Player Matchup

Arachne
Arachne
Angaylo
Arachne
Level 25
God Stats
8W - 6L
1,749 SR
Queue Stats
109W - 121L
1,452 Elo+
Party 2
Skadi
Skadi
Bighoghoss
Skadi
Level 1
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 66L
1,500 Elo+
Party 3
Ymir
Ymir
Danj68
Ymir
Level 99
God Stats
35W - 18L
1,610 SR
Queue Stats
161W - 175L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
Danzel11
Kukulkan
Level 44
God Stats
2W - 2L
1,209 SR
Queue Stats
4W - 10L
1,242 Elo+
Solo
Erlang Shen
Erlang Shen
Pagrr
Erlang Shen
Level 63
God Stats
5W - 5L
1,257 SR
Queue Stats
121W - 137L
1,484 Elo+
Party 2
Team Averages
Level 46
1,465 SR
1,433 Elo+

VS

Team Averages
Level 85
1,491 SR
1,426 Elo+
Hel
Hel
Pequod
Hel
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Chaac
Chaac
Valkiari
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,550 Elo+
Party 1
Thanatos
Thanatos
philthyrowwwdy
Thanatos
Level 106
God Stats
19W - 15L
1,656 SR
Queue Stats
42W - 41L
1,523 Elo+
Solo
Poseidon
Poseidon
sirchubsalot69
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Party 1
Neith
Neith
zacomra
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angaylo
Arachne
11
4 / 4 / 1
6,710
610
2,329
7,785
2,467
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
12
5 / 1 / 2
7,008
637
6,942
5,355
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Danj68
Ymir
10
2 / 0 / 5
6,319
574
1,935
4,293
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Danzel11
Kukulkan
11
2 / 2 / 4
6,846
622
2,726
3,798
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Pagrr
Erlang Shen
11
2 / 2 / 1
6,600
600
7,508
7,897
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Pequod
Hel
8
0 / 4 / 0
4,467
406
2,393
5,780
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Valkiari
Chaac
10
1 / 3 / 1
5,865
533
5,166
10,841
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
12
6 / 3 / 0
7,095
645
5,798
7,551
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
11
2 / 3 / 1
6,428
584
2,622
5,227
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zacomra
Neith
8
0 / 2 / 1
4,870
443
2,234
4,679
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
9
9
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Angaylo
Arachne
4
4
1
1.13
W
Skadi
5
1
2
6
W
Ymir
Danj68
Ymir
2
0
5
4.5
W
Kukulkan
Danzel11
Kukulkan
2
2
4
2
W
Erlang Shen
Pagrr
Erlang Shen
2
2
1
1.25
L
Hel
Pequod
Hel
0
4
0
0
L
Chaac
Valkiari
Chaac
1
3
1
0.5
L
Thanatos
6
3
0
2
L
Poseidon
2
3
1
0.83
L
Neith
zacomra
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
18,213
29,128
Taken
34,078
12,844
Mitigated
11,936
8,036
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Angaylo
Arachne
2,329
2,144
0
2,158
7,785
2,467
0
888
6,897
0
34,832
W
Skadi
6,942
4,038
0
696
5,355
1,344
189
1,014
4,341
0
48,739
W
Ymir
Danj68
Ymir
1,935
495
0
1,012
4,293
2,384
0
1,216
3,077
14,741
3,475
W
Kukulkan
Danzel11
Kukulkan
2,726
202
0
250
3,798
1,152
0
1,249
2,549
29,896
0
W
Erlang Shen
Pagrr
Erlang Shen
7,508
4,929
0
3,920
7,897
5,497
0
648
7,249
0
37,788
L
Hel
Pequod
Hel
2,393
267
1,546
2,206
5,780
1,283
0
788
4,950
13,650
0
L
Chaac
Valkiari
Chaac
5,166
1,989
0
5,340
10,841
4,630
579
0
10,841
0
31,827
L
Thanatos
5,798
1,649
0
7,624
7,551
3,171
0
1,320
6,125
0
37,746
L
Poseidon
2,622
456
0
460
5,227
1,374
0
1,092
3,945
36,225
0
L
Neith
zacomra
Neith
2,234
736
0
387
4,679
1,478
64
1,049
3,630
0
19,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
28,725
345
Minions Killed
277
0
Camps Cleared
0
1,065,853
Distance Traveled
1,029,339
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,710
610
71
6
0
252,591
0
W
Skadi
7,008
637
88
8
0
180,245
0
W
Ymir
6,319
574
33
3
0
212,619
1
W
Kukulkan
6,846
622
73
7
0
225,349
5
W
Erlang Shen
6,600
600
80
7
0
195,049
5
L
Hel
4,467
406
27
2
0
208,094
0
L
Chaac
5,865
533
60
5
0
185,946
1
L
Thanatos
7,095
645
70
6
0
204,676
1
L
Poseidon
6,428
584
76
7
0
229,231
6
L
Neith
4,870
443
44
4
0
201,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role