Player Matchup

Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DUSTINthewindOOF
Anubis
Level 62
God Stats
10W - 18L
1,713 SR
Queue Stats
324W - 356L
1,358 Elo+
Solo
Arachne
Arachne
lil__ace101
Arachne
Level 67
God Stats
177W - 136L
1,515 SR
Queue Stats
385W - 383L
1,366 Elo+
Party 1
King Arthur
King Arthur
xxchicken125
King Arthur
Level 121
God Stats
3W - 4L
1,102 SR
Queue Stats
108W - 117L
1,312 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,407 Elo+

VS

Team Averages
Level 34
1,429 SR
1,131 Elo+
Nu Wa
Nu Wa
Keoghz Joni
Nu Wa
Level 69
God Stats
4W - 4L
1,674 SR
Queue Stats
137W - 129L
1,229 Elo+
Party 2
Medusa
Medusa
Keoghz Jule
Medusa
Level 29
God Stats
6W - 5L
1,448 SR
Queue Stats
160W - 148L
1,178 Elo+
Party 2
Bellona
Bellona
NRB5561
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Mercury
Mercury
OG_KaSe_911
Mercury
Level 60
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 24L
1,103 Elo+
Party 3
Yemoja
Yemoja
TheGreatPlayer44
Yemoja
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 6L
973 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 0 / 6
8,180
584
6,969
6,842
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
 
Neith
11
2 / 0 / 6
6,564
469
4,422
6,453
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 6
8,287
592
5,703
6,726
3,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
lil__ace101
Arachne
12
12 / 1 / 3
8,189
585
11,746
9,529
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xxchicken125
King Arthur
13
1 / 1 / 3
7,358
526
4,295
8,678
4,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,865
419
4,508
8,999
2,063
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
9
0 / 3 / 0
5,470
391
3,338
6,176
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NRB5561
Bellona
9
0 / 8 / 0
5,073
362
5,616
10,495
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
OG_KaSe_911
Mercury
10
3 / 6 / 0
6,133
438
3,369
10,281
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 2
5,877
420
2,324
8,295
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
26
Kills
3
3
Deaths
27
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
6
11
W
Neith
 
Neith
2
0
6
5
W
3
1
6
6
L
0
7
1
0.07
L
Medusa
0
3
0
0
L
Bellona
NRB5561
Bellona
0
8
0
0
L
Mercury
OG_KaSe_911
Mercury
3
6
0
0.5
L
0
3
2
0.33
W
Arachne
lil__ace101
Arachne
12
1
3
13.5
W
King Arthur
xxchicken125
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
19,155
38,228
Taken
44,246
14,342
Mitigated
17,798
14,113
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,969
3,412
376
4,573
6,842
2,110
862
341
6,427
0
43,831
W
Neith
 
Neith
4,422
2,158
0
2,814
6,453
1,908
726
477
5,902
0
24,372
W
5,703
262
0
4,170
6,726
3,071
171
1,879
4,503
56,287
0
L
4,508
838
0
173
8,999
2,063
247
1,867
7,132
25,329
0
L
Medusa
3,338
572
0
1,306
6,176
1,675
0
589
5,587
0
32,073
L
Bellona
NRB5561
Bellona
5,616
1,002
0
556
10,495
6,252
0
228
10,267
0
13,367
L
Mercury
OG_KaSe_911
Mercury
3,369
1,098
0
460
10,281
2,597
0
1,969
8,312
0
28,686
L
2,324
666
423
787
8,295
5,211
0
1,050
7,245
25,850
0
W
Arachne
lil__ace101
Arachne
11,746
7,593
0
1,680
9,529
3,081
158
1,678
7,655
0
33,025
W
King Arthur
xxchicken125
King Arthur
4,295
990
0
500
8,678
4,172
68
1,695
6,909
0
42,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,578
Gold Earned
28,418
387
Minions Killed
226
0
Camps Cleared
0
1,237,759
Distance Traveled
1,187,686
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,180
584
84
6
0
236,669
8
W
Neith
6,564
469
47
3
0
222,421
0
W
Anubis
8,287
592
120
9
0
244,472
0
L
Nu Wa
5,865
419
54
4
0
212,906
0
L
Medusa
5,470
391
58
4
0
237,492
0
L
Bellona
5,073
362
17
1
0
260,912
0
L
Mercury
6,133
438
51
4
0
268,346
0
L
Yemoja
5,877
420
46
3
0
208,030
0
W
Arachne
8,189
585
53
4
0
281,977
0
W
King Arthur
7,358
526
83
6
0
252,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role