Player Matchup

Mercury
Mercury
SHOTTEYSWORD
Mercury
Level 136
God Stats
17W - 5L
1,704 SR
Queue Stats
85W - 51L
1,683 Elo+
Party 2
Chang'e
Chang'e
YurPalAl
Chang'e
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 100L
1,682 Elo+
Party 2
Erlang Shen
Erlang Shen
armoredprime
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
446W - 420L
1,595 Elo+
Solo
Team Averages
Level 144
1,568 SR
1,653 Elo+

VS

Team Averages
Level 125
1,461 SR
1,660 Elo+
Pele
Pele
Fox Sin9400
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 102L
1,763 Elo+
Solo
Kuzenbo
Kuzenbo
KamikazeBABY420
Kuzenbo
Level 101
God Stats
4W - 2L
1,539 SR
Queue Stats
192W - 206L
1,596 Elo+
Party 1
Sobek
Sobek
SHUTUPjustSTOP
Sobek
Level 129
God Stats
1W - 4L
1,345 SR
Queue Stats
470W - 504L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SHOTTEYSWORD
Mercury
12
5 / 4 / 6
7,987
799
9,288
7,762
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
YurPalAl
Chang'e
14
2 / 3 / 11
8,047
805
10,474
8,699
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
armoredprime
Erlang Shen
13
6 / 2 / 7
9,294
929
10,166
11,524
10,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 6 / 0
8,707
871
11,435
13,426
4,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 7
7,530
753
5,703
10,676
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 5
6,409
641
5,091
11,557
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
9
9
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
6
0
1.5
L
0
2
7
1.75
W
Mercury
SHOTTEYSWORD
Mercury
5
4
6
2
L
0
5
5
0.5
W
Chang'e
YurPalAl
Chang'e
2
3
11
2.5
W
Erlang Shen
armoredprime
Erlang Shen
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
22,229
27,985
Taken
35,659
16,590
Mitigated
23,508
11,028
Healing
9,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,435
2,778
0
3,914
13,426
4,754
0
3,619
9,807
0
28,983
L
5,703
2,240
276
2,360
10,676
12,396
225
3,539
7,137
15,131
0
W
Mercury
SHOTTEYSWORD
Mercury
9,288
3,060
0
692
7,762
2,430
671
2,937
4,825
0
24,754
L
5,091
646
0
2,901
11,557
6,358
0
3,607
7,950
15,939
1,095
W
Chang'e
YurPalAl
Chang'e
10,474
1,416
2,494
3,354
8,699
3,489
357
2,578
6,121
32,563
0
W
Erlang Shen
armoredprime
Erlang Shen
10,166
4,986
969
3,519
11,524
10,671
75
5,298
6,226
0
24,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
22,646
127
Minions Killed
87
7
Camps Cleared
3
592,694
Distance Traveled
543,132
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,707
871
42
4
2
176,886
1
L
Kuzenbo
7,530
753
23
2
0
188,647
0
W
Mercury
7,987
799
45
5
1
199,459
3
L
Sobek
6,409
641
22
2
1
177,599
5
W
Chang'e
8,047
805
51
5
6
190,507
0
W
Erlang Shen
9,294
929
31
3
0
202,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role