Player Matchup

Izanami
Izanami
C4LIBREQc
Izanami
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,383 Elo+
Party 2
Rama
Rama
Mr SpawnStriker
Rama
Level 123
God Stats
11W - 10L
1,432 SR
Queue Stats
371W - 430L
1,365 Elo+
Party 2
Hel
Hel
RobenLockzley
Hel
Level 145
God Stats
2W - 1L
1,768 SR
Queue Stats
206W - 251L
1,457 Elo+
Party 1
Discordia
Discordia
SleezyMI
Discordia
Level 28
God Stats
3W - 2L
1,691 SR
Queue Stats
67W - 99L
1,384 Elo+
Party 1
Hercules
Hercules
sickamore
Hercules
Level 122
God Stats
4W - 11L
1,465 SR
Queue Stats
618W - 661L
1,474 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,413 Elo+

VS

Team Averages
Level 98
1,500 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Mutumbo11
Cliodhna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 35L
1,681 Elo+
Solo
Skadi
Skadi
ResidentNPC
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,658 Elo+
Solo
Tiamat
Tiamat
Unleasht20
Tiamat
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 61L
1,430 Elo+
Solo
Hel
Hel
UucCauac
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
553W - 587L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C4LIBREQc
Izanami
20
11 / 6 / 16
14,142
884
16,940
14,716
5,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 5 / 16
12,697
794
13,800
18,904
7,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
4 / 4 / 26
12,048
753
16,167
19,574
7,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
SleezyMI
Discordia
19
6 / 6 / 20
12,121
758
17,797
13,298
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sickamore
Hercules
20
10 / 3 / 17
12,953
810
12,752
32,271
21,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 12 / 7
10,441
653
9,773
19,518
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Mutumbo11
Cliodhna
20
6 / 5 / 11
12,132
758
14,645
15,688
6,277
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 10
10,867
679
16,732
17,143
6,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Unleasht20
Tiamat
20
3 / 8 / 12
11,821
739
18,547
15,776
10,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 7 / 11
11,293
706
15,798
16,019
6,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
75
41
Kills
24
24
Deaths
41
95
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
12
7
0.88
W
Izanami
C4LIBREQc
Izanami
11
6
16
3.17
W
10
5
16
3.6
L
Cliodhna
Mutumbo11
Cliodhna
6
5
11
2.3
L
4
9
10
1
W
4
4
26
4.25
W
Discordia
SleezyMI
Discordia
6
6
20
2.67
L
Tiamat
Unleasht20
Tiamat
3
8
12
1.13
L
4
7
11
1.36
W
Hercules
sickamore
Hercules
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,456
Damage
75,495
98,763
Taken
84,144
46,187
Mitigated
45,076
52,706
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,773
2,395
48
1,425
19,518
14,415
0
8,935
10,583
0
11,210
W
Izanami
C4LIBREQc
Izanami
16,940
10,340
1,267
1,236
14,716
5,693
4,176
4,075
10,368
0
51,438
W
13,800
11,465
1,592
5,471
18,904
7,200
1,451
7,081
11,381
0
31,872
L
Cliodhna
Mutumbo11
Cliodhna
14,645
341
991
3,674
15,688
6,277
504
6,665
9,023
0
31,835
L
16,732
7,470
0
0
17,143
6,997
494
6,630
10,513
0
28,765
W
16,167
1,938
13,957
10,332
19,574
7,114
294
8,415
10,699
30,230
0
W
Discordia
SleezyMI
Discordia
17,797
1,675
1,166
399
13,298
4,612
333
4,079
8,955
28,550
0
L
Tiamat
Unleasht20
Tiamat
18,547
1,627
160
2,949
15,776
10,463
307
7,069
8,707
33,753
0
L
15,798
1,580
4,598
4,791
16,019
6,924
0
4,665
11,354
31,868
0
W
Hercules
sickamore
Hercules
12,752
2,228
1,813
15,473
32,271
21,568
523
9,414
22,373
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,961
Gold Earned
56,554
193
Minions Killed
125
0
Camps Cleared
0
1,405,594
Distance Traveled
1,303,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,441
653
7
0
0
258,964
1
W
Izanami
14,142
884
78
5
0
263,028
1
W
Rama
12,697
794
40
3
0
266,479
0
L
Cliodhna
12,132
758
25
2
0
279,766
0
L
Skadi
10,867
679
20
1
0
236,658
0
W
Hel
12,048
753
40
3
0
293,774
0
W
Discordia
12,121
758
21
1
0
270,528
0
L
Tiamat
11,821
739
39
2
0
280,869
3
L
Hel
11,293
706
34
2
0
246,783
0
W
Hercules
12,953
810
14
1
0
311,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role