1,473
0
409
5,153
1,720
1,046
114
5,039
0
49,918
W
Anubis
6,267
781
0
4,870
6,104
2,087
432
371
5,098
46,301
0
W
Charybdis
brayn7u7
Charybdis
3,212
2,135
0
1,765
5,459
1,504
0
1,742
3,717
0
28,448
L
Bakasura
romoxes
Bakasura
4,150
2,992
0
3,612
9,038
2,155
0
5,330
3,708
0
26,007
W
Sylvanus
xSoupii
Sylvanus
3,720
1,576
531
1,482
4,112
1,613
495
2,103
2,009
20,492
5,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
33,211
260
Minions Killed
359
0
Camps Cleared
0
1,017,858
Distance Traveled
989,310
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,325
533
65
7
0
203,132
2
W
Yu Huang
6,250
625
31
3
0
197,610
4
L
Cthulhu
5,062
506
15
2
0
197,374
0
L
Chronos
5,395
540
60
6
0
184,808
3
L
Ne Zha
5,146
515
60
6
0
192,690
1
W
Ne Zha
7,229
723
106
11
0
248,453
3
W
Anubis
7,453
745
105
11
0
179,321
1
W
Charybdis
5,951
595
58
6
0
166,245
0
L
Bakasura
5,730
573
60
6
0
239,854
9
W
Sylvanus
6,328
633
59
6
0
197,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role