Player Matchup

Fafnir
Fafnir
PabloGV--
Fafnir
Level 45
God Stats
14W - 32L
1,285 SR
Queue Stats
84W - 158L
1,099 Elo+
Party 1
Susano
Susano
Xxmarkevich15xX
Susano
Level 50
God Stats
0W - 2L
1,083 SR
Queue Stats
84W - 137L
1,250 Elo+
Party 1
Chaac
Chaac
ivaniglesias__
Chaac
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 139L
1,204 Elo+
Party 1
Merlin
Merlin
javiiglesias_
Merlin
Level 49
God Stats
8W - 11L
1,562 SR
Queue Stats
138W - 225L
1,257 Elo+
Party 1
Ullr
Ullr
markevich15
Ullr
Level 67
God Stats
1W - 9L
1,316 SR
Queue Stats
134W - 170L
1,522 Elo+
Party 1
Team Averages
Level 47
1,349 SR
1,266 Elo+

VS

Team Averages
Level 69
1,467 SR
1,376 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
S_a_m_u_r_a_i_i_
Anubis
Level 58
God Stats
9W - 4L
1,467 SR
Queue Stats
20W - 24L
1,341 Elo+
Party 2
Neith
Neith
hokage3131
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,274 Elo+
Party 2
Bellona
Bellona
senoo-99
Bellona
Level 88
God Stats
12W - 14L
1,450 SR
Queue Stats
65W - 62L
1,400 Elo+
Party 2
Arachne
Arachne
xMarija_insomnia
Arachne
Level 118
God Stats
8W - 8L
1,419 SR
Queue Stats
186W - 191L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PabloGV--
Fafnir
12
3 / 2 / 2
7,876
492
5,028
10,752
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 4
8,008
501
5,802
12,436
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 0
7,229
452
5,925
15,152
7,312
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 3
7,073
442
7,462
7,442
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 2
7,588
474
7,535
11,683
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 9
8,126
508
4,606
10,179
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 6 / 7
8,527
533
12,254
11,095
4,413
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
3 / 5 / 4
7,624
477
6,646
8,444
2,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
senoo-99
Bellona
15
6 / 0 / 2
9,258
579
8,804
7,828
6,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 4
8,906
557
6,108
11,577
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
24
24
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
9
6.5
L
Fafnir
PabloGV--
Fafnir
3
2
2
2
W
7
6
7
1.75
L
4
6
4
1
W
Neith
3
5
4
1
L
2
6
0
0.33
L
1
5
3
0.5
L
3
5
2
0.8
W
Bellona
senoo-99
Bellona
6
0
2
7
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,752
Damage
38,418
57,465
Taken
49,123
26,836
Mitigated
28,284
6,418
Healing
14,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,606
1,084
1,003
2,786
10,179
9,806
68
2,782
7,397
27,190
0
L
Fafnir
PabloGV--
Fafnir
5,028
506
0
2,670
10,752
10,361
0
4,518
6,234
18,267
0
W
12,254
407
303
4,734
11,095
4,413
899
4,710
6,385
39,928
0
L
5,802
864
0
327
12,436
3,675
0
3,772
8,664
0
37,204
W
Neith
6,646
3,042
0
1,380
8,444
2,518
944
1,399
7,045
0
30,327
L
5,925
472
0
1,062
15,152
7,312
0
2,673
12,479
0
32,458
L
7,462
703
0
130
7,442
1,893
0
2,867
4,575
40,846
0
L
7,535
2,903
0
2,229
11,683
3,595
737
3,030
8,653
0
53,453
W
Bellona
senoo-99
Bellona
8,804
3,939
0
1,937
7,828
6,960
736
1,654
6,174
0
46,694
W
6,108
4,257
0
2,494
11,577
4,587
162
1,945
9,632
0
55,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,774
Gold Earned
42,441
331
Minions Killed
363
0
Camps Cleared
0
1,458,904
Distance Traveled
1,516,007
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,126
508
38
2
0
252,304
1
L
Fafnir
7,876
492
37
2
0
320,463
5
W
Anubis
8,527
533
57
4
0
274,830
0
L
Susano
8,008
501
62
4
0
325,988
1
W
Neith
7,624
477
67
4
0
264,547
0
L
Chaac
7,229
452
69
4
0
260,740
2
L
Merlin
7,073
442
64
4
0
292,489
2
L
Ullr
7,588
474
99
6
0
259,224
3
W
Bellona
9,258
579
108
7
0
374,446
1
W
Arachne
8,906
557
93
6
0
349,880
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role