Player Matchup

Xing Tian
Xing Tian
StiffyAnski
Xing Tian
Level 121
God Stats
4W - 5L
1,626 SR
Queue Stats
11W - 15L
1,482 Elo+
Solo
Cernunnos
Cernunnos
VolantCandy6417
Cernunnos
Level 100
God Stats
1W - 2L
1,519 SR
Queue Stats
285W - 266L
1,517 Elo+
Solo
Yu Huang
Yu Huang
X_L1M3_X
Yu Huang
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 68L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
devinfrisco
Erlang Shen
Level 107
God Stats
1W - 3L
1,253 SR
Queue Stats
167W - 189L
1,451 Elo+
Party 1
Awilix
Awilix
vPushiinP
Awilix
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 140L
1,482 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,487 Elo+

VS

Team Averages
Level 98
1,494 SR
1,472 Elo+
Atlas
Atlas
Jewthan
Atlas
Level 85
God Stats
8W - 7L
1,454 SR
Queue Stats
44W - 38L
1,520 Elo+
Party 2
Neith
Neith
OEGCowboy
Neith
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 121L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Swelled
Erlang Shen
Level 65
God Stats
3W - 3L
1,308 SR
Queue Stats
31W - 28L
1,461 Elo+
Party 2
Da Ji
Da Ji
hunter555444
Da Ji
Level 117
God Stats
6W - 4L
1,706 SR
Queue Stats
12W - 10L
1,519 Elo+
Solo
Sol
Sol
sniper sprees
Sol
Level 65
God Stats
13W - 9L
1,500 SR
Queue Stats
29W - 27L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
StiffyAnski
Xing Tian
16
1 / 3 / 7
10,865
435
10,346
31,031
34,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
VolantCandy6417
Cernunnos
18
6 / 6 / 4
12,092
484
24,774
25,687
9,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
X_L1M3_X
Yu Huang
19
5 / 6 / 1
11,552
462
14,849
16,703
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
devinfrisco
Erlang Shen
18
2 / 7 / 1
11,458
458
19,978
36,333
43,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
vPushiinP
Awilix
18
2 / 9 / 2
10,882
435
15,356
21,936
15,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jewthan
Atlas
20
5 / 0 / 15
14,000
560
20,103
25,688
36,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
OEGCowboy
Neith
20
3 / 3 / 3
15,150
606
14,225
18,458
8,672
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Swelled
Erlang Shen
20
11 / 2 / 11
15,945
638
31,026
39,978
54,777
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
5 / 4 / 10
14,553
582
11,361
20,049
8,973
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 7 / 7
14,321
573
23,346
20,034
8,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
16
Kills
31
31
Deaths
16
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Atlas
Jewthan
Atlas
5
0
15
12.5
W
Neith
OEGCowboy
Neith
3
3
3
1.5
L
Xing Tian
StiffyAnski
Xing Tian
1
3
7
1.5
W
Erlang Shen
Swelled
Erlang Shen
11
2
11
8.25
L
Cernunnos
VolantCandy6417
Cernunnos
6
6
4
1.33
L
Yu Huang
X_L1M3_X
Yu Huang
5
6
1
0.92
L
Erlang Shen
devinfrisco
Erlang Shen
2
7
1
0.36
W
5
4
10
2.5
W
7
7
7
1.5
L
Awilix
vPushiinP
Awilix
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,303
Damage
100,061
131,690
Taken
124,207
110,048
Mitigated
117,253
44,069
Healing
57,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Jewthan
Atlas
20,103
8,005
381
6,171
25,688
36,511
198
7,634
18,054
57,230
0
W
Neith
OEGCowboy
Neith
14,225
4,868
0
7,197
18,458
8,672
3,740
7,451
11,007
0
136,671
L
Xing Tian
StiffyAnski
Xing Tian
10,346
929
796
10,422
31,031
34,128
325
14,465
16,566
48,613
0
W
Erlang Shen
Swelled
Erlang Shen
31,026
20,965
0
24,754
39,978
54,777
1,631
3,808
36,170
0
117,216
L
Cernunnos
VolantCandy6417
Cernunnos
24,774
11,905
0
9,144
25,687
9,104
1,145
13,114
12,573
0
96,462
L
Yu Huang
X_L1M3_X
Yu Huang
14,849
1,909
557
4,147
16,703
7,055
162
4,363
12,340
75,311
0
L
Erlang Shen
devinfrisco
Erlang Shen
19,978
13,476
0
17,801
36,333
43,989
638
6,835
29,498
0
84,897
W
11,361
2,794
0
8,233
20,049
8,973
6,113
4,224
15,825
0
99,462
W
23,346
13,770
538
10,483
20,034
8,320
2,316
4,918
15,116
102,621
0
L
Awilix
vPushiinP
Awilix
15,356
6,716
0
1,202
21,936
15,772
1,635
4,672
17,264
0
85,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,849
Gold Earned
73,969
601
Minions Killed
700
0
Camps Cleared
0
2,172,385
Distance Traveled
2,278,474
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,000
560
46
2
0
486,205
8
W
Neith
15,150
606
224
9
0
413,288
0
L
Xing Tian
10,865
435
69
3
0
451,869
2
W
Erlang Shen
15,945
638
165
7
0
475,598
6
L
Cernunnos
12,092
484
142
6
0
415,115
4
L
Yu Huang
11,552
462
123
5
0
420,650
2
L
Erlang Shen
11,458
458
146
6
0
435,826
0
W
Da Ji
14,553
582
137
5
0
467,366
1
W
Sol
14,321
573
128
5
0
436,017
5
L
Awilix
10,882
435
121
5
0
448,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role