Player Matchup

Susano
Susano
GatoPM
Susano
Level 124
God Stats
3W - 2L
1,605 SR
Queue Stats
219W - 189L
1,423 Elo+
Solo
Apollo
Apollo
Nothernice
Apollo
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 40L
1,655 Elo+
Solo
Tiamat
Tiamat
Uwaixah
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Solo
Cerberus
Cerberus
tommytukamota
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Chronos
Chronos
Шанго
Chronos
Level 103
God Stats
4W - 8L
1,200 SR
Queue Stats
996W - 945L
1,396 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,464 Elo+

VS

Team Averages
Level 86
1,471 SR
1,522 Elo+
Susano
Susano
DoxOne
Susano
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
637W - 659L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Hily3
Jing Wei
Level 127
God Stats
5W - 10L
1,477 SR
Queue Stats
240W - 239L
1,501 Elo+
Solo
Awilix
Awilix
KiErEn PaYnE 93
Awilix
Level 146
God Stats
3W - 13L
1,365 SR
Queue Stats
360W - 373L
1,513 Elo+
Party 1
Cerberus
Cerberus
Ordzzy
Cerberus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 88L
1,785 Elo+
Party 1
Tiamat
Tiamat
TRANSPLANT2016
Tiamat
Level 68
God Stats
1W - 4L
1,512 SR
Queue Stats
198W - 225L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GatoPM
Susano
16
3 / 6 / 13
9,791
753
8,880
11,948
6,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Nothernice
Apollo
17
7 / 3 / 12
10,630
818
10,699
8,442
4,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Uwaixah
Tiamat
17
2 / 2 / 17
9,974
767
10,851
10,595
8,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
tommytukamota
Cerberus
18
5 / 3 / 13
11,236
864
7,360
17,824
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Шанго
Chronos
18
6 / 1 / 13
10,620
817
10,850
7,695
3,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DoxOne
Susano
15
2 / 8 / 8
8,794
676
12,758
12,915
4,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Hily3
Jing Wei
17
4 / 4 / 9
10,113
778
13,877
9,395
4,127
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 3 / 5
9,913
763
7,754
10,440
4,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ordzzy
Cerberus
15
3 / 3 / 8
9,402
723
6,516
13,935
13,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 8
8,478
652
6,519
12,509
8,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
23
Kills
15
15
Deaths
23
68
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Susano
DoxOne
Susano
2
8
8
0.75
W
Susano
GatoPM
Susano
3
6
13
1.58
L
Jing Wei
Hily3
Jing Wei
4
4
9
2.13
L
6
3
5
2.83
W
Apollo
Nothernice
Apollo
7
3
12
4.33
L
Cerberus
Ordzzy
Cerberus
3
3
8
2.33
L
0
5
8
0.8
W
Tiamat
Uwaixah
Tiamat
2
2
17
5.25
W
Cerberus
tommytukamota
Cerberus
5
3
13
3.83
W
Chronos
Шанго
Chronos
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,640
Damage
47,424
56,504
Taken
59,194
45,436
Mitigated
36,410
15,702
Healing
18,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DoxOne
Susano
12,758
1,427
466
1,130
12,915
4,723
75
6,636
6,279
0
19,799
W
Susano
GatoPM
Susano
8,880
1,302
202
345
11,948
6,738
683
1,379
10,569
0
19,656
L
Jing Wei
Hily3
Jing Wei
13,877
7,650
2,285
2,014
9,395
4,127
1,750
4,519
4,876
0
35,963
L
7,754
2,701
1,441
1,448
10,440
4,665
867
4,699
5,611
0
20,587
W
Apollo
Nothernice
Apollo
10,699
4,394
329
2,092
8,442
4,025
2,274
1,678
6,764
0
27,856
L
Cerberus
Ordzzy
Cerberus
6,516
405
1,469
4,389
13,935
13,935
333
5,906
8,029
9,557
0
L
6,519
1,042
1,166
2,850
12,509
8,960
82
7,214
5,252
18,232
0
W
Tiamat
Uwaixah
Tiamat
10,851
924
1,620
3,057
10,595
8,833
625
2,622
7,973
23,000
0
W
Cerberus
tommytukamota
Cerberus
7,360
570
657
5,789
17,824
22,407
161
5,226
12,598
20,577
0
W
Chronos
Шанго
Chronos
10,850
4,536
587
1,024
7,695
3,433
1,494
2,130
5,565
25,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,251
Gold Earned
46,700
147
Minions Killed
114
0
Camps Cleared
0
1,260,426
Distance Traveled
1,195,325
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,794
676
19
1
0
229,320
3
W
Susano
9,791
753
23
2
0
245,673
0
L
Jing Wei
10,113
778
40
3
0
246,572
2
L
Awilix
9,913
763
22
2
0
254,356
1
W
Apollo
10,630
818
38
3
0
231,518
5
L
Cerberus
9,402
723
15
1
0
230,987
2
L
Tiamat
8,478
652
18
1
0
234,090
0
W
Tiamat
9,974
767
26
2
0
261,836
3
W
Cerberus
11,236
864
21
2
0
260,345
0
W
Chronos
10,620
817
39
3
0
261,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role