Player Matchup

Pele
Pele
Silver II
BastetsBad
Pele
Silver II
Level 139
God Stats
1W - 4L
1,668 SR
Queue Stats
36W - 40L
1,382 MMR
Party 1
Bacchus
Bacchus
Gold V
FilthyGandhi
Bacchus
Gold V
Level 127
God Stats
2W - 3L
1,523 SR
Queue Stats
62W - 73L
1,416 MMR
Party 1
Sol
Sol
Silver I
Insane Fingaz
Sol
Silver I
Level 159
God Stats
15W - 16L
1,636 SR
Queue Stats
91W - 116L
1,414 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,609 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,534 SR
1,560 MMR
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold IV
Naro-Xx
Zeus
Gold IV
Level 120
God Stats
18W - 14L
1,642 SR
Queue Stats
60W - 48L
1,700 MMR
Party 2
Shiva
Shiva
Silver I
xBalenc
Shiva
Silver I
Level 117
God Stats
4W - 4L
1,459 SR
Queue Stats
46W - 56L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,402
617
5,452
12,765
6,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
FilthyGandhi
Bacchus
11
2 / 3 / 3
7,879
657
4,899
11,996
16,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 5 / 1
9,190
766
6,919
9,942
3,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AtlasBastetDa JiHeraSkadi

VS

Bans
GebMulanMedusaNeithAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 1 / 9
7,958
663
11,265
7,543
2,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Naro-Xx
Zeus
13
4 / 3 / 8
9,205
767
11,995
9,163
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
xBalenc
Shiva
14
8 / 2 / 4
9,192
766
7,995
10,723
10,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
9
5.5
L
1
5
3
0.5
L
Bacchus
FilthyGandhi
Bacchus
2
3
3
1.17
L
3
5
1
0.7
W
Zeus
Naro-Xx
Zeus
4
3
8
2.67
W
Shiva
xBalenc
Shiva
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,270
Damage
31,255
34,703
Taken
27,429
25,801
Mitigated
16,622
5,961
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,265
3,421
0
594
7,543
2,853
1,333
3,640
3,903
0
24,305
L
5,452
748
0
2,384
12,765
6,283
0
4,773
7,776
0
24,805
L
Bacchus
FilthyGandhi
Bacchus
4,899
345
37
521
11,996
16,073
63
4,246
7,531
11,385
0
L
6,919
707
0
3,019
9,942
3,445
384
3,334
6,473
31,790
0
W
Zeus
Naro-Xx
Zeus
11,995
1,140
75
2,980
9,163
3,123
0
5,343
3,820
42,140
0
W
Shiva
xBalenc
Shiva
7,995
1,092
108
2,104
10,723
10,646
56
3,592
7,131
0
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
26,355
123
Minions Killed
132
4
Camps Cleared
7
651,136
Distance Traveled
631,745
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,958
663
33
3
1
205,382
3
L
Pele
7,402
617
38
3
0
223,278
5
L
Bacchus
7,879
657
19
2
1
207,584
3
L
Sol
9,190
766
66
6
3
220,274
3
W
Zeus
9,205
767
66
6
5
196,666
7
W
Shiva
9,192
766
33
3
1
229,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role