Player Matchup

Nemesis
Nemesis
BeardnK
Nemesis
Level 86
God Stats
21W - 21L
1,575 SR
Queue Stats
150W - 140L
1,596 Elo+
Solo
Set
Set
Chrischub9
Set
Level 101
God Stats
6W - 4L
1,560 SR
Queue Stats
343W - 351L
1,470 Elo+
Solo
Geb
Geb
LiveByFaith325
Geb
Level 141
God Stats
1W - 0L
1,341 SR
Queue Stats
41W - 30L
1,528 Elo+
Solo
Izanami
Izanami
OFFRoman
Izanami
Level 126
God Stats
6W - 6L
1,718 SR
Queue Stats
153W - 140L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
SsMaX
Yu Huang
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 52L
1,510 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,517 Elo+

VS

Team Averages
Level 90
1,473 SR
1,443 Elo+
Achilles
Achilles
Jus_2106
Achilles
Level 114
God Stats
3W - 3L
1,892 SR
Queue Stats
297W - 327L
1,473 Elo+
Party 2
Ao Kuang
Ao Kuang
Piyoto2712
Ao Kuang
Level 122
God Stats
6W - 7L
1,599 SR
Queue Stats
168W - 208L
1,438 Elo+
Party 2
Charybdis
Charybdis
Thyme2RollHerb
Charybdis
Level 89
God Stats
2W - 5L
1,273 SR
Queue Stats
182W - 166L
1,504 Elo+
Solo
Fenrir
Fenrir
dday05
Fenrir
Level 89
God Stats
1W - 2L
1,503 SR
Queue Stats
121W - 102L
1,498 Elo+
Solo
Hel
Hel
whiteMamba4238
Hel
Level 37
God Stats
0W - 2L
1,099 SR
Queue Stats
6W - 22L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeardnK
Nemesis
15
6 / 2 / 9
9,117
651
10,777
9,710
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 0 / 0
10,132
724
9,240
10,484
8,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 6
8,017
573
6,174
12,341
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OFFRoman
Izanami
14
4 / 2 / 2
8,821
630
5,252
7,307
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
SsMaX
Yu Huang
14
5 / 2 / 5
8,438
603
6,606
7,434
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jus_2106
Achilles
12
0 / 4 / 0
6,595
471
4,154
11,984
9,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Piyoto2712
Ao Kuang
12
2 / 5 / 2
7,312
522
6,772
13,118
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Thyme2RollHerb
Charybdis
12
1 / 3 / 2
7,212
515
8,195
9,950
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
dday05
Fenrir
11
2 / 5 / 3
6,959
497
3,695
11,501
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 1
7,584
542
4,846
8,260
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
23
Kills
7
7
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeardnK
Nemesis
6
2
9
5.25
W
6
0
0
6
L
Achilles
Jus_2106
Achilles
0
4
0
0
W
2
1
6
5
W
Izanami
OFFRoman
Izanami
4
2
2
2.5
L
Ao Kuang
Piyoto2712
Ao Kuang
2
5
2
0.6
W
Yu Huang
SsMaX
Yu Huang
5
2
5
3.75
L
Charybdis
Thyme2RollHerb
Charybdis
1
3
2
0.67
L
Fenrir
dday05
Fenrir
2
5
3
0.7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
27,662
47,276
Taken
54,813
25,920
Mitigated
26,939
12,147
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeardnK
Nemesis
10,777
6,380
0
1,152
9,710
3,608
0
2,352
7,358
0
58,085
W
9,240
5,692
108
3,795
10,484
8,961
377
2,581
7,903
0
72,700
L
Achilles
Jus_2106
Achilles
4,154
1,080
0
3,235
11,984
9,008
0
0
11,984
4,897
36,332
W
6,174
597
0
2,402
12,341
9,338
0
3,593
8,748
29,923
6,020
W
Izanami
OFFRoman
Izanami
5,252
4,040
0
2,939
7,307
1,407
0
0
7,307
0
60,566
L
Ao Kuang
Piyoto2712
Ao Kuang
6,772
2,054
0
3,522
13,118
4,331
0
3,230
9,888
45,839
0
W
Yu Huang
SsMaX
Yu Huang
6,606
395
0
1,751
7,434
2,606
1,090
4,008
3,426
38,615
0
L
Charybdis
Thyme2RollHerb
Charybdis
8,195
4,710
0
4,026
9,950
3,288
309
936
9,014
0
62,822
L
Fenrir
dday05
Fenrir
3,695
803
29
1,665
11,501
7,779
200
3,600
7,901
0
16,527
L
4,846
865
294
1,450
8,260
2,533
0
4,271
3,989
44,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,525
Gold Earned
35,662
509
Minions Killed
392
0
Camps Cleared
0
1,370,479
Distance Traveled
1,281,077
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,117
651
92
7
0
316,554
4
W
Set
10,132
724
150
11
0
281,031
6
L
Achilles
6,595
471
83
6
0
270,025
3
W
Geb
8,017
573
50
4
0
273,704
3
W
Izanami
8,821
630
134
10
0
241,709
3
L
Ao Kuang
7,312
522
74
5
0
280,277
0
W
Yu Huang
8,438
603
83
6
0
257,481
1
L
Charybdis
7,212
515
121
9
0
250,056
4
L
Fenrir
6,959
497
26
2
0
250,271
2
L
Hel
7,584
542
88
6
0
230,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role