Player Matchup

Ymir
Ymir
Platinum III
CrankeyDuck
Ymir
Platinum III
Level 143
God Stats
2W - 1L
1,565 SR
Queue Stats
112W - 87L
1,959 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
Hykuo
Nu Wa
Diamond V
Level 160
God Stats
48W - 33L
1,723 SR
Queue Stats
148W - 143L
1,894 MMR
Solo
Tyr
Tyr
Gold I
Inf1nityRecon
Tyr
Gold I
Level 147
God Stats
2W - 0L
1,994 SR
Queue Stats
19W - 6L
1,884 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Pige0nZz
Hou Yi
Platinum I
Level 157
God Stats
2W - 5L
1,238 SR
Queue Stats
92W - 67L
1,968 MMR
Solo
Mercury
Mercury
Platinum IV
Xanthur71
Mercury
Platinum IV
Level 130
God Stats
6W - 4L
1,812 SR
Queue Stats
105W - 80L
1,959 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,666 SR
1,932 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,492 SR
1,931 MMR
Thoth
Thoth
Platinum IV
HerEyesAndMew
Thoth
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,955 MMR
Party 1
Rama
Rama
Platinum III
HisEyesAndTears
Rama
Platinum III
Level 160
God Stats
6W - 6L
1,636 SR
Queue Stats
34W - 25L
2,017 MMR
Party 1
Awilix
Awilix
Platinum I
OmgItsRulo10
Awilix
Platinum I
Level 126
God Stats
6W - 5L
1,685 SR
Queue Stats
139W - 128L
1,900 MMR
Solo
Artio
Artio
Gold I
RPTRINITY
Artio
Gold I
Level 156
God Stats
0W - 3L
1,272 SR
Queue Stats
240W - 222L
1,859 MMR
Solo
Athena
Athena
Platinum I
xlGod 0f Warlx
Athena
Platinum I
Level 159
God Stats
3W - 8L
1,366 SR
Queue Stats
505W - 516L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,491
527
4,175
16,316
13,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Hykuo
Nu Wa
18
8 / 1 / 10
12,203
678
17,645
7,490
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 1 / 4
13,218
734
7,645
19,449
18,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Pige0nZz
Hou Yi
17
4 / 1 / 8
11,371
632
11,785
13,490
5,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Xanthur71
Mercury
16
6 / 4 / 9
10,792
600
7,812
13,886
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetArachneCliodhnaGilgamesh

VS

Bans
AtlasLokiShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,436
413
2,147
8,503
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 1
10,420
579
10,588
11,596
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
13
1 / 6 / 2
7,709
428
5,056
14,034
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
RPTRINITY
Artio
15
2 / 6 / 3
9,534
530
6,571
16,483
16,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 3
8,621
479
8,870
16,709
15,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
7
8
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
0
6
2
0.17
L
3
4
1
0.88
W
Nu Wa
Hykuo
Nu Wa
8
1
10
13
W
7
1
4
9
L
Awilix
1
6
2
0.33
W
Hou Yi
Pige0nZz
Hou Yi
4
1
8
8
L
Artio
RPTRINITY
Artio
2
6
3
0.58
W
Mercury
Xanthur71
Mercury
6
4
9
2.63
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,062
Damage
33,232
70,631
Taken
67,325
45,891
Mitigated
43,789
29,901
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,175
550
2,594
5,399
16,316
13,792
150
5,983
10,333
19,272
4,956
L
2,147
101
0
135
8,503
2,573
0
3,267
5,018
47,279
0
L
10,588
8,116
0
4,105
11,596
3,905
0
3,226
8,205
0
79,841
W
Nu Wa
Hykuo
Nu Wa
17,645
2,941
0
2,931
7,490
3,191
2,035
2,919
4,571
92,619
0
W
7,645
1,561
0
9,179
19,449
18,288
530
5,707
13,742
0
100,334
L
Awilix
5,056
1,628
0
4,411
14,034
5,339
0
5,577
8,166
0
49,723
W
Hou Yi
Pige0nZz
Hou Yi
11,785
7,683
0
7,998
13,490
5,243
2,993
2,473
11,017
0
92,591
L
Artio
RPTRINITY
Artio
6,571
366
509
3,435
16,483
16,044
0
2,616
13,684
56,472
0
W
Mercury
Xanthur71
Mercury
7,812
3,347
0
1,800
13,886
5,377
1,727
3,083
10,803
0
76,531
L
8,870
2,893
0
3,188
16,709
15,928
0
5,462
11,012
27,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
43,720
652
Minions Killed
526
0
Camps Cleared
0
1,856,774
Distance Traveled
1,743,691
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,491
527
34
2
0
356,069
2
L
Thoth
7,436
413
115
6
0
343,844
5
L
Rama
10,420
579
156
9
0
299,330
5
W
Nu Wa
12,203
678
143
8
0
372,409
4
W
Tyr
13,218
734
217
12
0
360,299
5
L
Awilix
7,709
428
88
5
0
403,690
10
W
Hou Yi
11,371
632
157
9
0
332,677
5
L
Artio
9,534
530
124
7
0
328,595
5
W
Mercury
10,792
600
101
6
0
435,320
7
L
Athena
8,621
479
43
2
0
368,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role